view libfaim/aim_buddylist.c @ 807:632d781c29da

[gaim-migrate @ 817] ha! actually, this shouldn't do anything. i just think it's fun to print the same message over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Thu, 31 Aug 2000 02:12:58 +0000
parents 58106806ac2b
children 88f8f98de02d
line wrap: on
line source


#include <faim/aim.h>

/*
 * aim_add_buddy()
 *
 * Adds a single buddy to your buddy list after login.
 *
 */
u_long aim_add_buddy(struct aim_session_t *sess,
		     struct aim_conn_t *conn, 
		     char *sn )
{
   struct command_tx_struct *newpacket;
   int i;

   if(!sn)
     return -1;

   if (!(newpacket = aim_tx_new(AIM_FRAMETYPE_OSCAR, 0x0002, conn, 10+1+strlen(sn))))
     return -1;

   newpacket->lock = 1;

   i = aim_putsnac(newpacket->data, 0x0003, 0x0004, 0x0000, sess->snac_nextid);
   i += aimutil_put8(newpacket->data+i, strlen(sn));
   i += aimutil_putstr(newpacket->data+i, sn, strlen(sn));

   aim_tx_enqueue(sess, newpacket );

#if 0 /* do we really need this code? */
   {
      struct aim_snac_t snac;
    
      snac.id = sess->snac_nextid;
      snac.family = 0x0003;
      snac.type = 0x0004;
      snac.flags = 0x0000;

      snac.data = malloc( strlen( sn ) + 1 );
      memcpy( snac.data, sn, strlen( sn ) + 1 );

      aim_newsnac(sess, &snac);
   }
#endif

   return( sess->snac_nextid++ );
}

u_long aim_remove_buddy(struct aim_session_t *sess,
			struct aim_conn_t *conn, 
			char *sn )
{
   struct command_tx_struct *newpacket;
   int i;

   if(!sn)
     return -1;

   if (!(newpacket = aim_tx_new(AIM_FRAMETYPE_OSCAR, 0x0002, conn, 10+1+strlen(sn))))
     return -1;

   newpacket->lock = 1;

   i = aim_putsnac(newpacket->data, 0x0003, 0x0005, 0x0000, sess->snac_nextid);

   i += aimutil_put8(newpacket->data+i, strlen(sn));
   i += aimutil_putstr(newpacket->data+i, sn, strlen(sn));

   aim_tx_enqueue(sess, newpacket);

   {
      struct aim_snac_t snac;
    
      snac.id = sess->snac_nextid;
      snac.family = 0x0003;
      snac.type = 0x0005;
      snac.flags = 0x0000;

      snac.data = malloc( strlen( sn ) + 1 );
      memcpy( snac.data, sn, strlen( sn ) + 1 );

      aim_newsnac(sess, &snac );
   }

   return( sess->snac_nextid++ );
}