view libpurple/win32/giowin32.c @ 32635:63e7d226b760

Re-arrange these doxygen comments. For comments longer than a few words, putting the comment before the variable like this seems cleaner than trying to cram it on the same line as the variable and using lots of crazy indentation. Anyone have a strong opinion either way?
author Mark Doliner <mark@kingant.net>
date Sun, 18 Sep 2011 20:18:33 +0000
parents a8cc50c2279f
children
line wrap: on
line source

/* GLIB - Library of useful routines for C programming
 * Copyright (C) 1995-1997  Peter Mattis, Spencer Kimball and Josh MacDonald
 *
 * giowin32.c: IO Channels for Win32.
 * Copyright 1998 Owen Taylor and Tor Lillqvist
 * Copyright 1999-2000 Tor Lillqvist and Craig Setera
 * Copyright 2001-2003 Andrew Lanoix
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the
 * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02111-1301, USA.
 */

/*
 * Modified by the GLib Team and others 1997-2000.  See the AUTHORS
 * file for a list of people on the GLib Team.  See the ChangeLog
 * files for a list of changes.  These files are distributed with
 * GLib at ftp://ftp.gtk.org/pub/gtk/.
 */

/* Define this to get (very) verbose logging of all channels */
/* #define G_IO_WIN32_DEBUG */

/* #include "config.h" */

#include <glib.h>

#include <stdlib.h>
#include <winsock2.h>
#include <windows.h>
#include <fcntl.h>
#include <io.h>
#include <process.h>
#include <errno.h>
#include <sys/stat.h>

#include <glib/gstdio.h>

typedef struct _GIOWin32Channel GIOWin32Channel;
typedef struct _GIOWin32Watch GIOWin32Watch;

#define BUFFER_SIZE 4096

GIOChannel *wpurple_g_io_channel_win32_new_socket (int socket);

typedef enum {
  G_IO_WIN32_WINDOWS_MESSAGES,	/* Windows messages */
  G_IO_WIN32_FILE_DESC,		/* Unix-like file descriptors from
				 * _open() or _pipe(). Read with read().
				 * Have to create separate thread to read.
				 */
  G_IO_WIN32_SOCKET		/* Sockets. A separate thread is blocked
				 * in select() most of the time.
				 */
} GIOWin32ChannelType;

struct _GIOWin32Channel {
  GIOChannel channel;
  gint fd;			/* Either a Unix-like file handle as provided
				 * by the Microsoft C runtime, or a SOCKET
				 * as provided by WinSock.
				 */
  GIOWin32ChannelType type;

  gboolean debug;

  CRITICAL_SECTION mutex;

  /* This is used by G_IO_WIN32_WINDOWS_MESSAGES channels */
  HWND hwnd;			/* handle of window, or NULL */

  /* Following fields are used by both fd and socket channels. */
  gboolean running;		/* Is reader thread running. FALSE if
				 * EOF has been reached.
				 */
  gboolean needs_close;		/* If the channel has been closed while
				 * the reader thread was still running.
				 */
  guint thread_id;		/* If non-NULL has a reader thread, or has
				 * had.*/
  HANDLE data_avail_event;

  gushort revents;

  /* Following fields used by fd channels for input */

  /* Data is kept in a circular buffer. To be able to distinguish between
   * empty and full buffer, we cannot fill it completely, but have to
   * leave a one character gap.
   *
   * Data available is between indexes rdp and wrp-1 (modulo BUFFER_SIZE).
   *
   * Empty:    wrp == rdp
   * Full:     (wrp + 1) % BUFFER_SIZE == rdp
   * Partial:  otherwise
   */
  guchar *buffer;		/* (Circular) buffer */
  gint wrp, rdp;		/* Buffer indices for writing and reading */
  HANDLE space_avail_event;

  /* Following fields used by socket channels */
  GSList *watches;
  HANDLE data_avail_noticed_event;
  gint reset_send; /* socket used to send data so select_thread() can reset/re-loop */
  gint reset_recv; /* socket used to recv data so select_thread() can reset/re-loop */
};

