Mercurial > pidgin.yaz
view doc/plugin-ids.dox @ 9797:62eb9fe24692
[gaim-migrate @ 10665]
"This patch adds gaim_notify_userinfo() and a notify_userinfo() UI
callback. gaim_notify_userinfo() is much like
gaim_notify_formatted() except that it always takes a
GaimConnection* as its handle and has an
additional argument, const char* who.
gaim_gtk_notify_userinfo() currently passes all the information
except the GaimConnection* and the const char* who to
gaim_gtk_notify_formatted(). This could be changed in the future
to, for example, have a standardized window title which would
note the account and/or user associated with the information.
This is needed because some UIs (Adium, for example) don't want
to present the information in a standalone window - they want to
associate the information with a particular contact / buddy and
display it with that object's other information. Previously,
gaim_notify_formatted() was not useful for this purpose as it could
not be determined what user's info it was; gaim_notify_userinfo()
makes this possible.
This patch modifies notify.c and notify.h for the new function,
modifies gtknotify.c to register the ui op and pass calls to it on the
gaim_gtk_notify_formatted, and modifies all prpls except SILC
(which I don't understand well enough to modify, but there's no
actual harm in leaving it as gaim_notify_formatted() for now) to
use gaim_notify_userinfo() and pass their gc and username when
calling the function." -- Evan Schoenberg
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 20 Aug 2004 22:05:18 +0000 |
parents | 3c3039aa7259 |
children | cf3eb9f311b2 |
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/** @page plugin-ids Plugin IDs @section Introduction Every plugin contains a unique identifier to prevent duplicate plugin loading and conflicts. This, which will be called a plugin ID from here on, must follow a specific format. This format categorizes a plugin and makes duplicate IDs unlikely. @section Format The basic format of a plugin ID is as follows: <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt> The @em type indicator specifies the type of plugin. This must be one of the following: - core - Core plugin, capable of being loaded in any program using libgaim. It must not use any UI-specific code. - prpl - Protocol plugin, providing additional protocols to connect to. - lopl - Loader plugin, which loads scripts as plugins (like Perl or TCL). - gtk - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any window toolkit code (such as X11 or Win32). - gtk-x11 - GTK+ 2.x plugin using X11 code. - gtk-win32 - GTK+ 2.x plugin using Win32 code. - qpe - Gaim for Qtopia plugin. The @em username must be a unique identifier for that person. It @em should be your Gaim website user ID (registered <a href="http://gaim.sourceforge.net/register.php">here</a>). If for some reason you cannot register there (it shouldn't be a problem!), you can use your SourceForge ID. Do @em not leave this field blank. The @em pluginname is the name of your plugin. It can be whatever you like, though it's common to keep it all lowercase. Do not use spaces! If you want a space, use a '-'. Please do not put a version indicator in the ID. The GaimPlugin structure already has a field for this. @section plugin-db Plugin Database Although it doesn't exist yet, in time there will be a plugin database on the Gaim website, where users can download and install new plugins. Plugins will be accessed by your plugin ID, which is one reason why it must be unique. */ // vim: syntax=c tw=75 et