view PROGRAMMING_NOTES @ 7805:5f0bb52c0609

[gaim-migrate @ 8452] File transfer changes from marv. This fixes various ft related bugs, including: * Sometimes clicking cancel on a send would crash. * We seemed to leak the GaimXfer most of the time. * Choosing to not overwrite the file would cancel the receive altogether. This should fix all these issues. It would be nice if someone (SimGuy?) could test this for me, especially on windows, to make sure i didn't break anything. Jabber ft is untested, althoughi didn't make any changes in the jabber source. So, it should still work, i just can't comfirm it. Yahoo and OSCAR do still work. Amoung other things, this patch impliments some reference counting on the GaimXfer, so the ui can keep it around a while if it wants, without leaking it because we're afraid to destroy it. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 08 Dec 2003 04:58:07 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)