Mercurial > pidgin.yaz
view plugins/idle.c @ 7724:613b20c69d2c
[gaim-migrate @ 8369]
this didn't cause me any problems yesterday, and it compiles, and bug fixing is a good thing.
"Some month ago I introduced translatable texts for "gaim --help" and
"gaim-remote --help".
Unfortunately the output of the translated text is often unreadable.
The problem is, that Gaim's *.po files have the UTF-8 locale (because
this is the default charset for GTK+ 2.0). But the users may have
configured other locales. For instance my SuSE Linux 9.0 system is
configured with LANG=de_DE@euro. "euro" is ISO-8859-1 (Western
character set, 8 Bit, with the Euro currency symbol). Lots of UTF-8
characters are unreadable if they are displayed in a 8 Bit charset
without conversion. Only the 7 Bit chars are displayed right.
There are two possible solutions:
1) Make the console texts untranslatable. This isn't very clever.
2) Convert the texts from UTF-8 to user's locale.
I choose the second solution.
The conversion cannot be made during the translation, because gettext
does not allow a mix of different character sets in one po-file.
My patch converts the console strings from UTF-8 to users locale.
Normally this works right, because most users have a locale which is
compatible with their language.
The case where a user uses a language (for instance German:
LANG=de_DE) with an incompatible character set (for instance the 7Bit
charset LC_CTYPE=C) is also handled. The user then sees a warning and
the original UTF-8 message.
At first I tried to make a new UTF-8 function in src/util.c. But the
function is needed 5 times in src/gaim-remote.c and 2 times in
src/main.c. gaim-remote is not linked against util.o. Also there are a
lot of dependencies from util.o to other files, so I will introduce a
lot of trouble to link gaim-remote against util.o.
So I only wrote a function in src/gaim-remote.c and used the UTF-8
conversion inline in src/main.c." --Bjoern Voigt
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 03 Dec 2003 13:21:55 +0000 |
parents | ed89cd0c675e |
children | e8449d95a493 |
line wrap: on
line source
/* a nifty little plugin to set your idle time to whatever you want it to be. * useful for almost nothing. mostly just a demo plugin. but it's fun to have * 40-day idle times. */ #include "internal.h" #include "connection.h" #include "debug.h" #include "server.h" #include "gtkplugin.h" #include "gtkutils.h" #define IDLE_PLUGIN_ID "gtk-idle" static GaimConnection *gc = NULL; static void set_idle(GtkWidget *button, GtkWidget *spinner) { time_t t; int tm = CLAMP(gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(spinner)), 0, G_MAXSHORT); GaimAccount *account; if (!gc) return; account = gaim_connection_get_account(gc); gaim_debug(GAIM_DEBUG_INFO, "idle", "setting idle time for %s to %d\n", gaim_account_get_username(account), tm); time(&t); t -= 60 * tm; gc->last_sent_time = t; serv_set_idle(gc, 60 * tm); gc->is_idle = 0; } static void select_account_cb(GtkWidget *opt, GaimAccount *account) { gc = gaim_account_get_connection(account); } static void make_connect_menu(GtkWidget *box) { GtkWidget *optmenu; optmenu = gaim_gtk_account_option_menu_new(NULL, FALSE, G_CALLBACK(select_account_cb), NULL, NULL); gtk_box_pack_start(GTK_BOX(box), optmenu, FALSE, FALSE, 5); if (gaim_connections_get_all()) gc = gaim_connections_get_all()->data; else gc = NULL; } static GtkWidget * get_config_frame(GaimPlugin *plugin) { GtkWidget *ret; GtkWidget *frame, *label; GtkWidget *vbox, *hbox; GtkAdjustment *adj; GtkWidget *spinner, *button; ret = gtk_vbox_new(FALSE, 18); gtk_container_set_border_width(GTK_CONTAINER(ret), 12); frame = gaim_gtk_make_frame(ret, _("Idle Time")); vbox = gtk_vbox_new(FALSE, 5); gtk_container_add(GTK_CONTAINER(frame), vbox); hbox = gtk_hbox_new(FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 5); label = gtk_label_new(_("Set")); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 5); make_connect_menu(hbox); label = gtk_label_new(_("idle for")); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 5); adj = (GtkAdjustment *)gtk_adjustment_new(10, 0, G_MAXINT, 1, 0, 0); spinner = gtk_spin_button_new(adj, 0, 0); gtk_box_pack_start(GTK_BOX(hbox), spinner, TRUE, TRUE, 0); label = gtk_label_new(_("minutes.")); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 5); hbox = gtk_hbox_new(TRUE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 5); button = gtk_button_new_with_mnemonic(_("_Set")); gtk_box_pack_start(GTK_BOX(hbox), button, FALSE, FALSE, 5); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(set_idle), spinner); gtk_widget_show_all(ret); return ret; } static GaimGtkPluginUiInfo ui_info = { get_config_frame }; static GaimPluginInfo info = { 2, GAIM_PLUGIN_STANDARD, GAIM_GTK_PLUGIN_TYPE, 0, NULL, GAIM_PRIORITY_DEFAULT, IDLE_PLUGIN_ID, N_("I'dle Mak'er"), VERSION, N_("Allows you to hand-configure how long you've been idle for"), N_("Allows you to hand-configure how long you've been idle for"), "Eric Warmenhoven <eric@warmenhoven.org>", GAIM_WEBSITE, NULL, NULL, NULL, &ui_info, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(idle, init_plugin, info)