#define LOCK(mutex) EnterCriticalSection (&mutex)
#define UNLOCK(mutex) LeaveCriticalSection (&mutex)

struct _GIOWin32Watch {
  GSource       source;
  GPollFD       pollfd;
  GIOChannel   *channel;
  GIOCondition  condition;
};

static void
g_win32_print_gioflags (GIOFlags flags)
{
  char *bar = "";

  if (flags & G_IO_FLAG_APPEND)
    bar = "|", g_print ("APPEND");
  if (flags & G_IO_FLAG_NONBLOCK)
    g_print ("%sNONBLOCK", bar), bar = "|";
  if (flags & G_IO_FLAG_IS_READABLE)
    g_print ("%sREADABLE", bar), bar = "|";
  if (flags & G_IO_FLAG_IS_WRITEABLE)
    g_print ("%sWRITEABLE", bar), bar = "|";
  if (flags & G_IO_FLAG_IS_SEEKABLE)
    g_print ("%sSEEKABLE", bar), bar = "|";
}

static gboolean
g_io_win32_get_debug_flag (void)
{
#ifdef G_IO_WIN32_DEBUG
  return TRUE;
#else
  if (getenv ("G_IO_WIN32_DEBUG") != NULL)
    return TRUE;
  else
    return FALSE;
#endif
}

static void
g_io_channel_win32_init (GIOWin32Channel *channel)
{
  channel->debug = g_io_win32_get_debug_flag ();
  channel->buffer = NULL;
  channel->running = FALSE;
  channel->needs_close = FALSE;
  channel->thread_id = 0;
  channel->data_avail_event = NULL;
  channel->revents = 0;
  channel->space_avail_event = NULL;
  channel->reset_send = INVALID_SOCKET;
  channel->reset_recv = INVALID_SOCKET;
  channel->data_avail_noticed_event = NULL;
  channel->watches = NULL;
  InitializeCriticalSection (&channel->mutex);
}

static void
create_events (GIOWin32Channel *channel)
{
  SECURITY_ATTRIBUTES sec_attrs;

  sec_attrs.nLength = sizeof (SECURITY_ATTRIBUTES);
  sec_attrs.lpSecurityDescriptor = NULL;
  sec_attrs.bInheritHandle = FALSE;

  /* The data available event is manual reset, the space available event
   * is automatic reset.
   */
  if (!(channel->data_avail_event = CreateEvent (&sec_attrs, TRUE, FALSE, NULL))
      || !(channel->space_avail_event = CreateEvent (&sec_attrs, FALSE, FALSE, NULL))
      || !(channel->data_avail_noticed_event = CreateEvent (&sec_attrs, FALSE, FALSE, NULL)))
    {
      gchar *emsg = g_win32_error_message (GetLastError ());
      g_error ("Error creating event: %s", emsg);
      g_free (emsg);
    }
}

static void
create_thread (GIOWin32Channel     *channel,
	       GIOCondition         condition,
	       unsigned (__stdcall *thread) (void *parameter))
{
  HANDLE thread_handle;

  thread_handle = (HANDLE) _beginthreadex (NULL, 0, thread, channel, 0,
					   &channel->thread_id);
  if (thread_handle == 0)
    g_warning (G_STRLOC ": Error creating reader thread: %s",
	       g_strerror (errno));
  else if (!CloseHandle (thread_handle))
    g_warning (G_STRLOC ": Error closing thread handle: %s\n",
	       g_win32_error_message (GetLastError ()));

  WaitForSingleObject (channel->space_avail_event, INFINITE);
}

static void
init_reset_sockets (GIOWin32Channel *channel)
{
  struct sockaddr_in local, local2, server;
  int len;

  channel->reset_send = (gint) socket (AF_INET, SOCK_DGRAM, 0);
  if (channel->reset_send == INVALID_SOCKET)
    {
      g_warning (G_STRLOC ": Error creating reset_send socket: %s\n",
		 g_win32_error_message (WSAGetLastError ()));
    }

  local.sin_family = AF_INET;
  local.sin_port = 0;
  local.sin_addr.s_addr = htonl (INADDR_LOOPBACK);

