view src/themes.c @ 4359:5fb47ec9bfe4

[gaim-migrate @ 4625] Wow, okay, where to begin with this one ;) I rewrote the whole conversation backend. It is now core/UI split. Here's how it works.. Every conversation is represented by a gaim_conversation structure. This branches out into gaim_im and gaim_chat structures. Every conversation lives in (well, normally, but it doesn't have to) a gaim_window structure. This is a _CORE_ representation of a window. There can be multiple gaim_window structures around. The gaim_window and gaim_conversation structures have UI-specific operation structures associated with them. At the moment, the only UI is GTK+, and this will be for some time. Don't start thinking you can write a QT UI now. It's just not going to happen. Everything that is done on a conversation is done through the core API. This API does core processing and then calls the UI operations for the rendering and anything else. Now, what does this give the user? - Multiple windows. - Multiple tabs per window. - Draggable tabs. - Send As menu is moved to the menubar. - Menubar for chats. - Some very cool stuff in the future, like replacing, say, IRC chat windows with an X-Chat interface, or whatever. - Later on, customizable window/conversation positioning. For developers: - Fully documented API - Core/UI split - Variable checking and mostly sane handling of incorrect variables. - Logical structure to conversations, both core and UI. - Some very cool stuff in the future, like replacing, say, IRC chat windows with an X-Chat interface, or whatever. - Later on, customizable window/conversation positioning. - Oh yeah, and the beginning of a stock icon system. Now, there are things that aren't there yet. You will see tabs even if you have them turned off. This will be fixed in time. Also, the preferences will change to work with the new structure. I'm starting school in 2 days, so it may not be done immediately, but hopefully in the next week. Enjoy! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 20 Jan 2003 09:10:23 +0000
parents 3ba910921aa0
children 90eaa3486949
line wrap: on
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/*
 * Themes for Gaim
 *
 * Copyright (C) 2003, Sean Egan <bj91704@binghamton.edu>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "gaim.h"
#include "ui.h"
#include "gtkimhtml.h"
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <sys/stat.h>
#include "gaim.h"

#ifdef _WIN32
#include "win32dep.h"
#endif

struct smiley_list {
	char *sml;
	GSList *smileys;
	struct smiley_list *next;
};

GSList *smiley_themes;
struct smiley_theme *current_smiley_theme;

void smiley_themeize(GtkWidget *imhtml)
{
	struct smiley_list *list;
	if (!current_smiley_theme)
		return;
	
	gtk_imhtml_remove_smileys(GTK_IMHTML(imhtml));
	list = current_smiley_theme->list;
	while (list) {
		char *sml = !strcmp(list->sml, "default") ? NULL : list->sml;
		GSList *icons = list->smileys;
		while (icons) {
			gtk_imhtml_associate_smiley(GTK_IMHTML(imhtml), sml, icons->data);
			icons = icons->next;
		}
		list = list->next;
	}
}

struct smiley_theme *load_smiley_theme(const char *file, gboolean load)
{
	FILE *f = fopen(file, "r");
	char buf[256];
	char *i;
	struct smiley_theme *theme=NULL;
	struct smiley_list *list = NULL;
	GSList *lst = smiley_themes;
	char *dirname;
	gboolean old=FALSE;
	
	while (lst) {
		struct smiley_theme *thm = lst->data;
		if (!strcmp(thm->path, file)) {
			theme = thm;
			old = TRUE;
			break;
		}
		lst = lst->next;
	}
	if (!theme) {
		theme = g_new0(struct smiley_theme, 1);
		theme->path = g_strdup(file);
	}
	if (!f)
		return NULL;
	
	dirname = g_path_get_dirname(file);
	if (load) {
		if (current_smiley_theme) {
			GSList *already_freed = NULL;
			struct smiley_list *wer = current_smiley_theme->list;
			while (wer) {
				GSList *already_freed = NULL;
				while (wer->smileys) {
					GtkIMHtmlSmiley *uio = wer->smileys->data;
					if (uio->icon)
						g_object_unref(uio->icon);
					if (!g_slist_find(already_freed, uio->file)) {
						g_free(uio->file);
						already_freed = g_slist_append(already_freed, uio->file);
					}
					g_free(uio->smile);
					g_free(uio);
					wer->smileys=g_slist_remove(wer->smileys, uio);
				}
				wer = wer->next;
			}
			current_smiley_theme->list = NULL;
			g_slist_free(already_freed);
		}
		current_smiley_theme = theme;
	}
	
