view gtk/plugins/crazychat/camdata.c @ 14739:63d5b71d0c68

[gaim-migrate @ 17495] This should fix the statusbox issues that were keeping us from releasing beta 4 (and which were just really annoying). Thakn sadrul for most of this, I just added the if (index == -1) bit. Anyway, the way this works now is that for saved/popular statuses the primitive underlying that status is where the dropdown for the statusbox starts. If we don't like that we can change it but I'm not sure we'll find something better. Also, this might plug a couple leaks, I'm not really sure but it certainly looks right. Up next, the patch to make the docklet use the per-protocol statuses in the top section. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Tue, 17 Oct 2006 08:13:41 +0000
parents 009db0b357b5
children
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/*
 *  camdata.c
 *  basecame
 *
 *  Created by CS194 on Mon Apr 26 2004.
 *  Copyright (c) 2004 __MyCompanyName__. All rights reserved.
 *
 */

#include "camdata.h"
//#include "AppBlit_Component.h"
#include "QTUtilities.h"
#include "Utilities.h"


#define	BailNULL(n)  if (!n) goto bail;
#define	BailError(n) if (n) goto bail;
#define	BailNil(n) if (!n) goto bail;
#define BailErr(x) {if (x != noErr) goto bail;}
#define bitdepth 32

mungDataPtr myMungData = NULL;
long		mWorlds[20];
UInt32		mRedCount[256], mGreenCound[256], mBlueCount[256];

static void DecompressSequencePreflight(GWorldPtr srcGWorld, 
                                        ImageSequence *imageSeq,
                                        GWorldPtr destGWorld,
                                        Rect *srcRect);
//static void DrawRGBHistogram(mungDataRecord *theMungData);
//static void CreateEffectDescription(mungDataRecord *theMungData);
//static void CreateEffectDecompSequence(mungDataRecord *theMungData);
//static void AddGWorldDataSourceToEffectDecompSeq(mungDataRecord *theMungData);
//static void MakeEffectTimeBaseForEffect(mungDataRecord *theMungData);
//static void DrawUsingEffect(mungDataRecord *theMungData);


OSErr InitializeMungData(Rect bounds)
{
	OSErr err = noErr;
    
	if(myMungData) 
    {
        DisposeMungData();
	}
    
	myMungData = (mungDataPtr)NewPtrClear(sizeof(mungDataRecord));
	if (myMungData == nil) 
    {
        err = MemError();
        goto bail;
    }

	myMungData->effect = 0; // always
    

	BailErr(QTNewGWorld(&(myMungData->gw),bitdepth,&bounds,0,0,0));
	LockPixels(GetGWorldPixMap(myMungData->gw));
    
    SetMungDataColorDefaults();



	myMungData->selectedIndex = 0;
	myMungData->overlay = NULL;

	SetCurrentClamp(-1);

            
	
	myMungData->bounds = bounds;

	SetRect(&bounds, 0, 0, 256*2+4, 128*3 + 20);
	BailErr(QTNewGWorld(&(myMungData->histoWorld),bitdepth,&bounds,0,0,0));
	LockPixels(GetGWorldPixMap(myMungData->histoWorld));

bail:
	return err;
}

OSErr DisposeMungData(void)
{  // check this out
    OSErr err = noErr;
    
    if(myMungData) 
    {
        //if(myMungData->drawSeq) 
        //{
        //    CDSequenceEnd(myMungData->drawSeq);
        //}
        
        if(myMungData->gw) 
        {
            DisposeGWorld(myMungData->gw); 
            myMungData->gw = nil;
        }
        
        if(myMungData->overlay) 
        {
            DisposeGWorld(myMungData->overlay); 
            myMungData->overlay = nil;
        }
        
        if(myMungData->histoWorld) 
        {
            DisposeGWorld(myMungData->histoWorld); 
            myMungData->histoWorld = nil;
        }
    
        if (myMungData->effectTimeBase)
        {
            DisposeTimeBase(myMungData->effectTimeBase);
        }
        if (myMungData->effectParams)
        {
            QTDisposeAtomContainer(myMungData->effectParams);
        }
        if (myMungData->effectDesc)
        {
            DisposeHandle((Handle)myMungData->effectDesc);
        }

        DisposePtr((Ptr)myMungData);
        myMungData = nil;
    }
    return err;
}

static void DecompressSequencePreflight(GWorldPtr srcGWorld, 
                                        ImageSequence *imageSeq,
                                        GWorldPtr destGWorld,
                                        Rect *srcRect)
// might not need this one
										
{
    ImageDescriptionHandle imageDesc = nil;
    
    BailErr(MakeImageDescriptionForPixMap (GetGWorldPixMap(srcGWorld), &imageDesc));
    
    // use our built-in decompressor to draw
   // (**imageDesc).cType = kCustomDecompressorType;
	
// *********** MIGHT BE MAKING A BIG MISTAKE ******************
    // pass a compressed sample so a codec can perform preflighting before the first DecompressSequenceFrameWhen call

    BailErr(DecompressSequenceBegin(imageSeq, 
                                    imageDesc, 
                                    destGWorld,
                                    0,
                                    srcRect, 
                                    nil,
                                    srcCopy,
                                    nil,
                                    0,
                                    codecNormalQuality,
                                    bestSpeedCodec));

bail:
    if (imageDesc)
    {
        DisposeHandle((Handle)imageDesc);
    }
}

ImageSequence GetMungDataDrawSeq()
{
	return myMungData->drawSeq;
}

void SetMungDataColorDefaults()
{
	if(myMungData) 
    {
        myMungData->redMin = 2;
        myMungData->redMax = 254;
        myMungData->greenMin = 2;
        myMungData->greenMax = 254;
        myMungData->blueMin = 2;
        myMungData->blueMax = 254;
    }
}

void GetMungDataBoundsRect(Rect *boundsRect)
// might not need this one
{
	MacSetRect (boundsRect, 
			myMungData->bounds.left, 
			myMungData->bounds.top, 
			myMungData->bounds.right, 
			myMungData->bounds.bottom
	);
}

void SetCurrentClamp(short index)     // :crazy:20040426 
{
    myMungData->selectedIndex = index;
}

GWorldPtr GetMungDataOffscreen()
{
    return (myMungData->gw);
}

void SetMungDataDrawSeq(ImageSequence theDrawSeq)
{
	myMungData->drawSeq = theDrawSeq;
}


CGrafPtr GetMungDataWindowPort()
{
	return GetWindowPort(myMungData->window);
}