view doc/notify-signals.dox @ 13190:60b863ecd89b

[gaim-migrate @ 15553] perl scripts can use signal priority now. Also it's always bothered me that the debug and signal stuff was just stuck at the bottom of Gaim.xs so I've moved them to their own files, committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Wed, 08 Feb 2006 23:13:56 +0000
parents 216988c717da
children faa6afdcea39
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/** @page conversation-signals Notification Signals

 @signals
  @signal displaying-userinfo
 @endsignals

 @signaldef displaying-userinfo
  @signalproto
void (*displaying_userinfo)(GaimAccount *account, const char *who, char **infotext);
  @endsignalproto
  @signaldesc
   Emitted before userinfo is handed to the UI to display.
   @a infotext is a pointer to a string, so a plugin can replace the text that
   will be displayed.
  @note
   Make sure to free @a *infotext before you replace it!
  @param account  The account on which the info was obtained.
  @param who      The screen name of the user whose info is to be displayed.
  @param infotext A pointer to the userinfo text to be displayed.
 @endsignaldef

*/
// vim: syntax=c tw=75 et