	
	while (!feof(f)) {
		if (!fgets(buf, sizeof(buf), f)) {
			break;
		}
				
		if (buf[0] == '#' || buf[0] == '\0') 
			continue;
		
		i = buf;
		while (isspace(*i))
			i++;
		
		if (*i == '[' && strchr(i, ']') && load) {
			struct smiley_list *child = g_new0(struct smiley_list, 1);
			child->sml = g_strndup(i+1, (int)strchr(i, ']') - (int)i - 1);
			if (theme->list) 
				list->next = child;
			else
				theme->list = child;
			list = child;
		} else if (!g_strncasecmp(i, "Name=", strlen("Name="))) {
			theme->name = g_strdup(i+ strlen("Name="));
			theme->name[strlen(theme->name)-1] = 0;
		} else if (!g_strncasecmp(i, "Description=", strlen("Description="))) {
			theme->desc = g_strdup(i + strlen("Description="));
			theme->desc[strlen(theme->desc)-1] = 0;
		} else if (!g_strncasecmp(i, "Icon=", strlen("Icon="))) {
			theme->icon = g_build_filename(dirname, i + strlen("Icon="), NULL);
			theme->icon[strlen(theme->icon)-1] = 0;
		} else if (!g_strncasecmp(i, "Author=", strlen("Author="))) {
			theme->author = g_strdup(i + strlen("Author="));
			theme->author[strlen(theme->author)-1] = 0;
		} else if (load && list) {
			gboolean hidden;
			char *sfile = NULL;
			GtkIMHtmlSmiley *smiley = g_new0(GtkIMHtmlSmiley, 1);
			
			if (*i == '!' && *(i + 1) == ' ') {
				hidden = TRUE;
				i = i + 2;
			}
			while  (*i) {
				char l[64];
				int li = 0;
				while (!isspace(*i)) 
					l[li++] = *(i++);
				if (!sfile) {
					l[li] = 0;
					sfile = g_build_filename(dirname, l, NULL);
				} else {
					l[li] = 0;
					smiley = g_new0(GtkIMHtmlSmiley, 1);
					smiley->file = sfile;
					smiley->smile = g_strdup(l);
					list->smileys = g_slist_append(list->smileys, smiley);
				}
				while (isspace(*i)) 
					i++;
				
			}
		}
	}

	if (load) {
		GList *cnv;
		
		for (cnv = conversations; cnv != NULL; cnv = cnv->next) {
			struct gaim_conversation *conv = cnv->data;
			
			if (gaim_conversation_get_ops(conv) ==
				gaim_get_gtk_conversation_ops()) {

				smiley_themeize(GAIM_GTK_CONVERSATION(conv)->imhtml);
			}
		}
	}

	g_free(dirname);
	return old ? NULL : theme;
}

void smiley_theme_probe()
{
	GDir *dir;
	const gchar *file;
	gchar *path;
	struct smiley_theme *smile;
	int l;

	char* probedirs[3];
	probedirs[0] = g_build_filename(DATADIR, "pixmaps", "gaim", "smileys", NULL);
	probedirs[1] = g_build_filename(gaim_user_dir(), "smileys", NULL);
	probedirs[2] = 0;
	for (l=0; probedirs[l]; l++) {
		dir = g_dir_open(probedirs[l], 0, NULL);
		if (dir) {
			while ((file = g_dir_read_name(dir))) {
				path = g_build_filename(probedirs[l], file, "theme", NULL);
				
				/* Here we check to see that the theme has proper syntax.
				 * We set the second argument to FALSE so that it doesn't load
				 * the theme yet.
				 */
				if ((smile = load_smiley_theme(path, FALSE))) {
					smiley_themes = g_slist_append(smiley_themes, smile);
				}
				g_free(path);
			}
			g_dir_close(dir);
		} else if (l == 1) {
			mkdir(probedirs[l], S_IRUSR | S_IWUSR | S_IXUSR);
		}	
		g_free(probedirs[l]);
	}
	
 
       
}