Mercurial > pidgin.yaz
view console/gntpounce.c @ 15669:603488306e23
more icon updates.
author | Sean Egan <seanegan@gmail.com> |
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date | Wed, 21 Feb 2007 19:48:11 +0000 |
parents | 704d40050800 |
children |
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/** * @file gntpounce.c GNT Buddy Pounce API * @ingroup gntui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <gnt.h> #include <gntbox.h> #include <gntbutton.h> #include <gntcheckbox.h> #include <gntcombobox.h> #include <gntentry.h> #include <gntlabel.h> #include <gntline.h> #include <gnttree.h> #include "internal.h" #include "gntgaim.h" #include "account.h" #include "conversation.h" #include "debug.h" #include "notify.h" #include "prpl.h" #include "request.h" #include "server.h" #include "util.h" #include "gntpounce.h" typedef struct { /* Pounce data */ GaimPounce *pounce; GaimAccount *account; /* The window */ GntWidget *window; /* Pounce on Whom */ GntWidget *account_menu; GntWidget *buddy_entry; /* Pounce options */ GntWidget *on_away; /* Pounce When Buddy... */ GntWidget *signon; GntWidget *signoff; GntWidget *away; GntWidget *away_return; GntWidget *idle; GntWidget *idle_return; GntWidget *typing; GntWidget *typed; GntWidget *stop_typing; GntWidget *message_recv; /* Action */ GntWidget *open_win; GntWidget *popup; GntWidget *popup_entry; GntWidget *send_msg; GntWidget *send_msg_entry; GntWidget *exec_cmd; GntWidget *exec_cmd_entry; GntWidget *play_sound; GntWidget *save_pounce; /* Buttons */ GntWidget *save_button; } GaimGntPounceDialog; typedef struct { GntWidget *window; GntWidget *tree; GntWidget *modify_button; GntWidget *delete_button; } PouncesManager; static PouncesManager *pounces_manager = NULL; /************************************************************************** * Callbacks **************************************************************************/ static gint delete_win_cb(GntWidget *w, GaimGntPounceDialog *dialog) { gnt_widget_destroy(dialog->window); g_free(dialog); return TRUE; } static void cancel_cb(GntWidget *w, GaimGntPounceDialog *dialog) { gnt_widget_destroy(dialog->window); } static void add_pounce_to_treeview(GntTree *tree, GaimPounce *pounce) { GaimAccount *account; const char *pouncer; const char *pouncee; account = gaim_pounce_get_pouncer(pounce); pouncer = gaim_account_get_username(account); pouncee = gaim_pounce_get_pouncee(pounce); gnt_tree_add_row_last(tree, pounce, gnt_tree_create_row(tree, pouncer, pouncee), NULL); } static void populate_pounces_list(PouncesManager *dialog) { const GList *pounces; gnt_tree_remove_all(GNT_TREE(dialog->tree)); for (pounces = gaim_pounces_get_all(); pounces != NULL; pounces = g_list_next(pounces)) { add_pounce_to_treeview(GNT_TREE(dialog->tree), pounces->data); } } static void update_pounces(void) { /* Rebuild the pounces list if the pounces manager is open */ if (pounces_manager != NULL) { populate_pounces_list(pounces_manager); } } static void signed_on_off_cb(GaimConnection *gc, gpointer user_data) { update_pounces(); } static void save_pounce_cb(GntWidget *w, GaimGntPounceDialog *dialog) { const char *name; const char *message, *command, *reason; GaimPounceEvent events = GAIM_POUNCE_NONE; GaimPounceOption options = GAIM_POUNCE_OPTION_NONE; name = gnt_entry_get_text(GNT_ENTRY(dialog->buddy_entry)); if (*name == '\0') { gaim_notify_error(NULL, NULL, _("Please enter a buddy to pounce."), NULL); return; } /* Options */ if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->on_away))) options |= GAIM_POUNCE_OPTION_AWAY; /* Events */ if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->signon))) events |= GAIM_POUNCE_SIGNON; if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->signoff))) events |= GAIM_POUNCE_SIGNOFF; if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->away))) events |= GAIM_POUNCE_AWAY; if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->away_return))) events |= GAIM_POUNCE_AWAY_RETURN; if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->idle))) events |= GAIM_POUNCE_IDLE; if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->idle_return))) events |= GAIM_POUNCE_IDLE_RETURN; if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->typing))) events |= GAIM_POUNCE_TYPING; if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->typed))) events |= GAIM_POUNCE_TYPED; if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->stop_typing))) events |= GAIM_POUNCE_TYPING_STOPPED; if (gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->message_recv))) events |= GAIM_POUNCE_MESSAGE_RECEIVED; /* Data fields */ message = gnt_entry_get_text(GNT_ENTRY(dialog->send_msg_entry)); command = gnt_entry_get_text(GNT_ENTRY(dialog->exec_cmd_entry)); reason = gnt_entry_get_text(GNT_ENTRY(dialog->popup_entry)); if (*reason == '\0') reason = NULL; if (*message == '\0') message = NULL; if (*command == '\0') command = NULL; if (dialog->pounce == NULL) { dialog->pounce = gaim_pounce_new(GAIM_GNT_UI, dialog->account, name, events, options); } else { gaim_pounce_set_events(dialog->pounce, events); gaim_pounce_set_options(dialog->pounce, options); gaim_pounce_set_pouncer(dialog->pounce, dialog->account); gaim_pounce_set_pouncee(dialog->pounce, name); } /* Actions */ gaim_pounce_action_set_enabled(dialog->pounce, "open-window", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->open_win))); gaim_pounce_action_set_enabled(dialog->pounce, "popup-notify", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->popup))); gaim_pounce_action_set_enabled(dialog->pounce, "send-message", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->send_msg))); gaim_pounce_action_set_enabled(dialog->pounce, "execute-command", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->exec_cmd))); gaim_pounce_action_set_enabled(dialog->pounce, "play-beep", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->play_sound))); gaim_pounce_action_set_attribute(dialog->pounce, "send-message", "message", message); gaim_pounce_action_set_attribute(dialog->pounce, "execute-command", "command", command); gaim_pounce_action_set_attribute(dialog->pounce, "popup-notify", "reason", reason); /* Set the defaults for next time. */ gaim_prefs_set_bool("/gaim/gnt/pounces/default_actions/open-window", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->open_win))); gaim_prefs_set_bool("/gaim/gnt/pounces/default_actions/popup-notify", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->popup))); gaim_prefs_set_bool("/gaim/gnt/pounces/default_actions/send-message", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->send_msg))); gaim_prefs_set_bool("/gaim/gnt/pounces/default_actions/execute-command", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->exec_cmd))); gaim_prefs_set_bool("/gaim/gnt/pounces/default_actions/play-beep", gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->play_sound))); gaim_pounce_set_save(dialog->pounce, gnt_check_box_get_checked(GNT_CHECK_BOX(dialog->save_pounce))); gaim_pounce_set_pouncer(dialog->pounce, (GaimAccount *)gnt_combo_box_get_selected_data(GNT_COMBO_BOX(dialog->account_menu))); update_pounces(); gnt_widget_destroy(dialog->window); } void gg_pounce_editor_show(GaimAccount *account, const char *name, GaimPounce *cur_pounce) { GaimGntPounceDialog *dialog; GntWidget *window; GntWidget *bbox; GntWidget *hbox; GntWidget *button; GntWidget *combo; GList *list; g_return_if_fail((cur_pounce != NULL) || (account != NULL) || (gaim_accounts_get_all() != NULL)); dialog = g_new0(GaimGntPounceDialog, 1); if (cur_pounce != NULL) { dialog->pounce = cur_pounce; dialog->account = gaim_pounce_get_pouncer(cur_pounce); } else if (account != NULL) { dialog->pounce = NULL; dialog->account = account; } else { GList *connections = gaim_connections_get_all(); GaimConnection *gc; if (connections != NULL) { gc = (GaimConnection *)connections->data; dialog->account = gaim_connection_get_account(gc); } else dialog->account = gaim_accounts_get_all()->data; dialog->pounce = NULL; } /* Create the window. */ dialog->window = window = gnt_vbox_new(FALSE); gnt_box_set_pad(GNT_BOX(window), 0); gnt_box_set_toplevel(GNT_BOX(window), TRUE); gnt_box_set_alignment(GNT_BOX(window), GNT_ALIGN_LEFT); gnt_box_set_title(GNT_BOX(window), (cur_pounce == NULL ? _("New Buddy Pounce") : _("Edit Buddy Pounce"))); g_signal_connect(G_OBJECT(window), "destroy", G_CALLBACK(delete_win_cb), dialog); gnt_box_add_widget(GNT_BOX(window), gnt_label_new_with_format(_("Pounce Who"), GNT_TEXT_FLAG_BOLD)); /* Account: */ gnt_box_add_widget(GNT_BOX(window), gnt_label_new(_("Account:"))); dialog->account_menu = combo = gnt_combo_box_new(); list = gaim_accounts_get_all(); for (; list; list = list->next) { GaimAccount *account; char *text; account = list->data; text = g_strdup_printf("%s (%s)", gaim_account_get_username(account), gaim_account_get_protocol_name(account)); gnt_combo_box_add_data(GNT_COMBO_BOX(combo), account, text); g_free(text); } if (dialog->account) gnt_combo_box_set_selected(GNT_COMBO_BOX(combo), dialog->account); gnt_box_add_widget(GNT_BOX(window), combo); /* Buddy: */ hbox = gnt_hbox_new(FALSE); gnt_box_add_widget(GNT_BOX(hbox), gnt_label_new(_("Buddy name:"))); dialog->buddy_entry = gnt_entry_new(NULL); gnt_box_add_widget(GNT_BOX(hbox), dialog->buddy_entry); gnt_box_add_widget(GNT_BOX(window), hbox); if (cur_pounce != NULL) { gnt_entry_set_text(GNT_ENTRY(dialog->buddy_entry), gaim_pounce_get_pouncee(cur_pounce)); } else if (name != NULL) { gnt_entry_set_text(GNT_ENTRY(dialog->buddy_entry), name); } gnt_box_add_widget(GNT_BOX(window), gnt_line_new(FALSE)); gnt_box_add_widget(GNT_BOX(window), gnt_label_new_with_format(_("Pounce When Buddy..."), GNT_TEXT_FLAG_BOLD)); dialog->signon = gnt_check_box_new(_("Signs on")); dialog->signoff = gnt_check_box_new(_("Signs off")); dialog->away = gnt_check_box_new(_("Goes away")); dialog->away_return = gnt_check_box_new(_("Returns from away")); dialog->idle = gnt_check_box_new(_("Becomes idle")); dialog->idle_return = gnt_check_box_new(_("Is no longer idle")); dialog->typing = gnt_check_box_new(_("Starts typing")); dialog->typed = gnt_check_box_new(_("Pauses while typing")); dialog->stop_typing = gnt_check_box_new(_("Stops typing")); dialog->message_recv = gnt_check_box_new(_("Sends a message")); hbox = gnt_hbox_new(FALSE); gnt_box_set_pad(GNT_BOX(hbox), 2); gnt_box_add_widget(GNT_BOX(hbox), dialog->signon); gnt_box_add_widget(GNT_BOX(hbox), dialog->signoff); gnt_box_add_widget(GNT_BOX(window), hbox); hbox = gnt_hbox_new(FALSE); gnt_box_set_pad(GNT_BOX(hbox), 2); gnt_box_add_widget(GNT_BOX(hbox), dialog->away); gnt_box_add_widget(GNT_BOX(hbox), dialog->away_return); gnt_box_add_widget(GNT_BOX(window), hbox); hbox = gnt_hbox_new(FALSE); gnt_box_set_pad(GNT_BOX(hbox), 2); gnt_box_add_widget(GNT_BOX(hbox), dialog->idle); gnt_box_add_widget(GNT_BOX(hbox), dialog->idle_return); gnt_box_add_widget(GNT_BOX(window), hbox); hbox = gnt_hbox_new(FALSE); gnt_box_set_pad(GNT_BOX(hbox), 2); gnt_box_add_widget(GNT_BOX(hbox), dialog->typing); gnt_box_add_widget(GNT_BOX(hbox), dialog->typed); gnt_box_add_widget(GNT_BOX(window), hbox); hbox = gnt_hbox_new(FALSE); gnt_box_set_pad(GNT_BOX(hbox), 