view pixmaps/status-game.xpm @ 5926:6c22d37c6a3c

[gaim-migrate @ 6366] Another "should fix" commit! If calling gaim_connection_disconnect() instead of gaim_account_disconnect() (which was happening at times), the account's connection would never be set to NULL. Now we ensure that if the account's connection is non-NULL, gaim_account_disconnect() is called first instead of gaim_connection_disconnect(). committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Fri, 20 Jun 2003 03:55:56 +0000
parents 304e8c376472
children
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/* XPM */
static char * status_game_xpm[] = {
"12 12 14 1",
" 	c None",
".	c #FFFFFF",
"+	c #838183",
"@	c #000000",
"#	c #000083",
"$	c #008183",
"%	c #C5C2FF",
"&	c #C0C0C0",
"*	c #808000",
"=	c #FFFF00",
"-	c #000080",
";	c #808080",
">	c #800000",
",	c #FF0000",
"  &&@@**&&  ",
" &@@====**& ",
"&@==....=.*&",
"&@=...====*&",
"@=..-.=-.==*",
"@=.&;&&;&==*",
".+@####====*",
"+$%%+%%=,==*",
"#.....$>==*&",
"#.#...$===*&",
"#.....$=**& ",
"#...#.$*&&  "};