view libfaim/aim_txqueue.c @ 1106:5bc8fdacd2cb

[gaim-migrate @ 1116] lots of changes. buddy.c: just in general tried to get things to work better. moving things in the edit list window and signing off should be handled better in the main buddy list window (watch out for flashes). gaim.h: removed toc-specific things and moved them to toc.c and rvous.c as needed. gtkhtml.c: possible fix for AOL 6.0 problems (I wasn't able to reproduce the problem before or after the fix, but i fixed what i think might have been causing the problem). multi.c: moved LOGIN_STEPS from gaim.h here and actually use it now oscar.c: moved an oscar-specific struct definition from gaim.h here and also handle problems better perl.c: fix for stupid problem rvous.c: first pass at attempt to be able to remove toc.c and rvous.c (though this will never happen; gaim will support toc as long as aol does) without cruft. gaim is now only dependent on toc.c and rvous.c for toc_build_config and parse_toc_buddy_list, which gaim needs to save and read its buddy list. toc.c: rewrote the signin process so that the read()'s won't block. it's not actually a non-blocking read; it's just that it won't ever get to the read until there's data to be read (thanks to the gdk_input watcher). this means the cancel button should work after it's connected, but it's still not a non-blocking connect. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Mon, 20 Nov 2000 07:24:18 +0000
parents efcacae6acdb
children ed8855ae6632
line wrap: on
line source

/*
 *  aim_txqueue.c
 *
 * Herein lies all the mangement routines for the transmit (Tx) queue.
 *
 */

#include <faim/aim.h>

#ifndef _WIN32
#include <sys/socket.h>
#endif

/*
 * Allocate a new tx frame.
 *
 * This is more for looks than anything else.
 *
 * Right now, that is.  If/when we implement a pool of transmit
 * frames, this will become the request-an-unused-frame part.
 *
 * framing = AIM_FRAMETYPE_OFT/OSCAR
 * chan = channel for OSCAR, hdrtype for OFT
 *
 */
faim_internal struct command_tx_struct *aim_tx_new(unsigned char framing, int chan, struct aim_conn_t *conn, int datalen)
{
  struct command_tx_struct *newtx;

  if (!conn) {
    printf("aim_tx_new: ERROR: no connection specified\n");
    return NULL;
  }

  newtx = (struct command_tx_struct *)malloc(sizeof(struct command_tx_struct));
  if (!newtx)
    return NULL;
  memset(newtx, 0, sizeof(struct command_tx_struct));

  newtx->conn = conn; 

  if(datalen) {
    newtx->data = (unsigned char *)malloc(datalen);
    newtx->commandlen = datalen;
  } else
    newtx->data = NULL;

  newtx->hdrtype = framing;
  if (newtx->hdrtype == AIM_FRAMETYPE_OSCAR) {
    newtx->hdr.oscar.type = chan;
  } else if (newtx->hdrtype == AIM_FRAMETYPE_OFT) {
    newtx->hdr.oft.type = chan;
    newtx->hdr.oft.hdr2len = 0; /* this will get setup by caller */
  } else { 
    printf("tx_new: unknown framing\n");
  }

  return newtx;
}

/*
 * aim_tx_enqeue__queuebased()
 *
 * The overall purpose here is to enqueue the passed in command struct
 * into the outgoing (tx) queue.  Basically...
 *   1) Make a scope-irrelevent copy of the struct
 *   2) Lock the struct
 *   3) Mark as not-sent-yet
 *   4) Enqueue the struct into the list
 *   5) Unlock the struct once it's linked in
 *   6) Return
 *
 * Note that this is only used when doing queue-based transmitting;
 * that is, when sess->tx_enqueue is set to &aim_tx_enqueue__queuebased.
 *
 */
faim_internal int aim_tx_enqueue__queuebased(struct aim_session_t *sess,
					     struct command_tx_struct *newpacket)
{
  struct command_tx_struct *cur;

  if (newpacket->conn == NULL) {
      faimdprintf(1, "aim_tx_enqueue: WARNING: enqueueing packet with no connecetion\n");
      newpacket->conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS);
  }
 
  if (newpacket->hdrtype == AIM_FRAMETYPE_OSCAR) {
    /* assign seqnum */
    newpacket->hdr.oscar.seqnum = aim_get_next_txseqnum(newpacket->conn);
  }
  /* set some more fields */
  newpacket->lock = 1; /* lock */
  newpacket->sent = 0; /* not sent yet */
  newpacket->next = NULL; /* always last */