  if (bind (channel->reset_send, (struct sockaddr *)&local, sizeof (local)) == SOCKET_ERROR)
    {
      g_warning (G_STRLOC ": Error binding to reset_send socket: %s\n",
		 g_win32_error_message (WSAGetLastError ()));
  }

  local2.sin_family = AF_INET;
  local2.sin_port = 0;
  local2.sin_addr.s_addr = htonl (INADDR_LOOPBACK);

  channel->reset_recv = (gint) socket (AF_INET, SOCK_DGRAM, 0);
  if (channel->reset_recv == INVALID_SOCKET)
    {
      g_warning (G_STRLOC ": Error creating reset_recv socket: %s\n",
		 g_win32_error_message (WSAGetLastError ()));
  }

  if (bind (channel->reset_recv, (struct sockaddr *)&local2, sizeof (local)) == SOCKET_ERROR)
    {
      g_warning (G_STRLOC ": Error binding to reset_recv socket: %s\n",
		 g_win32_error_message (WSAGetLastError ()));
    }

  len = sizeof (local2);
  if (getsockname (channel->reset_recv, (struct sockaddr *)&local2, &len) == SOCKET_ERROR)
    {
      g_warning (G_STRLOC ": Error getsockname with reset_recv socket: %s\n",
		 g_win32_error_message (WSAGetLastError ()));
    }

  memset (&server, 0, sizeof (server));
  server.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
  server.sin_family = AF_INET;
  server.sin_port = local2.sin_port;

  if (connect (channel->reset_send, (struct sockaddr  *)&server, sizeof (server)) == SOCKET_ERROR)
    {
      g_warning (G_STRLOC ": connect to reset_recv socket: %s\n",
		 g_win32_error_message (WSAGetLastError ()));
  }

}

static unsigned __stdcall
select_thread (void *parameter)
{
  GIOWin32Channel *channel = parameter;
  fd_set read_fds, write_fds, except_fds;
  GSList *tmp;
  int n;
  char buffer[8];

  g_io_channel_ref ((GIOChannel *)channel);

  if (channel->debug)
    g_print ("select_thread %#x: start fd:%d data_avail:%#x data_avail_noticed:%#x\n",
	     channel->thread_id,
	     channel->fd,
	     (guint) channel->data_avail_event,
	     (guint) channel->data_avail_noticed_event);

  channel->rdp = channel->wrp = 0;
  channel->running = TRUE;

  SetEvent (channel->space_avail_event);

  while (channel->running)
    {
      FD_ZERO (&read_fds);
      FD_ZERO (&write_fds);
      FD_ZERO (&except_fds);
      FD_SET (channel->reset_recv, &read_fds);

      LOCK (channel->mutex);
      tmp = channel->watches;
      while (tmp)
	{
	  GIOWin32Watch *watch = (GIOWin32Watch *)tmp->data;

	  if (watch->condition & (G_IO_IN | G_IO_HUP))
	    FD_SET (channel->fd, &read_fds);
	  if (watch->condition & G_IO_OUT)
	    FD_SET (channel->fd, &write_fds);
	  if (watch->condition & G_IO_ERR)
	    FD_SET (channel->fd, &except_fds);

	  tmp = tmp->next;
	}
      UNLOCK (channel->mutex);

      if (channel->debug)
	g_print ("select_thread %#x: calling select() for%s%s%s\n",
		 channel->thread_id,
		 (FD_ISSET (channel->fd, &read_fds) ? " IN" : ""),
		 (FD_ISSET (channel->fd, &write_fds) ? " OUT" : ""),
		 (FD_ISSET (channel->fd, &except_fds) ? " ERR" : ""));

      n = select (1, &read_fds, &write_fds, &except_fds, NULL);

