Mercurial > pidgin.yaz
view src/protocols/jabber/buddy.h @ 7014:67c4e9d39242
[gaim-migrate @ 7577]
Here it is, the bulk of the new Jabber prpl.
Left to do:
- Implement registration
- Implement password changing
- Keep track of conversation threads (since I apparently have to)
- Fix the bugs that always magically appear in code after I commit
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Mon, 29 Sep 2003 15:23:19 +0000 |
parents | |
children | 6c8706109f92 |
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/** * @file buddy.h Buddy handlers * * gaim * * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_JABBER_BUDDY_H_ #define _GAIM_JABBER_BUDDY_H_ #include "jabber.h" typedef struct _JabberBuddyResource { char *name; int priority; int state; char *status; enum { JABBER_CAP_XHTML = 1 << 1, JABBER_CAP_COMPOSING = 1 << 2 } capabilities; } JabberBuddyResource; typedef struct _JabberBuddy { GList *resources; char *error_msg; enum { JABBER_INVISIBLE_NONE = 0, JABBER_INVISIBLE_SERVER = 1 << 1, JABBER_INVIS_BUDDY = 1 << 2 } invisible; enum { JABBER_SUB_NONE = 0, JABBER_SUB_PENDING = 1 << 1, JABBER_SUB_TO = 1 << 2, JABBER_SUB_FROM = 1 << 3, JABBER_SUB_BOTH = (JABBER_SUB_TO | JABBER_SUB_FROM) } subscription; } JabberBuddy; JabberBuddy *jabber_buddy_find(JabberStream *js, const char *name, gboolean create); JabberBuddyResource *jabber_buddy_find_resource(JabberBuddy *jb, const char *resource); void jabber_buddy_track_resource(JabberBuddy *jb, const char *resource, int priority, int state, const char *status); void jabber_buddy_remove_resource(JabberBuddy *jb, const char *resource); const char *jabber_buddy_get_status_msg(JabberBuddy *jb); void jabber_buddy_get_info(GaimConnection *gc, const char *who); void jabber_buddy_get_info_chat(GaimConnection *gc, int id, const char *resource); GList *jabber_buddy_menu(GaimConnection *gc, const char *name); void jabber_set_info(GaimConnection *gc, const char *info); void jabber_setup_set_info(GaimConnection *gc); #endif /* _GAIM_JABBER_BUDDY_H_ */