  /* see overhead note in aim_rxqueue counterpart */
  if (sess->queue_outgoing == NULL) {
    sess->queue_outgoing = newpacket;
  } else {
    for (cur = sess->queue_outgoing;
	 cur->next;
	 cur = cur->next)
      ;
    cur->next = newpacket;
  }

  newpacket->lock = 0; /* unlock so it can be sent */

#if debug == 2
  faimdprintf(2, "calling aim_tx_printqueue()\n");
  aim_tx_printqueue(sess);
  faimdprintf(2, "back from aim_tx_printqueue()\n");
#endif

  return 0;
}

/*
 * aim_tx_enqueue__immediate()
 *
 * Parallel to aim_tx_enqueue__queuebased, however, this bypasses
 * the whole queue mess when you want immediate writes to happen.
 *
 * Basically the same as its __queuebased couterpart, however
 * instead of doing a list append, it just calls aim_tx_sendframe()
 * right here. 
 * 
 */
faim_internal int aim_tx_enqueue__immediate(struct aim_session_t *sess, struct command_tx_struct *newpacket)
{
  if (newpacket->conn == NULL) {
    faimdprintf(1, "aim_tx_enqueue: ERROR: packet has no connection\n");
    if (newpacket->data)
      free(newpacket->data);
    free(newpacket);
    return -1;
  }

  if (newpacket->hdrtype == AIM_FRAMETYPE_OSCAR)
    newpacket->hdr.oscar.seqnum = aim_get_next_txseqnum(newpacket->conn);

  newpacket->lock = 1; /* lock */
  newpacket->sent = 0; /* not sent yet */

  aim_tx_sendframe(sess, newpacket);

  if (newpacket->data)
    free(newpacket->data);
  free(newpacket);

  return 0;
}

faim_internal int aim_tx_enqueue(struct aim_session_t *sess, struct command_tx_struct *command)
{
  /*
   * If we want to send a connection thats inprogress, we have to force
   * them to use the queue based version. Otherwise, use whatever they
   * want.
   */
  if (command && command->conn && (command->conn->status & AIM_CONN_STATUS_INPROGRESS)) {
    return aim_tx_enqueue__queuebased(sess, command);
  }
  return (*sess->tx_enqueue)(sess, command);
}

/* 
 *  aim_get_next_txseqnum()
 *
 *   This increments the tx command count, and returns the seqnum
 *   that should be stamped on the next FLAP packet sent.  This is
 *   normally called during the final step of packet preparation
 *   before enqueuement (in aim_tx_enqueue()).
 *
 */
faim_internal unsigned int aim_get_next_txseqnum(struct aim_conn_t *conn)
{
  u_int ret;
  
  faim_mutex_lock(&conn->seqnum_lock);
  ret = ++conn->seqnum;
  faim_mutex_unlock(&conn->seqnum_lock);
  return ret;
}

