view src/gtknickcolors.h @ 13925:60f39c405dff

[gaim-migrate @ 16442] It is currently possible for yourself to not show up in your own buddy list at signon with Jabber. To reproduce: 1. Sign on and add yourself to your buddy list 2. Sign off and exit Gaim 3. Delete your blist.xml 4. Sign on The same bug would also appear when signing into your Jabber account using Gaim for the first time. Normally this works because the Jabber PRPL fakes showing your status whenever jabber_presence_send() is called. However, the call to jabber_presence_send() can happen BEFORE we receive the roster from the server (it usually does, I think) so the PRPL tries to set the status for yourself, but your GaimBuddy node doesn't exist yet. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 06 Jul 2006 08:24:26 +0000
parents 3153661f4d5c
children
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/**
 * @file gtknickcolors.h GTK+ Conversation API
 * @ingroup gtkui
 *
 * gaim
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTKNICKCOLORS_H_
#define _GAIM_GTKNICKCOLORS_H_

static GdkColor nick_seed_colors[] = {
    {0, 47616, 46336, 43776},       /* Basic 3D Medium */
    {0, 32768, 32000, 29696},       /* Basic 3D Dark */
    {0, 22016, 20992, 18432},       /* 3D Shadow */
    {0, 33536, 42496, 32512},       /* Green Medium */
    {0, 23808, 29952, 21760},       /* Green Dark */
    {0, 17408, 22016, 12800},       /* Green Shadow */
    {0, 57344, 46592, 44800},       /* Red Hilight */
    {0, 49408, 26112, 23040},       /* Red Medium */
    {0, 34816, 17920, 12544},       /* Red Dark */
    {0, 49408, 14336,  8704},       /* Red Shadow */
    {0, 34816, 32512, 41728},       /* Purple Medium */
    {0, 25088, 23296, 33024},       /* Purple Dark */
    {0, 18688, 16384, 26112},       /* Purple Shadow */
    {0, 40192, 47104, 53760},       /* Blue Hilight */
    {0, 29952, 36864, 44544},       /* Blue Medium */
    {0, 57344, 49920, 40448},       /* Face Skin Medium */
    {0, 45824, 37120, 26880},       /* Face skin Dark */
    {0, 33280, 26112, 18176},       /* Face Skin Shadow */
    {0, 57088, 16896,  7680},       /* Accent Red */
    {0, 39168,     0,     0},       /* Accent Red Dark */
    {0, 17920, 40960, 17920},       /* Accent Green */
    {0,  9728, 50944,  9728}        /* Accent Green Dark */
};

#define NUM_NICK_SEED_COLORS (sizeof(nick_seed_colors) / sizeof(nick_seed_colors[0]))

#endif