      LOCK (channel->mutex);
      if (channel->needs_close)
	{
	  UNLOCK (channel->mutex);
	  break;
	}
      UNLOCK (channel->mutex);

      if (n == SOCKET_ERROR)
	{
	  if (channel->debug)
	    g_print ("select_thread %#x: select returned SOCKET_ERROR\n",
		     channel->thread_id);
	  break;
	}

    if (FD_ISSET (channel->reset_recv, &read_fds))
    {
      if (channel->debug)
        g_print ("select_thread %#x: re-looping\n",
            channel->thread_id);
      recv (channel->reset_recv,  (char *)&buffer, (int) sizeof (buffer), 0);
      continue;
    }

    if (channel->debug)
      g_print ("select_thread %#x: got%s%s%s\n",
	       channel->thread_id,
	       (FD_ISSET (channel->fd, &read_fds) ? " IN" : ""),
	       (FD_ISSET (channel->fd, &write_fds) ? " OUT" : ""),
	       (FD_ISSET (channel->fd, &except_fds) ? " ERR" : ""));

    if (FD_ISSET (channel->fd, &read_fds))
      channel->revents |= G_IO_IN;
    if (FD_ISSET (channel->fd, &write_fds))
      channel->revents |= G_IO_OUT;
    if (FD_ISSET (channel->fd, &except_fds))
      channel->revents |= G_IO_ERR;

    if (channel->debug)
      g_print ("select_thread %#x: resetting data_avail_noticed, setting data_avail\n",
	       channel->thread_id);

    LOCK (channel->mutex);
    ResetEvent (channel->data_avail_noticed_event);
    SetEvent (channel->data_avail_event);
    if (channel->needs_close)
      {
	UNLOCK (channel->mutex);
	break;
      }
    UNLOCK (channel->mutex);

    if (channel->debug)
      g_print ("select_thread %#x: waiting for data_avail_noticed\n",
        channel->thread_id);

    WaitForSingleObject (channel->data_avail_noticed_event, INFINITE);
    if (channel->debug)
      g_print ("select_thread %#x: got data_avail_noticed\n",
		 channel->thread_id);
    }

  LOCK (channel->mutex);
  channel->running = FALSE;
  if (channel->debug)
    g_print ("select_thread %#x: got error, setting data_avail\n",
	     channel->thread_id);
  SetEvent (channel->data_avail_event);
  UNLOCK (channel->mutex);
  g_io_channel_unref ((GIOChannel *)channel);

  /* No need to call _endthreadex(), the actual thread starter routine
   * in MSVCRT (see crt/src/threadex.c:_threadstartex) calls
   * _endthreadex() for us.
   */

  return 0;
}

static gboolean
g_io_win32_prepare (GSource *source,
		    gint    *timeout)
{
  GIOWin32Watch *watch = (GIOWin32Watch *)source;
  GIOCondition buffer_condition = g_io_channel_get_buffer_condition (watch->channel);
  GIOWin32Channel *channel = (GIOWin32Channel *)watch->channel;

  *timeout = -1;

  if (channel->debug)
    g_print ("g_io_win32_prepare: for thread %#x buffer_condition:%#x\n"
	     "  watch->pollfd.events:%#x watch->pollfd.revents:%#x channel->revents:%#x\n",
	     channel->thread_id, buffer_condition,
	     watch->pollfd.events, watch->pollfd.revents, channel->revents);

  if (channel->type == G_IO_WIN32_FILE_DESC)
    {
      LOCK (channel->mutex);
      if (channel->running && channel->wrp == channel->rdp)
	{
	  if (channel->debug)
	    g_print ("g_io_win32_prepare: for thread %#x, setting channel->revents = 0\n",
		     channel->thread_id);
	  channel->revents = 0;
	}
      UNLOCK (channel->mutex);
    }
  else if (channel->type == G_IO_WIN32_SOCKET)
    {
      LOCK (channel->mutex);
      channel->revents = 0;
      if (channel->debug)
	g_print ("g_io_win32_prepare: for thread %#x, setting data_avail_noticed\n",
		 channel->thread_id);
      SetEvent (channel->data_avail_noticed_event);
      if (channel->debug)
	g_print ("g_io_win32_prepare: thread %#x, there.\n",
		 channel->thread_id);
      UNLOCK (channel->mutex);
    }

  return ((watch->condition & buffer_condition) == watch->condition);
}

static gboolean
g_io_win32_check (GSource *source)
{
  MSG msg;
  GIOWin32Watch *watch = (GIOWin32Watch *)source;
  GIOWin32Channel *channel = (GIOWin32Channel *)watch->channel;
  GIOCondition buffer_condition = g_io_channel_get_buffer_condition (watch->channel);

