view plugins/fortuneprofile.pl @ 7724:613b20c69d2c

[gaim-migrate @ 8369] this didn't cause me any problems yesterday, and it compiles, and bug fixing is a good thing. "Some month ago I introduced translatable texts for "gaim --help" and "gaim-remote --help". Unfortunately the output of the translated text is often unreadable. The problem is, that Gaim's *.po files have the UTF-8 locale (because this is the default charset for GTK+ 2.0). But the users may have configured other locales. For instance my SuSE Linux 9.0 system is configured with LANG=de_DE@euro. "euro" is ISO-8859-1 (Western character set, 8 Bit, with the Euro currency symbol). Lots of UTF-8 characters are unreadable if they are displayed in a 8 Bit charset without conversion. Only the 7 Bit chars are displayed right. There are two possible solutions: 1) Make the console texts untranslatable. This isn't very clever. 2) Convert the texts from UTF-8 to user's locale. I choose the second solution. The conversion cannot be made during the translation, because gettext does not allow a mix of different character sets in one po-file. My patch converts the console strings from UTF-8 to users locale. Normally this works right, because most users have a locale which is compatible with their language. The case where a user uses a language (for instance German: LANG=de_DE) with an incompatible character set (for instance the 7Bit charset LC_CTYPE=C) is also handled. The user then sees a warning and the original UTF-8 message. At first I tried to make a new UTF-8 function in src/util.c. But the function is needed 5 times in src/gaim-remote.c and 2 times in src/main.c. gaim-remote is not linked against util.o. Also there are a lot of dependencies from util.o to other files, so I will introduce a lot of trouble to link gaim-remote against util.o. So I only wrote a function in src/gaim-remote.c and used the UTF-8 conversion inline in src/main.c." --Bjoern Voigt committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 03 Dec 2003 13:21:55 +0000
parents 6de3b775d5b1
children 8b6c08c50b26
line wrap: on
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# FORTUNE PROFILE
#
# Sets your AIM profile to a fortune (with a header and footer of your
# choice).
#

# By Sean Egan
# bj91704@binghamton.edu
# AIM: SeanEgn
#
# Updated by Nathan Conrad, 31 January 2002
# Changes:
#  * Fortunes have HTML tabs and newlines
# AIM: t98502
# ICQ: 16106363
#
# Updated by Mark Doliner, 15 October 2002
# Changes:
#  * Modified to work with the changed perl interface of gaim 0.60
#  * Fixed a bug where your info would be set to nothing if you had 
#    no pre and no post message
# AIM: lbdash
#
# Updated by Christian Hammond, 20 August 2003
# Changes:
#  * Modified to work with the changed perl interface of gaim 0.68
# AIM: ChipX86

# Copyright (C) 2001 Sean Egan

# This program is free software; you can redistribute it and/or modify
#    it under the terms of the GNU General Public License as published by
#    the Free Software Foundation; either version 2 of the License, or
#    (at your option) any later version.
#
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU General Public License for more details.
#
#    You should have received a copy of the GNU General Public License
#    along with this program; if not, write to the Free Software
#    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA

use Gaim;

%PLUGIN_INFO = (
	perl_api_version => 2,
	name             => "Fortune Profile",
	version          => "3.4",
	summary          => "Sets your AIM profile to a fortune (with a header and footer of your choice).",
	description      => "Sets your AIM profile to a fortune (with a header and footer of your choice).",
	author           => "Sean Egan <bj91704\@binghamton.edu>",
	url              => "http://gaim.sf.net/",

	load             => "plugin_load"
);

sub plugin_init {
	return %PLUGIN_INFO;
}

sub plugin_load {
	$plugin = shift;

	$tab = "&nbsp;";
	$tab = $tab . $tab . $tab . $tab;
	$nl = "<BR>";

	$seconds = 30;                   # Delay before updating away messages.
	$max = 1020;                     # Max length of an profile. It should be
									 # 1024, but I am being safe
	$pre_message = "";               # This gets added before the fortune

	$post_message ="";

	$len = 0;
	if ($pre_message ne "") {
	  $len += length( $pre_message . "---$nl" );
	}
	if ($post_message ne "") {
	  $len += length("---$nl" . $post_message);
	}

	# Command to get dynamic message from
	$command = "fortune -sn " . ($max - $len);

	$seconds = 10;                   # Delay before updating away messages.
	# output the first message and start the timers...
	# This is done as a timeout to prevent attempts to set the
	# profile before logging in.
	Gaim::timeout_add($plugin, $seconds, \&update_away, 0);
}

sub update_away {
  # The fortunes are expanded into HTML (the tabs and newlines) which
  # causes the -s option of fortune to be a little bit meaningless. This
  # will loop until it gets a fortune of a good size (after expansion).

  do {
    do {  #It's a while loop because it doesn't always work for some reason
      $fortune =  `$command`;
      if ($? == -1) {
        return;
      }
    } while ($fortune eq "");
    $fortune =~ s/\n/$nl/g;
    $fortune =~ s/\t/$tab/g;
  } while ((length($fortune) + $len ) > $max);

  $message = $fortune;
  if ($pre_message ne "") {
    $message = $pre_message . "---$nl" . $message;
  }
  if ($post_message ne "") {
    $message = $message . "---$nl" . $post_message ;
  }

  foreach $account (Gaim::accounts()) {
    if ($account->is_connected()) {
      $account->set_user_info($message);
    }
  }

  Gaim::timeout_add($plugin, $seconds, \&update_away, 0);
}