view src/stringref.c @ 13034:615c84e94745

[gaim-migrate @ 15392] Fix SF Bug #1414257 'If you disable idle times, when someone goes idle (but not away), their name in the buddy list is still 'higher' than it should be...as though the idle time is still being displayed below it, even though it's not. (This is only visible when "Show Buddy Details" is on).' Also, I cleaned up a little code in that function. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 25 Jan 2006 04:44:41 +0000
parents ceb88c0a1abb
children
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/**
 * @file stringref.c Reference-counted immutable strings
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "internal.h"

#include <string.h>
#include <stdarg.h>

#include "debug.h"
#include "stringref.h"

#define REFCOUNT(x) ((x) & 0x7fffffff)

static GList *gclist = NULL;

static void stringref_free(GaimStringref *stringref);
static gboolean gs_idle_cb(gpointer data);

GaimStringref *gaim_stringref_new(const char *value)
{
	GaimStringref *newref;

	if (value == NULL)
		return NULL;

	newref = g_malloc(sizeof(GaimStringref) + strlen(value));
	strcpy(newref->value, value);
	newref->ref = 1;

	return newref;
}

GaimStringref *gaim_stringref_new_noref(const char *value)
{
	GaimStringref *newref;

	if (value == NULL)
		return NULL;

	newref = g_malloc(sizeof(GaimStringref) + strlen(value));
	strcpy(newref->value, value);
	newref->ref = 0x80000000;

	if (gclist == NULL)
		g_idle_add(gs_idle_cb, NULL);
	gclist = g_list_prepend(gclist, newref);

	return newref;
}

GaimStringref *gaim_stringref_printf(const char *format, ...)
{
	GaimStringref *newref;
	va_list ap;

	if (format == NULL)
		return NULL;

	va_start(ap, format);
	newref = g_malloc(sizeof(GaimStringref) + g_printf_string_upper_bound(format, ap));
	vsprintf(newref->value, format, ap);
	va_end(ap);
	newref->ref = 1;

	return newref;
}

GaimStringref *gaim_stringref_ref(GaimStringref *stringref)
{
	if (stringref == NULL)
		return NULL;
	stringref->ref++;
	return stringref;
}

void gaim_stringref_unref(GaimStringref *stringref)
{
	if (stringref == NULL)
		return;
	if (REFCOUNT(--(stringref->ref)) == 0) {
		if (stringref->ref & 0x80000000)
			gclist = g_list_remove(gclist, stringref);
		stringref_free(stringref);
	}
}

const char *gaim_stringref_value(const GaimStringref *stringref)
{
	return (stringref == NULL ? NULL : stringref->value);
}

int gaim_stringref_cmp(const GaimStringref *s1, const GaimStringref *s2)
{
	return (s1 == s2 ? 0 : strcmp(gaim_stringref_value(s1), gaim_stringref_value(s2)));
}

size_t gaim_stringref_len(const GaimStringref *stringref)
{
	return strlen(gaim_stringref_value(stringref));
}

static void stringref_free(GaimStringref *stringref)
{
#ifdef DEBUG
	if (REFCOUNT(stringref->ref) != 0) {
		gaim_debug(GAIM_DEBUG_ERROR, "stringref", "Free of nonzero (%d) ref stringref!\n", REFCOUNT(stringref->ref));
		return;
	}
#endif /* DEBUG */
	g_free(stringref);
}

static gboolean gs_idle_cb(gpointer data)
{
	GaimStringref *ref;
	GList *del;

	while (gclist != NULL) {
		ref = gclist->data;
		if (REFCOUNT(ref->ref) == 0) {
			stringref_free(ref);
		}
		del = gclist;
		gclist = gclist->next;
		g_list_free_1(del);
	}

	return FALSE;
}