view gtk/gtkgaim.h @ 14739:63d5b71d0c68

[gaim-migrate @ 17495] This should fix the statusbox issues that were keeping us from releasing beta 4 (and which were just really annoying). Thakn sadrul for most of this, I just added the if (index == -1) bit. Anyway, the way this works now is that for saved/popular statuses the primitive underlying that status is where the dropdown for the statusbox starts. If we don't like that we can change it but I'm not sure we'll find something better. Also, this might plug a couple leaks, I'm not really sure but it certainly looks right. Up next, the patch to make the docklet use the per-protocol statuses in the top section. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Tue, 17 Oct 2006 08:13:41 +0000
parents 333989477bcd
children d67f4b21ec18
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/**
 * @file gtkgaim.h UI definitions and includes
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
// #warning ***gtkgaim***
#ifndef _GAIM_GTKGAIM_H_
#define _GAIM_GTKGAIM_H_

#ifndef _WIN32
# include <gdk/gdkx.h>
#endif

#include <gtk/gtk.h>

#ifdef _WIN32
# include "gtkwin32dep.h"
#endif

/**
 * Our UI's identifier.
 */
#define GAIM_GTK_UI "gtk-gaim"

#ifndef _WIN32
# define GAIM_ALERT_TITLE ""
#else
# define GAIM_ALERT_TITLE "Gaim"
#endif

/*
 * This is backwards-compatibility code for older versions of GTK+ (< 2.4.x)
 * It defines the new wrap behavior (unknown in earlier versions)
 * as the old (slightly buggy) wrap behavior.
 * It also includes our back-ported GtkExpander
 */
/** @cond */
#if (!GTK_CHECK_VERSION(2,4,0))
#define GTK_WRAP_WORD_CHAR GTK_WRAP_WORD
#include "gtkexpander.h"
#endif
/** @endcond */

/*
 * We include the sources for GtkComboBox and GtkCellView because
 * they don't exist in older version of Gtk+, and we use them
 * in a few places.
 */
#if !GTK_CHECK_VERSION(2,6,0)
#   include "gtkcellview.h"
#   include "gtkcellviewmenuitem.h"
#   if !GTK_CHECK_VERSION(2,4,0)
#       include "gtkcelllayout.h"
#       include "gaimcombobox.h"
#   endif /* Gtk 2.4 */
#endif /* Gtk 2.6 */

/*
 * Spacings between components, as defined by the
 * GNOME Human Interface Guidelines.
 */
#define GAIM_HIG_CAT_SPACE     18
#define GAIM_HIG_BORDER        12
#define GAIM_HIG_BOX_SPACE      6

/*
 * See GNOME bug #307304 for some discussion about the invisible
 * character.  0x25cf is a good choice, too.
 */
#define GAIM_INVISIBLE_CHAR (gunichar)0x2022

#endif /* _GAIM_GTKGAIM_H_ */