view plugins/idle.c @ 7724:613b20c69d2c

[gaim-migrate @ 8369] this didn't cause me any problems yesterday, and it compiles, and bug fixing is a good thing. "Some month ago I introduced translatable texts for "gaim --help" and "gaim-remote --help". Unfortunately the output of the translated text is often unreadable. The problem is, that Gaim's *.po files have the UTF-8 locale (because this is the default charset for GTK+ 2.0). But the users may have configured other locales. For instance my SuSE Linux 9.0 system is configured with LANG=de_DE@euro. "euro" is ISO-8859-1 (Western character set, 8 Bit, with the Euro currency symbol). Lots of UTF-8 characters are unreadable if they are displayed in a 8 Bit charset without conversion. Only the 7 Bit chars are displayed right. There are two possible solutions: 1) Make the console texts untranslatable. This isn't very clever. 2) Convert the texts from UTF-8 to user's locale. I choose the second solution. The conversion cannot be made during the translation, because gettext does not allow a mix of different character sets in one po-file. My patch converts the console strings from UTF-8 to users locale. Normally this works right, because most users have a locale which is compatible with their language. The case where a user uses a language (for instance German: LANG=de_DE) with an incompatible character set (for instance the 7Bit charset LC_CTYPE=C) is also handled. The user then sees a warning and the original UTF-8 message. At first I tried to make a new UTF-8 function in src/util.c. But the function is needed 5 times in src/gaim-remote.c and 2 times in src/main.c. gaim-remote is not linked against util.o. Also there are a lot of dependencies from util.o to other files, so I will introduce a lot of trouble to link gaim-remote against util.o. So I only wrote a function in src/gaim-remote.c and used the UTF-8 conversion inline in src/main.c." --Bjoern Voigt committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 03 Dec 2003 13:21:55 +0000
parents ed89cd0c675e
children e8449d95a493
line wrap: on
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/* a nifty little plugin to set your idle time to whatever you want it to be.
 * useful for almost nothing. mostly just a demo plugin. but it's fun to have
 * 40-day idle times.
 */

#include "internal.h"

#include "connection.h"
#include "debug.h"
#include "server.h"

#include "gtkplugin.h"
#include "gtkutils.h"

#define IDLE_PLUGIN_ID "gtk-idle"

static GaimConnection *gc = NULL;

static void set_idle(GtkWidget *button, GtkWidget *spinner) {
	time_t t;
	int tm = CLAMP(gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(spinner)), 0, G_MAXSHORT);
	GaimAccount *account;

	if (!gc)
		return;

	account = gaim_connection_get_account(gc);

	gaim_debug(GAIM_DEBUG_INFO, "idle",
			   "setting idle time for %s to %d\n",
			   gaim_account_get_username(account), tm);
	time(&t);
	t -= 60 * tm;
	gc->last_sent_time = t;
	serv_set_idle(gc, 60 * tm);
	gc->is_idle = 0;
}

static void select_account_cb(GtkWidget *opt, GaimAccount *account)
{
	gc = gaim_account_get_connection(account);
}

static void make_connect_menu(GtkWidget *box) {
	GtkWidget *optmenu;

	optmenu = gaim_gtk_account_option_menu_new(NULL, FALSE,
			G_CALLBACK(select_account_cb), NULL, NULL);

	gtk_box_pack_start(GTK_BOX(box), optmenu, FALSE, FALSE, 5);

	if (gaim_connections_get_all())
		gc = gaim_connections_get_all()->data;
	else
		gc = NULL;
}

static GtkWidget *
get_config_frame(GaimPlugin *plugin)
{
	GtkWidget *ret;
	GtkWidget *frame, *label;
	GtkWidget *vbox, *hbox;
	GtkAdjustment *adj;
	GtkWidget *spinner, *button;

	ret = gtk_vbox_new(FALSE, 18);
	gtk_container_set_border_width(GTK_CONTAINER(ret), 12);

	frame = gaim_gtk_make_frame(ret, _("Idle Time"));
	
	vbox = gtk_vbox_new(FALSE, 5);
	gtk_container_add(GTK_CONTAINER(frame), vbox);

	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 5);

	label = gtk_label_new(_("Set"));
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 5);

	make_connect_menu(hbox);

	label = gtk_label_new(_("idle for"));
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 5);

	adj = (GtkAdjustment *)gtk_adjustment_new(10, 0, G_MAXINT, 1, 0, 0);
	spinner = gtk_spin_button_new(adj, 0, 0);
	gtk_box_pack_start(GTK_BOX(hbox), spinner, TRUE, TRUE, 0);

	label = gtk_label_new(_("minutes."));
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 5);

	hbox = gtk_hbox_new(TRUE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 5);

	button = gtk_button_new_with_mnemonic(_("_Set"));
	gtk_box_pack_start(GTK_BOX(hbox), button, FALSE, FALSE, 5);
	g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(set_idle), spinner);

	gtk_widget_show_all(ret);

	return ret;
}

static GaimGtkPluginUiInfo ui_info =
{
	get_config_frame
};

static GaimPluginInfo info =
{
	2,
	GAIM_PLUGIN_STANDARD,
	GAIM_GTK_PLUGIN_TYPE,
	0,
	NULL,
	GAIM_PRIORITY_DEFAULT,
	IDLE_PLUGIN_ID,
	N_("I'dle Mak'er"),
	VERSION,
	N_("Allows you to hand-configure how long you've been idle for"),
	N_("Allows you to hand-configure how long you've been idle for"),
	"Eric Warmenhoven <eric@warmenhoven.org>",
	GAIM_WEBSITE,
	NULL,
	NULL,
	NULL,
	&ui_info,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(idle, init_plugin, info)