  if (channel->debug)
    g_print ("g_io_win32_check: for thread %#x buffer_condition:%#x\n"
	     "  watch->pollfd.events:%#x watch->pollfd.revents:%#x channel->revents:%#x\n",
	     channel->thread_id, buffer_condition,
	     watch->pollfd.events, watch->pollfd.revents, channel->revents);

  if (channel->type != G_IO_WIN32_WINDOWS_MESSAGES)
    {
      watch->pollfd.revents = (watch->pollfd.events & channel->revents);
    }
  else
    {
      return (PeekMessage (&msg, channel->hwnd, 0, 0, PM_NOREMOVE));
    }

  if (channel->type == G_IO_WIN32_SOCKET)
    {
      LOCK (channel->mutex);
      if (channel->debug)
	g_print ("g_io_win32_check: thread %#x, resetting data_avail\n",
		 channel->thread_id);
      ResetEvent (channel->data_avail_event);
      if (channel->debug)
	g_print ("g_io_win32_check: thread %#x, there.\n",
		 channel->thread_id);
      UNLOCK (channel->mutex);
    }

  return ((watch->pollfd.revents | buffer_condition) & watch->condition);
}

static gboolean
g_io_win32_dispatch (GSource     *source,
		     GSourceFunc  callback,
		     gpointer     user_data)
{
  GIOFunc func = (GIOFunc)callback;
  GIOWin32Watch *watch = (GIOWin32Watch *)source;
  GIOCondition buffer_condition = g_io_channel_get_buffer_condition (watch->channel);

  if (!func)
    {
      g_warning (G_STRLOC ": GIOWin32Watch dispatched without callback\n"
		 "You must call g_source_connect().");
      return FALSE;
    }

  return (*func) (watch->channel,
		  (watch->pollfd.revents | buffer_condition) & watch->condition,
		  user_data);
}

static void
g_io_win32_finalize (GSource *source)
{
  GIOWin32Watch *watch = (GIOWin32Watch *)source;
  GIOWin32Channel *channel = (GIOWin32Channel *)watch->channel;
  char send_buffer[] = "f";

  LOCK (channel->mutex);
  if (channel->debug)
    g_print ("g_io_win32_finalize: channel with thread %#x\n",
	     channel->thread_id);

  channel->watches = g_slist_remove (channel->watches, watch);

  SetEvent (channel->data_avail_noticed_event);
  if (channel->type == G_IO_WIN32_SOCKET)
  {
    /* Tell select_thread() to exit */
    channel->needs_close = 1;
    /* Wake up select_thread() from its blocking select() */
    send (channel->reset_send, send_buffer, sizeof (send_buffer), 0);
  }

  UNLOCK (channel->mutex);
  g_io_channel_unref (watch->channel);
}

static GSourceFuncs wp_g_io_watch_funcs = {
  g_io_win32_prepare,
  g_io_win32_check,
  g_io_win32_dispatch,
  g_io_win32_finalize,
  NULL, NULL
};

static GSource *
g_io_win32_create_watch (GIOChannel    *channel,
			 GIOCondition   condition,
			 unsigned (__stdcall *thread) (void *parameter))
{
  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
  GIOWin32Watch *watch;
  GSource *source;
  char send_buffer[] = "c";

  source = g_source_new (&wp_g_io_watch_funcs, sizeof (GIOWin32Watch));
  watch = (GIOWin32Watch *)source;

  watch->channel = channel;
  g_io_channel_ref (channel);

  watch->condition = condition;

  if (win32_channel->data_avail_event == NULL)
    create_events (win32_channel);

  watch->pollfd.fd = (gint) win32_channel->data_avail_event;
  watch->pollfd.events = condition;

  if (win32_channel->debug)
    g_print ("g_io_win32_create_watch: fd:%d condition:%#x handle:%#x\n",
	     win32_channel->fd, condition, watch->pollfd.fd);

