view plugins/history.c @ 7724:613b20c69d2c

[gaim-migrate @ 8369] this didn't cause me any problems yesterday, and it compiles, and bug fixing is a good thing. "Some month ago I introduced translatable texts for "gaim --help" and "gaim-remote --help". Unfortunately the output of the translated text is often unreadable. The problem is, that Gaim's *.po files have the UTF-8 locale (because this is the default charset for GTK+ 2.0). But the users may have configured other locales. For instance my SuSE Linux 9.0 system is configured with LANG=de_DE@euro. "euro" is ISO-8859-1 (Western character set, 8 Bit, with the Euro currency symbol). Lots of UTF-8 characters are unreadable if they are displayed in a 8 Bit charset without conversion. Only the 7 Bit chars are displayed right. There are two possible solutions: 1) Make the console texts untranslatable. This isn't very clever. 2) Convert the texts from UTF-8 to user's locale. I choose the second solution. The conversion cannot be made during the translation, because gettext does not allow a mix of different character sets in one po-file. My patch converts the console strings from UTF-8 to users locale. Normally this works right, because most users have a locale which is compatible with their language. The case where a user uses a language (for instance German: LANG=de_DE) with an incompatible character set (for instance the 7Bit charset LC_CTYPE=C) is also handled. The user then sees a warning and the original UTF-8 message. At first I tried to make a new UTF-8 function in src/util.c. But the function is needed 5 times in src/gaim-remote.c and 2 times in src/main.c. gaim-remote is not linked against util.o. Also there are a lot of dependencies from util.o to other files, so I will introduce a lot of trouble to link gaim-remote against util.o. So I only wrote a function in src/gaim-remote.c and used the UTF-8 conversion inline in src/main.c." --Bjoern Voigt committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 03 Dec 2003 13:21:55 +0000
parents 9e122b8f564f
children 7024b9145357
line wrap: on
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/* Puts last 4k of log in new conversations a la Everybuddy (and then
 * stolen by Trillian "Pro") */

#include "gtkinternal.h"

#include "conversation.h"
#include "debug.h"
#include "log.h"
#include "prefs.h"
#include "signals.h"
#include "util.h"

#include "gtkconv.h"
#include "gtkimhtml.h"
#include "gtkplugin.h"

#define HISTORY_PLUGIN_ID "gtk-history"

#define HISTORY_SIZE (4 * 1024)

static void historize(GaimConversation *c)
{
	GaimGtkConversation *gtkconv;
	char *history = NULL;
	guint flags;
	GtkIMHtmlOptions options = GTK_IMHTML_NO_COLOURS;
	GtkTextIter end;
	GList *logs = gaim_log_get_logs(gaim_conversation_get_name(c),
			gaim_conversation_get_account(c));

	if (!logs)
		return;
	history = gaim_log_read((GaimLog*)logs->data, &flags);
	gtkconv = GAIM_GTK_CONVERSATION(c);
	if (flags & GAIM_LOG_READ_NO_NEWLINE)
		options |= GTK_IMHTML_NO_NEWLINE;
	gtk_imhtml_append_text(GTK_IMHTML(gtkconv->imhtml), history, options);
	gtk_imhtml_append_text(GTK_IMHTML(gtkconv->imhtml), "<hr>", options);
	gtk_text_buffer_get_end_iter(GTK_IMHTML(gtkconv->imhtml)->text_buffer,
			&end);
	gtk_text_view_scroll_to_iter(GTK_TEXT_VIEW(gtkconv->imhtml), &end, 0,
			TRUE, 0, 0);
	g_free(history);
	while (logs) {
		GaimLog *log = logs->data;
		GList *logs2;
	    gaim_log_free(log);
		logs2 = logs->next;
		g_list_free_1(logs);
		logs = logs2;
	}
	
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(gaim_conversations_get_handle(),
						"conversation-created",
						plugin, GAIM_CALLBACK(historize), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	2,
	GAIM_PLUGIN_STANDARD,
	GAIM_GTK_PLUGIN_TYPE,
	0,
	NULL,
	GAIM_PRIORITY_DEFAULT,
	HISTORY_PLUGIN_ID,
	N_("History"),
	VERSION,
	N_("Shows recently logged conversations in new conversations."),
	N_("When a new conversation is opened this plugin will insert the last conversation into the current conversation."),
	"Sean Egan <bj91704@binghamton.edu>",
	GAIM_WEBSITE,
	plugin_load,
	NULL,
	NULL,
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(history, init_plugin, info)