view src/protocols/jabber/roster.h @ 13925:60f39c405dff

[gaim-migrate @ 16442] It is currently possible for yourself to not show up in your own buddy list at signon with Jabber. To reproduce: 1. Sign on and add yourself to your buddy list 2. Sign off and exit Gaim 3. Delete your blist.xml 4. Sign on The same bug would also appear when signing into your Jabber account using Gaim for the first time. Normally this works because the Jabber PRPL fakes showing your status whenever jabber_presence_send() is called. However, the call to jabber_presence_send() can happen BEFORE we receive the roster from the server (it usually does, I think) so the PRPL tries to set the status for yourself, but your GaimBuddy node doesn't exist yet. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 06 Jul 2006 08:24:26 +0000
parents 7a8aa87164ae
children
line wrap: on
line source

/**
 * @file roster.h Roster manipulation
 *
 * gaim
 *
 * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_JABBER_ROSTER_H_
#define _GAIM_JABBER_ROSTER_H_

#include "jabber.h"

void jabber_roster_request(JabberStream *js);

void jabber_roster_parse(JabberStream *js, xmlnode *packet);

void jabber_roster_add_buddy(GaimConnection *gc, GaimBuddy *buddy,
		GaimGroup *group);
void jabber_roster_alias_change(GaimConnection *gc, const char *name,
		const char *alias);
void jabber_roster_group_change(GaimConnection *gc, const char *name,
		const char *old_group, const char *new_group);
void jabber_roster_group_rename(GaimConnection *gc, const char *old_name,
		GaimGroup *group, GList *moved_buddies);
void jabber_roster_remove_buddy(GaimConnection *gc, GaimBuddy *buddy,
		GaimGroup *group);

#endif /* _GAIM_JABBER_ROSTER_H_ */