Mercurial > pidgin.yaz
view doc/plugin-ids.dox @ 7805:5f0bb52c0609
[gaim-migrate @ 8452]
File transfer changes from marv.
This fixes various ft related bugs, including:
* Sometimes clicking cancel on a send would crash.
* We seemed to leak the GaimXfer most of the time.
* Choosing to not overwrite the file would cancel the
receive altogether.
This should fix all these issues. It would be nice if
someone (SimGuy?) could test this for me, especially on
windows, to make sure i didn't break anything. Jabber
ft is untested, althoughi didn't make any changes in
the jabber source. So, it should still work, i just
can't comfirm it. Yahoo and OSCAR do still work.
Amoung other things, this patch impliments some
reference counting on the GaimXfer, so the ui can keep
it around a while if it wants, without leaking it
because we're afraid to destroy it.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 08 Dec 2003 04:58:07 +0000 |
parents | 3c3039aa7259 |
children | cf3eb9f311b2 |
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/** @page plugin-ids Plugin IDs @section Introduction Every plugin contains a unique identifier to prevent duplicate plugin loading and conflicts. This, which will be called a plugin ID from here on, must follow a specific format. This format categorizes a plugin and makes duplicate IDs unlikely. @section Format The basic format of a plugin ID is as follows: <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt> The @em type indicator specifies the type of plugin. This must be one of the following: - core - Core plugin, capable of being loaded in any program using libgaim. It must not use any UI-specific code. - prpl - Protocol plugin, providing additional protocols to connect to. - lopl - Loader plugin, which loads scripts as plugins (like Perl or TCL). - gtk - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any window toolkit code (such as X11 or Win32). - gtk-x11 - GTK+ 2.x plugin using X11 code. - gtk-win32 - GTK+ 2.x plugin using Win32 code. - qpe - Gaim for Qtopia plugin. The @em username must be a unique identifier for that person. It @em should be your Gaim website user ID (registered <a href="http://gaim.sourceforge.net/register.php">here</a>). If for some reason you cannot register there (it shouldn't be a problem!), you can use your SourceForge ID. Do @em not leave this field blank. The @em pluginname is the name of your plugin. It can be whatever you like, though it's common to keep it all lowercase. Do not use spaces! If you want a space, use a '-'. Please do not put a version indicator in the ID. The GaimPlugin structure already has a field for this. @section plugin-db Plugin Database Although it doesn't exist yet, in time there will be a plugin database on the Gaim website, where users can download and install new plugins. Plugins will be accessed by your plugin ID, which is one reason why it must be unique. */ // vim: syntax=c tw=75 et