/*
 *  aim_tx_printqueue()
 *
 *  This is basically for debuging purposes only.  It dumps all the
 *  records in the tx queue and their current status.  Very helpful
 *  if the queue isn't working quite right.
 *
 */
#if debug == 2
faim_internal int aim_tx_printqueue(struct aim_session_t *sess)
{
  struct command_tx_struct *cur;

  faimdprintf(2, "\ncurrent aim_queue_outgoing...\n");
  faimdprintf(2, "\ttype seqnum  len  lock sent\n");  

  if (sess->queue_outgoing == NULL)
    faimdprintf(2, "aim_tx_flushqueue(): queue empty");
  else {
      for (cur = sess->queue_outgoing; cur; cur = cur->next) {
	  faimdprintf(2, "\t  %2x  %2x   %4x %4x   %1d    %1d\n", 
		      cur->hdrtype,
		      (cur->hdrtype==AIM_FRAMETYPE_OFT)?cur->hdr.oft.type:cur->hdr.oscar.type, 
		      (cur->hdrtype==AIM_FRAMETYPE_OSCAR)?cur->seqnum:0, 
		      cur->commandlen, cur->lock, 
		      cur->sent);
      }
  }

  faimdprintf(2, "\n(done printing queue)\n");
  
  return 0;
}
#endif

/*
 *  aim_tx_flushqueue()
 *
 *  This the function is responsable for putting the queued commands
 *  onto the wire.  This function is critical to the operation of 
 *  the queue and therefore is the most prone to brokenness.  It
 *  seems to be working quite well at this point.
 *
 *  Procedure:
 *    1) Traverse the list, only operate on commands that are unlocked
 *       and haven't been sent yet.
 *    2) Lock the struct
 *    3) Allocate a temporary buffer to store the finished, fully
 *       processed packet in.
 *    4) Build the packet from the command_tx_struct data.
 *    5) Write the packet to the socket.
 *    6) If success, mark the packet sent, if fail report failure, do NOT
 *       mark the packet sent (so it will not get purged and therefore
 *       be attempted again on next call).
 *    7) Unlock the struct.
 *    8) Free the temp buffer
 *    9) Step to next struct in list and go back to 1.
 *
 */
faim_internal int aim_tx_sendframe(struct aim_session_t *sess, struct command_tx_struct *cur)
{
  int buflen = 0;
  unsigned char *curPacket;

  if (!cur)
    return -1; /* fatal */

  cur->lock = 1; /* lock the struct */

  if (cur->hdrtype == AIM_FRAMETYPE_OSCAR)
    buflen = cur->commandlen + 6;
  else if (cur->hdrtype == AIM_FRAMETYPE_OFT)
    buflen = cur->hdr.oft.hdr2len + 8;
  else {
    cur->lock = 0;
    return -1;
  }

  /* allocate full-packet buffer */
  if (!(curPacket = (unsigned char *) malloc(buflen))) {
    cur->lock = 0;
    return -1;
  }
      
  if (cur->hdrtype == AIM_FRAMETYPE_OSCAR) {
    /* command byte */
    curPacket[0] = 0x2a;
      
    /* type/family byte */
    curPacket[1] = cur->hdr.oscar.type;
      
    /* bytes 3+4: word: FLAP sequence number */
    aimutil_put16(curPacket+2, cur->hdr.oscar.seqnum);

    /* bytes 5+6: word: SNAC len */
    aimutil_put16(curPacket+4, cur->commandlen);
      
    /* bytes 7 and on: raw: SNAC data */  /* XXX: ye gods! get rid of this! */
    memcpy(&(curPacket[6]), cur->data, cur->commandlen);

  } else if (cur->hdrtype == AIM_FRAMETYPE_OFT) {
    int z = 0;

    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[0]);
    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[1]);
    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[2]);
    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[3]);

    z += aimutil_put16(curPacket+z, cur->hdr.oft.hdr2len + 8);
    z += aimutil_put16(curPacket+z, cur->hdr.oft.type);

    memcpy(curPacket+z, cur->hdr.oft.hdr2, cur->hdr.oft.hdr2len);
  }

  /* 
   * For OSCAR, a full image of the raw packet data now in curPacket.
   * For OFT, an image of just the bloated header is in curPacket, 
   * since OFT allows us to do the data in a different write (yay!).
   */
  faim_mutex_lock(&cur->conn->active);
  if (send(cur->conn->fd, curPacket, buflen, 0) != buflen) {
    faim_mutex_unlock(&cur->conn->active);
    cur->sent = 1;
    aim_conn_kill(sess, &cur->conn);
    return 0; /* bail out */
  }