  LOCK (win32_channel->mutex);
  win32_channel->watches = g_slist_append (win32_channel->watches, watch);

  if (win32_channel->thread_id == 0)
    create_thread (win32_channel, condition, thread);
  else
    send (win32_channel->reset_send, send_buffer, sizeof (send_buffer), 0);

  g_source_add_poll (source, &watch->pollfd);
  UNLOCK (win32_channel->mutex);

  return source;
}

static void
g_io_win32_free (GIOChannel *channel)
{
  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;

  if (win32_channel->debug)
    g_print ("thread %#x: freeing channel, fd: %d\n",
	     win32_channel->thread_id,
	     win32_channel->fd);

  if (win32_channel->reset_send && win32_channel->reset_send != INVALID_SOCKET)
    closesocket (win32_channel->reset_send);
  if (win32_channel->reset_recv && win32_channel->reset_recv != INVALID_SOCKET)
    closesocket (win32_channel->reset_recv);
  if (win32_channel->data_avail_event)
    CloseHandle (win32_channel->data_avail_event);
  if (win32_channel->space_avail_event)
    CloseHandle (win32_channel->space_avail_event);
  if (win32_channel->data_avail_noticed_event)
    CloseHandle (win32_channel->data_avail_noticed_event);
  DeleteCriticalSection (&win32_channel->mutex);

  g_free (win32_channel->buffer);
  g_slist_free (win32_channel->watches);
  g_free (win32_channel);
}

static GIOStatus
g_io_win32_sock_read (GIOChannel *channel,
		      gchar      *buf,
		      gsize       count,
		      gsize      *bytes_read,
		      GError    **err)
{
  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
  gint result;
  GIOChannelError error = G_IO_STATUS_NORMAL;
  GIOStatus internal_status = G_IO_STATUS_NORMAL;
  char send_buffer[] = "sr";

  if (win32_channel->debug)
    g_print ("g_io_win32_sock_read: sockfd:%d count:%d\n",
	     win32_channel->fd, count);
#ifdef WE_NEED_TO_HANDLE_WSAEINTR
repeat:
#endif
  result = recv (win32_channel->fd, buf, count, 0);

  if (win32_channel->debug)
    g_print ("g_io_win32_sock_read: recv:%d\n", result);

  if (result == SOCKET_ERROR)
    {
      *bytes_read = 0;

      switch (WSAGetLastError ())
	{
	case WSAEINVAL:
          error = G_IO_CHANNEL_ERROR_INVAL;
          break;
	case WSAEWOULDBLOCK:
          return G_IO_STATUS_AGAIN;
#ifdef WE_NEED_TO_HANDLE_WSAEINTR /* not anymore with wsock2 ? */
	case WSAEINTR:
          goto repeat;
#endif
	default:
	  error = G_IO_CHANNEL_ERROR_FAILED;
          break;
	}
      g_set_error (err, G_IO_CHANNEL_ERROR, error, "Socket read error");
      internal_status = G_IO_STATUS_ERROR;
      /* FIXME get all errors, better error messages */
    }
  else
    {
      *bytes_read = result;
      if (result == 0)
	internal_status = G_IO_STATUS_EOF;
    }

  if ((internal_status == G_IO_STATUS_EOF) ||
      (internal_status == G_IO_STATUS_ERROR))
    {
      LOCK (win32_channel->mutex);
      SetEvent (win32_channel->data_avail_noticed_event);
      win32_channel->needs_close = 1;
      send (win32_channel->reset_send, send_buffer, sizeof (send_buffer), 0);
      UNLOCK (win32_channel->mutex);
    }
  return internal_status;
}

static GIOStatus
g_io_win32_sock_write (GIOChannel  *channel,
		       const gchar *buf,
		       gsize        count,
		       gsize       *bytes_written,
		       GError     **err)
{
  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
  gint result;
  GIOChannelError error = G_IO_STATUS_NORMAL;
  char send_buffer[] = "sw";

  if (win32_channel->debug)
    g_print ("g_io_win32_sock_write: sockfd:%d count:%d\n",
	     win32_channel->fd, count);
#ifdef WE_NEED_TO_HANDLE_WSAEINTR
repeat:
#endif
  result = send (win32_channel->fd, buf, count, 0);

  if (win32_channel->debug)
    g_print ("g_io_win32_sock_write: send:%d\n", result);

