view src/dbus-maybe.h @ 13592:6519aeb66b31

[gaim-migrate @ 15978] Holy cow this is crazy. 34 files changed, 5760 insertions(+), 8517 deletions(-) * Non-blocking I/O for all of oscar. That includes normal FLAP connections as well as file transfers and direct IM. * Kick-ass file transfer and direct IM. Either party can request the connection. Gaim will try both the "public" IP and the "client" IP. It'll fall back to transferring through a proxy if that fails. Should be relatively few memleaks (I didn't have a lot of confidence in the non-memleakiness of the old code). And the code is reasonably generic, so it shouldn't be too much work to add voice chat. This might still be a LITTLE buggy, but it shouldn't be too bad. If anything, file transfer will be more buggy than direct IM. And sending a file will be more buggy than receiving a file. Bug reports with a series of steps to reproduce are welcome. * I merged OscarData and aim_session_t * Somewhere between 50 and 100 hours of work. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 07 Apr 2006 05:10:56 +0000
parents ebb02ea3c789
children
line wrap: on
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/* This file contains macros that wrap calls to the gaim dbus module.
   These macros call the appropriate functions if the build includes
   dbus support and do nothing otherwise.  See "dbus-server.h" for
   documentation.  */

#ifndef _GAIM_DBUS_MAYBE_H_
#define _GAIM_DBUS_MAYBE_H_

#ifdef HAVE_DBUS

#include "dbus-server.h"

/* this provides a type check */
#define GAIM_DBUS_REGISTER_POINTER(ptr, type) { \
    type *typed_ptr = ptr; \
    gaim_dbus_register_pointer(typed_ptr, GAIM_DBUS_TYPE(type));	\
}
#define GAIM_DBUS_UNREGISTER_POINTER(ptr) gaim_dbus_unregister_pointer(ptr)

#else  /* !HAVE_DBUS */

#define GAIM_DBUS_REGISTER_POINTER(ptr, type) 
#define GAIM_DBUS_UNREGISTER_POINTER(ptr)
#define DBUS_EXPORT

#endif	/* HAVE_DBUS */

#endif