view plugins/mono/loader/mono-glue.h @ 11980:67fbd2ff4c4e

[gaim-migrate @ 14273] Mono cleanup patch from Eoin Coffey First, I changed mono_loader_ to ml_, since I was getting sick of typing mono_loader_ :-D Moved the mono runtime init and deinit code out of mono.c into ml_init and ml_uninit in mono-helper.c Added api/Status.cs and loader/status-glue.c so the .net api now knows very little (as in the 'id') of statuses. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sat, 05 Nov 2005 02:09:30 +0000
parents a3302d271199
children
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#ifndef _GAIM_MONO_LOADER_GLUE_H_
#define _GAIM_MONO_LOADER_GLUE_H_

#include <mono/jit/jit.h>
#include <mono/metadata/object.h>
#include <mono/metadata/environment.h>
#include <mono/metadata/assembly.h>

void gaim_debug_glue(int type, MonoString *cat, MonoString *str);

int gaim_signal_connect_glue(MonoObject *h, MonoObject *plugin, MonoString *signal, MonoObject *func);

MonoObject* gaim_blist_get_handle_glue(void);

MonoObject* gaim_blist_build_buddy_object(void* buddy);

MonoObject* gaim_status_build_status_object(void* data);

#endif