  if ((cur->hdrtype == AIM_FRAMETYPE_OFT) && cur->commandlen) {
    if (send(cur->conn->fd, cur->data, cur->commandlen, 0) != (int)cur->commandlen) {
      /* 
       * Theres nothing we can do about this since we've already sent the 
       * header!  The connection is unstable.
       */
    }
  }

  cur->sent = 1; /* mark the struct as sent */
  cur->conn->lastactivity = time(NULL);

  faim_mutex_unlock(&cur->conn->active);

#if debug > 2
  faimdprintf(2, "\nPacket:");
  for (i = 0; i < (cur->commandlen + 6); i++) {
    if ((i % 8) == 0) {
      faimdprintf(2, "\n\t");
    }
    if (curPacket[i] >= ' ' && curPacket[i]<127) {
      faimdprintf(2, "%c=%02x ", curPacket[i], curPacket[i]);
    } else {
      faimdprintf(2, "0x%2x ", curPacket[i]);
    }
  }
  faimdprintf(2, "\n");
#endif
  cur->lock = 0; /* unlock the struct */
  free(curPacket); /* free up full-packet buffer */

  return 1; /* success */
}

faim_export int aim_tx_flushqueue(struct aim_session_t *sess)
{
  struct command_tx_struct *cur;
   
#if debug > 1
  int i = 0;
#endif

  if (sess->queue_outgoing == NULL)
    return 0;

  faimdprintf(2, "beginning txflush...\n");
  for (cur = sess->queue_outgoing; cur; cur = cur->next) {
    /* only process if its unlocked and unsent */
    if (!cur->lock && !cur->sent) {

      if (cur->conn && (cur->conn->status & AIM_CONN_STATUS_INPROGRESS))
	continue;

      /*
       * And now for the meager attempt to force transmit
       * latency and avoid missed messages.
       */
      if ((cur->conn->lastactivity + cur->conn->forcedlatency) >= time(NULL)) {
	/* FIXME FIXME -- should be a break! we dont want to block the upper layers */
	sleep((cur->conn->lastactivity + cur->conn->forcedlatency) - time(NULL));
      }

      if (aim_tx_sendframe(sess, cur) == -1)
	break;
    }
  }

  /* purge sent commands from queue */
  aim_tx_purgequeue(sess);

  return 0;
}

/*
 *  aim_tx_purgequeue()
 *  
 *  This is responsable for removing sent commands from the transmit 
 *  queue. This is not a required operation, but it of course helps
 *  reduce memory footprint at run time!  
 *
 */
faim_export void aim_tx_purgequeue(struct aim_session_t *sess)
{
  struct command_tx_struct *cur = NULL;
  struct command_tx_struct *tmp;

  if (sess->queue_outgoing == NULL)
    return;
  
  if (sess->queue_outgoing->next == NULL) {
    if (!sess->queue_outgoing->lock && sess->queue_outgoing->sent) {
      tmp = sess->queue_outgoing;
      sess->queue_outgoing = NULL;
      if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
	free(tmp->hdr.oft.hdr2);
      free(tmp->data);
      free(tmp);
    }
    return;
  }

  for(cur = sess->queue_outgoing; cur->next != NULL; ) {
    if (!cur->next->lock && cur->next->sent) {
      tmp = cur->next;
      cur->next = tmp->next;
      if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
	free(tmp->hdr.oft.hdr2);
      free(tmp->data);
      free(tmp);
    }	
    cur = cur->next;

    /* 
     * Be careful here.  Because of the way we just
     * manipulated the pointer, cur may be NULL and 
     * the for() will segfault doing the check unless
     * we find this case first.
     */
    if (cur == NULL)	
      break;
  }
  return;
}