view Makefile.mingw @ 11701:5d7da4056644

[gaim-migrate @ 13992] SF Patch #1332870, from corfe83 "In gtkimhtml.c, in function gtk_smiley_tree_destroy, in the while loop, we go through the tree and add all the nodes to be deleted to a GSList. However, we add them by appending them to the list, but the order of the list doesn't matter. Because GSList's don't keep track of the last item in the list, this means each step of the loop (when we append) we are incrementing through the whole list. In my tests, on closing the preference box, this loop was gone through more than 1,000 times, and at many stages this list it is appending to is well over 50 elements long. I've changed it to prepend items to the list, which works just the same (although destroying items in the tree in a different order), and is much faster (prepend works in O(1) time, as opposed to O(N) time)." I think the moral of the story is, when order doesn't matter, use g_[s]list_prepend instead of g_[s]list_append. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 20 Oct 2005 08:01:03 +0000
parents 8b955ffe9584
children 4d8023465af4
line wrap: on
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# Makefile.mingw
#
# Author: hermanator12002@yahoo.com
# Date 9/11/02
# Description: Top Makefile for win32 (mingw) port of Gaim
#

GAIM_SRC = ./src
GAIM_PROTOS = $(GAIM_SRC)/protocols
GAIM_PLUGINS = ./plugins
GAIM_PIXMAPS = ./pixmaps
GAIM_SOUNDS = ./sounds
GAIM_INSTALL_DIR = ./win32-install-dir
GTKSPELL_TOP = ../win32-dev/gtkspell-2.0.6/gtkspell
IDLETRACK_TOP = $(GAIM_SRC)/win32/IdleTracker
GTKRC_TOP = ../win32-dev/gtkrc
OSCAR = $(GAIM_PROTOS)/oscar
YAHOO = $(GAIM_PROTOS)/yahoo
MSN = $(GAIM_PROTOS)/msn
TOC = $(GAIM_PROTOS)/toc
IRC = $(GAIM_PROTOS)/irc
JABBER = $(GAIM_PROTOS)/jabber
NAPSTER = $(GAIM_PROTOS)/napster
TREPIA = $(GAIM_PROTOS)/trepia
GG = $(GAIM_PROTOS)/gg
NOVELL = $(GAIM_PROTOS)/novell
SILC = $(GAIM_PROTOS)/silc
SIMPLE = $(GAIM_PROTOS)/simple
SAMETIME = $(GAIM_PROTOS)/sametime
PO = ./po

MAKENSIS := makensis.exe

VERSION := $(shell cat ./VERSION)

NEEDED_DLLS =		$(GTKSPELL_TOP)/libgtkspell.dll \
			$(IDLETRACK_TOP)/idletrack.dll

SOUNDS =		$(GAIM_SOUNDS)/alert.wav \
			$(GAIM_SOUNDS)/login.wav \
			$(GAIM_SOUNDS)/logout.wav \
			$(GAIM_SOUNDS)/receive.wav \
			$(GAIM_SOUNDS)/send.wav


##
## Don't forget to change STATIC_PROTO_INIT, in config.h.mingw if you
## change the status of a protocol (static/plugin)
##

OSCAR_TYPE = PLUGIN
YAHOO_TYPE = PLUGIN
MSN_TYPE = PLUGIN
TOC_TYPE = PLUGIN
IRC_TYPE = PLUGIN
JABBER_TYPE = PLUGIN
NAPSTER_TYPE = PLUGIN
GG_TYPE = PLUGIN
NOVELL_TYPE = PLUGIN
TREPIA_TYPE = PLUGIN
SILC_TYPE = PLUGIN
SIMPLE_TYPE = PLUGIN
SAMETIME_TYPE = PLUGIN

all:
	cp config.h.mingw config.h
	$(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw
	$(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw
	$(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw
	$(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw
	$(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw
	$(MAKE) TYPE='$(NAPSTER_TYPE)' -C $(NAPSTER) -f Makefile.mingw
	$(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw
	$(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw
	$(MAKE) TYPE='$(SILC_TYPE)' -C $(SILC) -f Makefile.mingw
	$(MAKE) TYPE='$(SIMPLE_TYPE)' -C $(SIMPLE) -f Makefile.mingw
	$(MAKE) TYPE='$(SAMETIME_TYPE)' -C $(SAMETIME) -f Makefile.mingw
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw


install: all
	mkdir -p $(GAIM_INSTALL_DIR)/plugins
	mkdir -p $(GAIM_INSTALL_DIR)/sounds/gaim
	$(MAKE) -C $(GAIM_PIXMAPS) -f Makefile.mingw install
	$(MAKE) -C $(PO) -f Makefile.mingw install
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw install
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install
	$(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw install
	$(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw install
	$(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw install
	$(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw install
	$(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw install
	$(MAKE) TYPE='$(NAPSTER_TYPE)' -C $(NAPSTER) -f Makefile.mingw install
	$(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw install
	$(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw install
	$(MAKE) TYPE='$(SILC_TYPE)' -C $(SILC) -f Makefile.mingw install
	$(MAKE) TYPE='$(SIMPLE_TYPE)' -C $(SIMPLE) -f Makefile.mingw install
	$(MAKE) TYPE='$(SAMETIME_TYPE)' -C $(SAMETIME) -f Makefile.mingw install
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)
	cp $(SOUNDS) $(GAIM_INSTALL_DIR)/sounds/gaim

installer:
	$(MAKENSIS) /DGAIM_VERSION="$(VERSION)" /DWITH_GTK gaim-installer.nsi

installer_nogtk:
	$(MAKENSIS) /DGAIM_VERSION="$(VERSION)" gaim-installer.nsi

installer_debug:
	$(MAKENSIS) /DGAIM_VERSION="$(VERSION)" /DDEBUG gaim-installer.nsi

installers: installer installer_nogtk


clean:
	$(MAKE) -C $(PO) -f Makefile.mingw clean
	$(MAKE) -C $(OSCAR) -f Makefile.mingw clean
	$(MAKE) -C $(YAHOO) -f Makefile.mingw clean
	$(MAKE) -C $(MSN) -f Makefile.mingw clean
	$(MAKE) -C $(IRC) -f Makefile.mingw clean
	$(MAKE) -C $(JABBER) -f Makefile.mingw clean
	$(MAKE) -C $(NAPSTER) -f Makefile.mingw clean
	$(MAKE) -C $(GG) -f Makefile.mingw clean
	$(MAKE) -C $(NOVELL) -f Makefile.mingw clean
	$(MAKE) -C $(SILC) -f Makefile.mingw clean
	$(MAKE) -C $(SIMPLE) -f Makefile.mingw clean
	$(MAKE) -C $(SAMETIME) -f Makefile.mingw clean
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw clean
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw clean
	rm -rf config.h $(GAIM_INSTALL_DIR)
	rm -rf gaim*.exe