view doc/gaim-remote.1.in @ 7724:613b20c69d2c

[gaim-migrate @ 8369] this didn't cause me any problems yesterday, and it compiles, and bug fixing is a good thing. "Some month ago I introduced translatable texts for "gaim --help" and "gaim-remote --help". Unfortunately the output of the translated text is often unreadable. The problem is, that Gaim's *.po files have the UTF-8 locale (because this is the default charset for GTK+ 2.0). But the users may have configured other locales. For instance my SuSE Linux 9.0 system is configured with LANG=de_DE@euro. "euro" is ISO-8859-1 (Western character set, 8 Bit, with the Euro currency symbol). Lots of UTF-8 characters are unreadable if they are displayed in a 8 Bit charset without conversion. Only the 7 Bit chars are displayed right. There are two possible solutions: 1) Make the console texts untranslatable. This isn't very clever. 2) Convert the texts from UTF-8 to user's locale. I choose the second solution. The conversion cannot be made during the translation, because gettext does not allow a mix of different character sets in one po-file. My patch converts the console strings from UTF-8 to users locale. Normally this works right, because most users have a locale which is compatible with their language. The case where a user uses a language (for instance German: LANG=de_DE) with an incompatible character set (for instance the 7Bit charset LC_CTYPE=C) is also handled. The user then sees a warning and the original UTF-8 message. At first I tried to make a new UTF-8 function in src/util.c. But the function is needed 5 times in src/gaim-remote.c and 2 times in src/main.c. gaim-remote is not linked against util.o. Also there are a lot of dependencies from util.o to other files, so I will introduce a lot of trouble to link gaim-remote against util.o. So I only wrote a function in src/gaim-remote.c and used the UTF-8 conversion inline in src/main.c." --Bjoern Voigt committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 03 Dec 2003 13:21:55 +0000
parents 01c297526fad
children a47f038ecf9a
line wrap: on
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.TH gaim-remote 1

.SH "NAME"
gaim-remote v@VERSION@ \- Gaim command-line remote control

.SH "SYNOPSIS"
.TP 5
\fBgaim-remote \fI[command]\fR \fI[parameters]\fR
.TP 5
\fBgaim-remote -h \fI[command]\fR

.SH "DESCRIPTION"
.PP
\fbgaim-remote\fR is a command-line interface for controlling an already-running instance of the Gaim Instant Messaging client. It currently has only rudimentary support for launching AIM-style URIs, and closing the running instance, although further functionality is planned.

.SH "OPTIONS"
The following options are provided by \fBgaim-remote\fR:
.TP
.B \-h [\fIcommand\fB]
Display help for \fBgaim-remote\fR or a specific command (see below).

.SH "COMMANDS"
The following commands are implemented by \fBgaim-remote\fR:
.TP
.B quit
Closes the currently-running instance of \fBGaim\fR.
.TP
.B uri [URI]
Sends the given AIM-style URI to the currently running instance of \fBGaim\fR (see below).

.SH "URIs"
The following URIs are currently valid. These default to acting on the first AIM account you have in your list:
.TP
.B aim:goim?screenname=[SCREENNAME]
Opens a new conversation window to the given screenname.
.TP
.B aim:goim?screenname=[SCREENNAME]&message=[MESSAGE]
Sends the given message to the screenname. Spaces in the message must be replaced with +.
.TP
.B aim:gochat?roomname=[CHATROOM]
Opens a chat window in the given room.
.TP
.B aim:addbuddy?screenname=[SCREENNAME]
Opens a dialog to adds the specified buddy to your buddy list.

.SH "FILES"
.TP
.I /tmp/gaim_[USERNAME].[INSTANCE]
The UNIX domain socket used to contact the running instance of \fBGaim\fR.

.SH "SEE ALSO"
.BR gaim (1),
.BR \fIhttp://gaim.sourceforge.net/\fR,
.BR \fIhttp://www.sourceforge.net/projects/gaim/\fR

.SH "AUTHOR"
.PP
This manpage was written by Robert McQueen <\fIrobot101@debian.org\fR>
for the Debian GNU/Linux system (but may be used by others).