Mercurial > pidgin.yaz
view plugins/history.c @ 7724:613b20c69d2c
[gaim-migrate @ 8369]
this didn't cause me any problems yesterday, and it compiles, and bug fixing is a good thing.
"Some month ago I introduced translatable texts for "gaim --help" and
"gaim-remote --help".
Unfortunately the output of the translated text is often unreadable.
The problem is, that Gaim's *.po files have the UTF-8 locale (because
this is the default charset for GTK+ 2.0). But the users may have
configured other locales. For instance my SuSE Linux 9.0 system is
configured with LANG=de_DE@euro. "euro" is ISO-8859-1 (Western
character set, 8 Bit, with the Euro currency symbol). Lots of UTF-8
characters are unreadable if they are displayed in a 8 Bit charset
without conversion. Only the 7 Bit chars are displayed right.
There are two possible solutions:
1) Make the console texts untranslatable. This isn't very clever.
2) Convert the texts from UTF-8 to user's locale.
I choose the second solution.
The conversion cannot be made during the translation, because gettext
does not allow a mix of different character sets in one po-file.
My patch converts the console strings from UTF-8 to users locale.
Normally this works right, because most users have a locale which is
compatible with their language.
The case where a user uses a language (for instance German:
LANG=de_DE) with an incompatible character set (for instance the 7Bit
charset LC_CTYPE=C) is also handled. The user then sees a warning and
the original UTF-8 message.
At first I tried to make a new UTF-8 function in src/util.c. But the
function is needed 5 times in src/gaim-remote.c and 2 times in
src/main.c. gaim-remote is not linked against util.o. Also there are a
lot of dependencies from util.o to other files, so I will introduce a
lot of trouble to link gaim-remote against util.o.
So I only wrote a function in src/gaim-remote.c and used the UTF-8
conversion inline in src/main.c." --Bjoern Voigt
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 03 Dec 2003 13:21:55 +0000 |
parents | 9e122b8f564f |
children | 7024b9145357 |
line wrap: on
line source
/* Puts last 4k of log in new conversations a la Everybuddy (and then * stolen by Trillian "Pro") */ #include "gtkinternal.h" #include "conversation.h" #include "debug.h" #include "log.h" #include "prefs.h" #include "signals.h" #include "util.h" #include "gtkconv.h" #include "gtkimhtml.h" #include "gtkplugin.h" #define HISTORY_PLUGIN_ID "gtk-history" #define HISTORY_SIZE (4 * 1024) static void historize(GaimConversation *c) { GaimGtkConversation *gtkconv; char *history = NULL; guint flags; GtkIMHtmlOptions options = GTK_IMHTML_NO_COLOURS; GtkTextIter end; GList *logs = gaim_log_get_logs(gaim_conversation_get_name(c), gaim_conversation_get_account(c)); if (!logs) return; history = gaim_log_read((GaimLog*)logs->data, &flags); gtkconv = GAIM_GTK_CONVERSATION(c); if (flags & GAIM_LOG_READ_NO_NEWLINE) options |= GTK_IMHTML_NO_NEWLINE; gtk_imhtml_append_text(GTK_IMHTML(gtkconv->imhtml), history, options); gtk_imhtml_append_text(GTK_IMHTML(gtkconv->imhtml), "<hr>", options); gtk_text_buffer_get_end_iter(GTK_IMHTML(gtkconv->imhtml)->text_buffer, &end); gtk_text_view_scroll_to_iter(GTK_TEXT_VIEW(gtkconv->imhtml), &end, 0, TRUE, 0, 0); g_free(history); while (logs) { GaimLog *log = logs->data; GList *logs2; gaim_log_free(log); logs2 = logs->next; g_list_free_1(logs); logs = logs2; } } static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(gaim_conversations_get_handle(), "conversation-created", plugin, GAIM_CALLBACK(historize), NULL); return TRUE; } static GaimPluginInfo info = { 2, GAIM_PLUGIN_STANDARD, GAIM_GTK_PLUGIN_TYPE, 0, NULL, GAIM_PRIORITY_DEFAULT, HISTORY_PLUGIN_ID, N_("History"), VERSION, N_("Shows recently logged conversations in new conversations."), N_("When a new conversation is opened this plugin will insert the last conversation into the current conversation."), "Sean Egan <bj91704@binghamton.edu>", GAIM_WEBSITE, plugin_load, NULL, NULL, NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(history, init_plugin, info)