view src/gaim-client.c @ 11701:5d7da4056644

[gaim-migrate @ 13992] SF Patch #1332870, from corfe83 "In gtkimhtml.c, in function gtk_smiley_tree_destroy, in the while loop, we go through the tree and add all the nodes to be deleted to a GSList. However, we add them by appending them to the list, but the order of the list doesn't matter. Because GSList's don't keep track of the last item in the list, this means each step of the loop (when we append) we are incrementing through the whole list. In my tests, on closing the preference box, this loop was gone through more than 1,000 times, and at many stages this list it is appending to is well over 50 elements long. I've changed it to prepend items to the list, which works just the same (although destroying items in the tree in a different order), and is much faster (prepend works in O(1) time, as opposed to O(N) time)." I think the moral of the story is, when order doesn't matter, use g_[s]list_prepend instead of g_[s]list_append. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 20 Oct 2005 08:01:03 +0000
parents 421a8523ad04
children 8bda65b88e49
line wrap: on
line source

#define DBUS_API_SUBJECT_TO_CHANGE

#include <dbus/dbus-glib.h>
#include <stdio.h>
#include <stdlib.h>

#include "dbus-gaim.h"
#include "gaim-client-bindings.h"

static DBusGConnection *bus;
static DBusGProxy *gaim_proxy;

static GList *garray_int_to_glist(GArray *array) {
    GList *list = NULL;
    int i;

    for(i = 0; i < array->len; i++) 
	list = g_list_append(list, GINT_TO_POINTER(g_array_index(array,gint,i)));

    g_array_free(array, TRUE);
    return list;
}

static GSList *garray_int_to_gslist(GArray *array) {
    GSList *list = NULL;
    int i;

    for(i = 0; i < array->len; i++) 
	list = g_slist_append(list, GINT_TO_POINTER(g_array_index(array,gint,i)));

    g_array_free(array, TRUE);
    return list;
}

#include "gaim-client-bindings.c"

static void lose (const char *fmt, ...) G_GNUC_NORETURN G_GNUC_PRINTF (1, 2);
static void lose_gerror (const char *prefix, GError *error) G_GNUC_NORETURN;

static void
lose (const char *str, ...)
{
  va_list args;

  va_start (args, str);

  vfprintf (stderr, str, args);
  fputc ('\n', stderr);

  va_end (args);

  exit (1);
}

static void
lose_gerror (const char *prefix, GError *error) 
{
  lose ("%s: %s", prefix, error->message);
}

void gaim_init(void) {
  GError *error = NULL;

  g_type_init ();

  bus = dbus_g_bus_get (DBUS_BUS_SESSION, &error);
  if (!bus) 
    lose_gerror ("Couldn't connect to session bus", error);

  gaim_proxy = dbus_g_proxy_new_for_name (bus,
				    DBUS_SERVICE_GAIM,
				    DBUS_PATH_GAIM,         
				    DBUS_INTERFACE_GAIM);

  if (!gaim_proxy)
    lose_gerror ("Couldn't connect to the Gaim Service", error);
}