  if (result == SOCKET_ERROR)
    {
      *bytes_written = 0;

      switch (WSAGetLastError ())
	{
	case WSAEINVAL:
	  error = G_IO_CHANNEL_ERROR_INVAL;
          break;
	case WSAEWOULDBLOCK:
          return G_IO_STATUS_AGAIN;
#ifdef WE_NEED_TO_HANDLE_WSAEINTR /* not anymore with wsock2 ? */
	case WSAEINTR:
          goto repeat;
#endif
	default:
	  error = G_IO_CHANNEL_ERROR_FAILED;
          break;
	}
      g_set_error (err, G_IO_CHANNEL_ERROR, error, "Socket write error");
      LOCK (win32_channel->mutex);
      SetEvent (win32_channel->data_avail_noticed_event);
      win32_channel->needs_close = 1;
      send (win32_channel->reset_send, send_buffer, sizeof (send_buffer), 0);
      UNLOCK (win32_channel->mutex);
      return G_IO_STATUS_ERROR;
      /* FIXME get all errors, better error messages */
    }
  else
    {
      *bytes_written = result;

      return G_IO_STATUS_NORMAL;
    }
}

static GIOStatus
g_io_win32_sock_close (GIOChannel *channel,
		       GError    **err)
{
  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;

  LOCK (win32_channel->mutex);
  if (win32_channel->running)
    {
      if (win32_channel->debug)
	g_print ("thread %#x: running, marking for later close\n",
		 win32_channel->thread_id);
      win32_channel->running = FALSE;
      win32_channel->needs_close = TRUE;
      SetEvent(win32_channel->data_avail_noticed_event);
    }
  if (win32_channel->fd != -1)
    {
      if (win32_channel->debug)
	g_print ("thread %#x: closing socket %d\n",
		 win32_channel->thread_id,
		 win32_channel->fd);

      closesocket (win32_channel->fd);
      win32_channel->fd = -1;
    }
  UNLOCK (win32_channel->mutex);

  /* FIXME error detection? */

  return G_IO_STATUS_NORMAL;
}

static GSource *
g_io_win32_sock_create_watch (GIOChannel    *channel,
			      GIOCondition   condition)
{
  return g_io_win32_create_watch (channel, condition, select_thread);
}

static GIOStatus
g_io_win32_set_flags (GIOChannel *channel,
                      GIOFlags    flags,
                      GError    **err)
{
  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;

  if (win32_channel->debug)
    {
      g_print ("g_io_win32_set_flags: ");
      g_win32_print_gioflags (flags);
      g_print ("\n");
    }

  g_warning ("g_io_win32_set_flags () not implemented.\n");

  return G_IO_STATUS_NORMAL;
}

static GIOFlags
g_io_win32_sock_get_flags (GIOChannel *channel)
{
  /* XXX Could do something here. */
  return 0;
}

static GIOFuncs win32_channel_sock_funcs = {
  g_io_win32_sock_read,
  g_io_win32_sock_write,
  NULL,
  g_io_win32_sock_close,
  g_io_win32_sock_create_watch,
  g_io_win32_free,
  g_io_win32_set_flags,
  g_io_win32_sock_get_flags,
};

GIOChannel *
wpurple_g_io_channel_win32_new_socket (int socket)
{
  GIOWin32Channel *win32_channel = g_new (GIOWin32Channel, 1);
  GIOChannel *channel = (GIOChannel *)win32_channel;

  g_io_channel_init (channel);
  g_io_channel_win32_init (win32_channel);
  init_reset_sockets (win32_channel);
  if (win32_channel->debug)
    g_print ("g_io_channel_win32_new_socket: sockfd:%d\n", socket);
  channel->funcs = &win32_channel_sock_funcs;
  win32_channel->type = G_IO_WIN32_SOCKET;
  win32_channel->fd = socket;

  /* XXX: check this */
  channel->is_readable = TRUE;
  channel->is_writeable = TRUE;

  channel->is_seekable = FALSE;

  return channel;
}

#if 0
void
g_io_channel_win32_set_debug (GIOChannel *channel,
			      gboolean    flag)
{
  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;

  win32_channel->debug = flag;
}
#endif