view libgaim/protocols/zephyr/error_table.h @ 14730:5b389aacc06b

[gaim-migrate @ 17486] Add the thread-based win32 giochannel implementation from glib 2.6.6 to our src tree. This way we can use GTK+ >= 2.8.0 and still use the iochannel implementation that works for us. Hopefully at some point we can use the more efficient 2.8.x giochannel implementation. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Mon, 16 Oct 2006 17:14:41 +0000
parents 60b1bc8dbf37
children
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/*
 * Copyright 1988 by the Student Information Processing Board of the
 * Massachusetts Institute of Technology.
 *
 * For copyright info, see mit-sipb-copyright.h.
 */

#ifndef _ET_H
struct error_table {
    char const * const * msgs;
    long base;
    int n_msgs;
};
struct et_list {
    struct et_list *next;
    const struct error_table *table;
};
extern struct et_list * _et_list;

#define	ERRCODE_RANGE	8	/* # of bits to shift table number */
#define	BITS_PER_CHAR	6	/* # bits to shift per character in name */

const char *error_table_name(void);
#define _ET_H
#endif