2); gnt_box_add_widget(GNT_BOX(hbox), dialog->stop_typing); gnt_box_add_widget(GNT_BOX(hbox), dialog->message_recv); gnt_box_add_widget(GNT_BOX(window), hbox); /* Create the "Action" frame. */ gnt_box_add_widget(GNT_BOX(window), gnt_line_new(FALSE)); gnt_box_add_widget(GNT_BOX(window), gnt_label_new_with_format(_("Action"), GNT_TEXT_FLAG_BOLD)); dialog->open_win = gnt_check_box_new(_("Open an IM window")); dialog->popup = gnt_check_box_new(_("Pop up a notification")); dialog->send_msg = gnt_check_box_new(_("Send a message")); dialog->exec_cmd = gnt_check_box_new(_("Execute a command")); dialog->play_sound = gnt_check_box_new(_("Play a sound")); dialog->send_msg_entry = gnt_entry_new(NULL); dialog->exec_cmd_entry = gnt_entry_new(NULL); dialog->popup_entry = gnt_entry_new(NULL); dialog->exec_cmd_entry = gnt_entry_new(NULL); hbox = gnt_hbox_new(FALSE); gnt_box_add_widget(GNT_BOX(hbox), dialog->open_win); gnt_box_add_widget(GNT_BOX(window), hbox); hbox = gnt_hbox_new(FALSE); gnt_box_add_widget(GNT_BOX(hbox), dialog->popup); gnt_box_add_widget(GNT_BOX(hbox), dialog->popup_entry); gnt_box_add_widget(GNT_BOX(window), hbox); hbox = gnt_hbox_new(FALSE); gnt_box_add_widget(GNT_BOX(hbox), dialog->send_msg); gnt_box_add_widget(GNT_BOX(hbox), dialog->send_msg_entry); gnt_box_add_widget(GNT_BOX(window), hbox); hbox = gnt_hbox_new(FALSE); gnt_box_add_widget(GNT_BOX(hbox), dialog->exec_cmd); gnt_box_add_widget(GNT_BOX(hbox), dialog->exec_cmd_entry); gnt_box_add_widget(GNT_BOX(window), hbox); hbox = gnt_hbox_new(FALSE); gnt_box_add_widget(GNT_BOX(hbox), dialog->play_sound); gnt_box_add_widget(GNT_BOX(window), hbox); gnt_box_add_widget(GNT_BOX(window), gnt_line_new(FALSE)); gnt_box_add_widget(GNT_BOX(window), gnt_label_new_with_format(_("Options"), GNT_TEXT_FLAG_BOLD)); dialog->on_away = gnt_check_box_new(_("Pounce only when my status is not available")); gnt_box_add_widget(GNT_BOX(window), dialog->on_away); dialog->save_pounce = gnt_check_box_new(_("Recurring")); gnt_box_add_widget(GNT_BOX(window), dialog->save_pounce); gnt_box_add_widget(GNT_BOX(window), gnt_line_new(FALSE)); /* Now the button box! */ bbox = gnt_hbox_new(TRUE); /* Cancel button */ button = gnt_button_new(_("Cancel")); gnt_box_add_widget(GNT_BOX(bbox), button); g_signal_connect(G_OBJECT(button), "activate", G_CALLBACK(cancel_cb), dialog); /* Save button */ dialog->save_button = button = gnt_button_new(_("Save")); gnt_box_add_widget(GNT_BOX(bbox), button); g_signal_connect(G_OBJECT(button), "activate", G_CALLBACK(save_pounce_cb), dialog); gnt_box_add_widget(GNT_BOX(window), bbox); /* Set the values of stuff. */ if (cur_pounce != NULL) { GaimPounceEvent events = gaim_pounce_get_events(cur_pounce); GaimPounceOption options = gaim_pounce_get_options(cur_pounce); const char *value; /* Options */ gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->on_away), (options & GAIM_POUNCE_OPTION_AWAY)); /* Events */ gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->signon), (events & GAIM_POUNCE_SIGNON)); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->signoff), (events & GAIM_POUNCE_SIGNOFF)); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->away), (events & GAIM_POUNCE_AWAY)); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->away_return), (events & GAIM_POUNCE_AWAY_RETURN)); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->idle), (events & GAIM_POUNCE_IDLE)); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->idle_return), (events & GAIM_POUNCE_IDLE_RETURN)); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->typing), (events & GAIM_POUNCE_TYPING)); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->typed), (events & GAIM_POUNCE_TYPED)); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->stop_typing), (events & GAIM_POUNCE_TYPING_STOPPED)); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->message_recv), (events & GAIM_POUNCE_MESSAGE_RECEIVED)); /* Actions */ gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->open_win), gaim_pounce_action_is_enabled(cur_pounce, "open-window")); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->popup), gaim_pounce_action_is_enabled(cur_pounce, "popup-notify")); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->send_msg), gaim_pounce_action_is_enabled(cur_pounce, "send-message")); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->exec_cmd), gaim_pounce_action_is_enabled(cur_pounce, "execute-command")); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->play_sound), gaim_pounce_action_is_enabled(cur_pounce, "play-beep")); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->save_pounce), gaim_pounce_get_save(cur_pounce)); if ((value = gaim_pounce_action_get_attribute(cur_pounce, "send-message", "message")) != NULL) { gnt_entry_set_text(GNT_ENTRY(dialog->send_msg_entry), value); } if ((value = gaim_pounce_action_get_attribute(cur_pounce, "popup-notify", "reason")) != NULL) { gnt_entry_set_text(GNT_ENTRY(dialog->popup_entry), value); } if ((value = gaim_pounce_action_get_attribute(cur_pounce, "execute-command", "command")) != NULL) { gnt_entry_set_text(GNT_ENTRY(dialog->exec_cmd_entry), value); } } else { GaimBuddy *buddy = NULL; if (name != NULL) buddy = gaim_find_buddy(account, name); /* Set some defaults */ if (buddy == NULL) { gnt_check_box_set_checked( GNT_CHECK_BOX(dialog->signon), TRUE); } else { if (!GAIM_BUDDY_IS_ONLINE(buddy)) { gnt_check_box_set_checked( GNT_CHECK_BOX(dialog->signon), TRUE); } else { gboolean default_set = FALSE; GaimPresence *presence = gaim_buddy_get_presence(buddy); if (gaim_presence_is_idle(presence)) { gnt_check_box_set_checked( GNT_CHECK_BOX(dialog->idle_return), TRUE); default_set = TRUE; } if (!gaim_presence_is_available(presence)) { gnt_check_box_set_checked( GNT_CHECK_BOX(dialog->away_return), TRUE); default_set = TRUE; } if (!default_set) { gnt_check_box_set_checked( GNT_CHECK_BOX(dialog->signon), TRUE); } } } gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->open_win), gaim_prefs_get_bool("/gaim/gnt/pounces/default_actions/open-window")); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->popup), gaim_prefs_get_bool("/gaim/gnt/pounces/default_actions/popup-notify")); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->send_msg), gaim_prefs_get_bool("/gaim/gnt/pounces/default_actions/send-message")); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->exec_cmd), gaim_prefs_get_bool("/gaim/gnt/pounces/default_actions/execute-command")); gnt_check_box_set_checked(GNT_CHECK_BOX(dialog->play_sound), gaim_prefs_get_bool("/gaim/gnt/pounces/default_actions/play-beep")); } gnt_widget_show(window); } static gboolean pounces_manager_destroy_cb(GntWidget *widget, gpointer user_data) { PouncesManager *dialog = user_data; dialog->window = NULL; gg_pounces_manager_hide(); return FALSE; } static void pounces_manager_add_cb(GntButton *button, gpointer user_data) { gg_pounce_editor_show(NULL, NULL, NULL); } static void pounces_manager_modify_cb(GntButton *button, gpointer user_data) { PouncesManager *dialog = user_data; GaimPounce *pounce = gnt_tree_get_selection_data(GNT_TREE(dialog->tree)); gg_pounce_editor_show(NULL, NULL, pounce); } static void pounces_manager_delete_confirm_cb(GaimPounce *pounce) { gnt_tree_remove(GNT_TREE(pounces_manager->tree), pounce); gaim_request_close_with_handle(pounce); gaim_pounce_destroy(pounce); } static void pounces_manager_delete_cb(GntButton *button, gpointer user_data) { PouncesManager *dialog = user_data; GaimPounce *pounce; GaimAccount *account; const char *pouncer, *pouncee; char *buf; pounce = (GaimPounce *)gnt_tree_get_selection_data(GNT_TREE(dialog->tree)); account = gaim_pounce_get_pouncer(pounce); pouncer = gaim_account_get_username(account); pouncee = gaim_pounce_get_pouncee(pounce); buf = g_strdup_printf(_("Are you sure you want to delete the pounce on %s for %s?"), pouncee, pouncer); gaim_request_action(pounce, NULL, buf, NULL, 0, pounce, 2, _("Delete"), pounces_manager_delete_confirm_cb, _("Cancel"), NULL); g_free(buf); } static void pounces_manager_close_cb(GntButton *button, gpointer user_data) { gg_pounces_manager_hide(); } void gg_pounces_manager_show(void) { PouncesManager *dialog; GntWidget *bbox; GntWidget *button; GntWidget *tree; GntWidget *win; if (pounces_manager != NULL) { return; } pounces_manager = dialog = g_new0(PouncesManager, 1); dialog->window = win = gnt_vbox_new(FALSE); gnt_box_set_toplevel(GNT_BOX(win), TRUE); gnt_box_set_title(GNT_BOX(win), _("Buddy Pounces")); gnt_box_set_pad(GNT_BOX(win), 0); g_signal_connect(G_OBJECT(win), "destroy", G_CALLBACK(pounces_manager_destroy_cb), dialog); /* List of saved buddy pounces */ dialog->tree = tree = GNT_WIDGET(gnt_tree_new_with_columns(2)); gnt_tree_set_column_titles(GNT_TREE(tree), "Account", "Pouncee", NULL); gnt_tree_set_show_title(GNT_TREE(tree), TRUE); gnt_box_add_widget(GNT_BOX(win), tree); /* Button box. */ bbox = gnt_hbox_new(TRUE); /* Add button */ button = gnt_button_new(_("Add")); gnt_box_add_widget(GNT_BOX(bbox), button); g_signal_connect(G_OBJECT(button), "activate", G_CALLBACK(pounces_manager_add_cb), dialog); /* Modify button */ button = gnt_button_new(_("Modify")); dialog->modify_button = button; gnt_box_add_widget(GNT_BOX(bbox), button); g_signal_connect(G_OBJECT(button), "activate", G_CALLBACK(pounces_manager_modify_cb), dialog); /* Delete button */ button = gnt_button_new(_("Delete")); dialog->delete_button = button; gnt_box_add_widget(GNT_BOX(bbox), button); g_signal_connect(G_OBJECT(button), "activate", G_CALLBACK(pounces_manager_delete_cb), dialog); /* Close button */ button = gnt_button_new(_("Close")); gnt_box_add_widget(GNT_BOX(bbox), button); gnt_widget_show(button); g_signal_connect(G_OBJECT(button), "activate", G_CALLBACK(pounces_manager_close_cb), dialog); gnt_box_add_widget(GNT_BOX(win), bbox); gnt_widget_show(win); populate_pounces_list(pounces_manager); } void gg_pounces_manager_hide(void) { if (pounces_manager == NULL) return; if (pounces_manager->window != NULL) gnt_widget_destroy(pounces_manager->window); gaim_signals_disconnect_by_handle(pounces_manager); g_free(pounces_manager); pounces_manager = NULL; } static void pounce_cb(GaimPounce *pounce, GaimPounceEvent events, void *data) { GaimConversation *conv; GaimAccount *account; GaimBuddy *buddy; const char *pouncee; const char *alias; pouncee = gaim_pounce_get_pouncee(pounce); account = gaim_pounce_get_pouncer(pounce); buddy = gaim_find_buddy(account, pouncee); if (buddy != NULL) { alias = gaim_buddy_get_alias(buddy); if (alias == NULL) alias = pouncee; } else alias = pouncee; if (gaim_pounce_action_is_enabled(pounce, "open-window")) { conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, pouncee, account); if (conv == NULL) conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, account, pouncee); } if (gaim_pounce_action_is_enabled(pounce, "popup-notify")) { char *tmp; const char *name_shown; const char *reason; reason = gaim_pounce_action_get_attribute(pounce, "popup-notify", "reason"); /* * Here we place the protocol name in the pounce dialog to lessen * confusion about what protocol a pounce is for. */ tmp = g_strdup_printf( (events & GAIM_POUNCE_TYPING) ? _("%s has started typing to you (%s)") : (events & GAIM_POUNCE_TYPED) ? _("%s has paused while typing to you (%s)") : (events & GAIM_POUNCE_SIGNON) ? _("%s has signed on (%s)") : (events & GAIM_POUNCE_IDLE_RETURN) ? _("%s has returned from being idle (%s)") : (events & GAIM_POUNCE_AWAY_RETURN) ? _("%s has returned from being away (%s)") : (events & GAIM_POUNCE_TYPING_STOPPED) ? _("%s has stopped typing to you (%s)") : (events & GAIM_POUNCE_SIGNOFF) ? _("%s has signed off (%s)") : (events & GAIM_POUNCE_IDLE) ? _("%s has become idle (%s)") : (events & GAIM_POUNCE_AWAY) ? _("%s has gone away. (%s)") : (events & GAIM_POUNCE_MESSAGE_RECEIVED) ? _("%s has sent you a message. (%s)") : _("Unknown pounce event. Please report this!"), alias, gaim_account_get_protocol_name(account)); /* * Ok here is where I change the second argument, title, from * NULL to the account alias if we have it or the account * name if that's all we have */ if ((name_shown = gaim_account_get_alias(account)) == NULL) name_shown = gaim_account_get_username(account); if (reason == NULL) { gaim_notify_info(NULL, name_shown, tmp, gaim_date_format_full(NULL)); } else { char *tmp2 = g_strdup_printf("%s\n\n%s", reason, gaim_date_format_full(NULL)); gaim_notify_info(NULL, name_shown, tmp, tmp2); g_free(tmp2); } g_free(tmp); } if (gaim_pounce_action_is_enabled(pounce, "send-message")) { const char *message; message = gaim_pounce_action_get_attribute(pounce, "send-message", "message"); if (message != NULL) { conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, pouncee, account); if (conv == NULL) conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, account, pouncee); gaim_conversation_write(conv, NULL, message, GAIM_MESSAGE_SEND, time(NULL)); serv_send_im(account->gc, (char *)pouncee, (char *)message, 0); } } if (gaim_pounce_action_is_enabled(pounce, "execute-command")) { const char *command; command = gaim_pounce_action_get_attribute(pounce, "execute-command", "command"); if (command != NULL) { char *localecmd = g_locale_from_utf8(command, -1, NULL, NULL, NULL); if (localecmd != NULL) { int pid = fork(); if (pid == 0) { char *args[4]; args[0] = "sh"; args[1] = "-c"; args[2] = (char *)localecmd; args[3] = NULL; execvp(args[0], args); _exit(0); } g_free(localecmd); } } } if (gaim_pounce_action_is_enabled(pounce, "play-beep")) { beep(); } } static void free_pounce(GaimPounce *pounce) { update_pounces(); } static void new_pounce(GaimPounce *pounce) { gaim_pounce_action_register(pounce, "open-window"); gaim_pounce_action_register(pounce, "popup-notify"); gaim_pounce_action_register(pounce, "send-message"); gaim_pounce_action_register(pounce, "execute-command"); gaim_pounce_action_register(pounce, "play-beep"); update_pounces(); } void * gg_pounces_get_handle() { static int handle; return &handle; } void gg_pounces_init(void) { gaim_pounces_register_handler(GAIM_GNT_UI, pounce_cb, new_pounce, free_pounce); gaim_prefs_add_none("/gaim/gnt/pounces"); gaim_prefs_add_none("/gaim/gnt/pounces/default_actions"); gaim_prefs_add_bool("/gaim/gnt/pounces/default_actions/open-window", FALSE); gaim_prefs_add_bool("/gaim/gnt/pounces/default_actions/popup-notify", TRUE); gaim_prefs_add_bool("/gaim/gnt/pounces/default_actions/send-message", FALSE); gaim_prefs_add_bool("/gaim/gnt/pounces/default_actions/execute-command", FALSE); gaim_prefs_add_bool("/gaim/gnt/pounces/default_actions/play-beep", FALSE); gaim_prefs_add_none("/gaim/gnt/pounces/dialog"); gaim_signal_connect(gaim_connections_get_handle(), "signed-on", gg_pounces_get_handle(), GAIM_CALLBACK(signed_on_off_cb), NULL); gaim_signal_connect(gaim_connections_get_handle(), "signed-off", gg_pounces_get_handle(), GAIM_CALLBACK(signed_on_off_cb), NULL); } /* XXX: There's no such thing in pidgin. Perhaps there should be? */ void gg_pounces_uninit() { gaim_pounces_register_handler(GAIM_GNT_UI, NULL, NULL, NULL); gaim_signals_disconnect_by_handle(gg_pounces_get_handle()); }