Mercurial > pidgin.yaz
view plugins/psychic.c @ 13925:60f39c405dff
[gaim-migrate @ 16442]
It is currently possible for yourself to not show up in your own
buddy list at signon with Jabber. To reproduce:
1. Sign on and add yourself to your buddy list
2. Sign off and exit Gaim
3. Delete your blist.xml
4. Sign on
The same bug would also appear when signing into your Jabber
account using Gaim for the first time.
Normally this works because the Jabber PRPL fakes showing your status
whenever jabber_presence_send() is called. However, the call to
jabber_presence_send() can happen BEFORE we receive the roster from the
server (it usually does, I think) so the PRPL tries to set the status
for yourself, but your GaimBuddy node doesn't exist yet.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 06 Jul 2006 08:24:26 +0000 |
parents | 85267a333422 |
children |
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#include "internal.h" #include "account.h" #include "blist.h" #include "conversation.h" #include "debug.h" #include "signals.h" #include "status.h" #include "version.h" #include "plugin.h" #include "pluginpref.h" #include "prefs.h" #define PLUGIN_ID "core-psychic" #define PLUGIN_NAME N_("Psychic Mode") #define PLUGIN_SUMMARY N_("Psychic mode for incoming conversation") #define PLUGIN_DESC N_("Causes conversation windows to appear as other" \ " users begin to message you. This works for" \ " AIM, ICQ, Jabber, Sametime, and Yahoo!") #define PLUGIN_AUTHOR "Christopher O'Brien <siege@preoccupied.net>" #define PREFS_BASE "/plugins/core/psychic" #define PREF_BUDDIES PREFS_BASE "/buddies_only" #define PREF_NOTICE PREFS_BASE "/show_notice" #define PREF_STATUS PREFS_BASE "/activate_online" static void buddy_typing_cb(GaimAccount *acct, const char *name, void *data) { GaimConversation *gconv; if(gaim_prefs_get_bool(PREF_STATUS) && ! gaim_status_is_available(gaim_account_get_active_status(acct))) { gaim_debug_info("psychic", "not available, doing nothing\n"); return; } if(gaim_prefs_get_bool(PREF_BUDDIES) && ! gaim_find_buddy(acct, name)) { gaim_debug_info("psychic", "not in blist, doing nothing\n"); return; } gconv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, acct); if(! gconv) { gaim_debug_info("psychic", "no previous conversation exists\n"); gconv = gaim_conversation_new(GAIM_CONV_TYPE_IM, acct, name); gaim_conversation_present(gconv); if(gaim_prefs_get_bool(PREF_NOTICE)) { gaim_conversation_write(gconv, NULL, /* This is a quote from Star Wars. You should probably not translate it literally. If you can't find a fitting cultural reference in your language, consider translating something like this instead: "You feel a new message coming." */ _("You feel a disturbance in the force..."), GAIM_MESSAGE_SYSTEM | GAIM_MESSAGE_NO_LOG | GAIM_MESSAGE_ACTIVE_ONLY, time(NULL)); } gaim_conv_im_set_typing_state(GAIM_CONV_IM(gconv), GAIM_TYPING); } } static GaimPluginPrefFrame * get_plugin_pref_frame(GaimPlugin *plugin) { GaimPluginPrefFrame *frame; GaimPluginPref *pref; frame = gaim_plugin_pref_frame_new(); pref = gaim_plugin_pref_new_with_name(PREF_BUDDIES); gaim_plugin_pref_set_label(pref, _("Only enable for users on" " the buddy list")); gaim_plugin_pref_frame_add(frame, pref); pref = gaim_plugin_pref_new_with_name(PREF_STATUS); gaim_plugin_pref_set_label(pref, _("Disable when away")); gaim_plugin_pref_frame_add(frame, pref); pref = gaim_plugin_pref_new_with_name(PREF_NOTICE); gaim_plugin_pref_set_label(pref, _("Display notification message in" " conversations")); gaim_plugin_pref_frame_add(frame, pref); return frame; } static gboolean plugin_load(GaimPlugin *plugin) { void *convs_handle; convs_handle = gaim_conversations_get_handle(); gaim_signal_connect(convs_handle, "buddy-typing", plugin, GAIM_CALLBACK(buddy_typing_cb), NULL); return TRUE; } static GaimPluginUiInfo prefs_info = { get_plugin_pref_frame, 0, /* page_num (Reserved) */ NULL, /* frame (Reserved) */ }; static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ PLUGIN_ID, /**< id */ PLUGIN_NAME, /**< name */ VERSION, /**< version */ PLUGIN_SUMMARY, /**< summary */ PLUGIN_DESC, /**< description */ PLUGIN_AUTHOR, /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ &prefs_info, /**< prefs_info */ NULL, /**< actions */ }; static void init_plugin(GaimPlugin *plugin) { gaim_prefs_add_none(PREFS_BASE); gaim_prefs_add_bool(PREF_BUDDIES, FALSE); gaim_prefs_add_bool(PREF_NOTICE, TRUE); gaim_prefs_add_bool(PREF_STATUS, TRUE); } GAIM_INIT_PLUGIN(psychic, init_plugin, info)