view src/ntlm.h @ 13925:60f39c405dff

[gaim-migrate @ 16442] It is currently possible for yourself to not show up in your own buddy list at signon with Jabber. To reproduce: 1. Sign on and add yourself to your buddy list 2. Sign off and exit Gaim 3. Delete your blist.xml 4. Sign on The same bug would also appear when signing into your Jabber account using Gaim for the first time. Normally this works because the Jabber PRPL fakes showing your status whenever jabber_presence_send() is called. However, the call to jabber_presence_send() can happen BEFORE we receive the roster from the server (it usually does, I think) so the PRPL tries to set the status for yourself, but your GaimBuddy node doesn't exist yet. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 06 Jul 2006 08:24:26 +0000
parents a539caf502b0
children
line wrap: on
line source

/**
 * @file ntlm.h
 *
 * gaim
 *
 * Copyright (C) 2005, Thomas Butter <butter@uni-mannheim.de>
 *
 * ntlm structs are taken from NTLM description on
 * http://www.innovation.ch/java/ntlm.html
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _GAIM_NTLM_H
#define _GAIM_NTLM_H

/**
 * Generates the base64 encoded type 1 message needed for NTLM authentication
 *
 * @param hostname Your hostname
 * @param domain The domain to authenticate to
 * @return base64 encoded string to send to the server.  This should
 *         be g_free'd by the caller.
 */
gchar *gaim_ntlm_gen_type1(const gchar *hostname, const gchar *domain);

/**
 * Parses the ntlm type 2 message
 *
 * @param type2 String containing the base64 encoded type2 message
 * @param flags If not @c NULL, this will store the flags for the message
 * 
 * @return The nonce for use in message type3.  This is a statically
 *         allocated 8 byte binary string.
 */
guint8 *gaim_ntlm_parse_type2(const gchar *type2, guint32 *flags);

/**
 * Generates a type3 message
 *
 * @param username The username
 * @param passw The password
 * @param hostname The hostname
 * @param domain The domain to authenticate against
 * @param nonce The nonce returned by gaim_ntlm_parse_type2
 * @param flags Pointer to the flags returned by gaim_ntlm_parse_type2
 * @return A base64 encoded type3 message.  This should be g_free'd by
 *         the caller.
 */
gchar *gaim_ntlm_gen_type3(const gchar *username, const gchar *passw, const gchar *hostname, const gchar *domain, const guint8 *nonce, guint32 *flags);

#endif /* _GAIM_NTLM_H */