Mercurial > pidgin.yaz
view PROGRAMMING_NOTES @ 13592:6519aeb66b31
[gaim-migrate @ 15978]
Holy cow this is crazy.
34 files changed, 5760 insertions(+), 8517 deletions(-)
* Non-blocking I/O for all of oscar. That includes normal FLAP
connections as well as file transfers and direct IM.
* Kick-ass file transfer and direct IM. Either party can request
the connection. Gaim will try both the "public" IP and the
"client" IP. It'll fall back to transferring through a proxy
if that fails. Should be relatively few memleaks (I didn't
have a lot of confidence in the non-memleakiness of the old
code). And the code is reasonably generic, so it shouldn't
be too much work to add voice chat. This might still be a
LITTLE buggy, but it shouldn't be too bad. If anything, file
transfer will be more buggy than direct IM. And sending a
file will be more buggy than receiving a file. Bug reports
with a series of steps to reproduce are welcome.
* I merged OscarData and aim_session_t
* Somewhere between 50 and 100 hours of work.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 07 Apr 2006 05:10:56 +0000 |
parents | da88e2cd5c53 |
children | 83ec0b408926 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)