view src/gaim-disclosure.h @ 8481:6d0869404696

[gaim-migrate @ 9214] " this fixes and should close 9, 10, and 12 on simguys list... those are... 9 Buttons that are pushed in when text is sent, stay pushed in. They should reset to the default for the line based on the B/I/U preferences. 10 Buttons are not properly pushed in if B/I/U are set in the prefs when the conversation window appears. 12 Buttons don't push in and out when the cursor enters regions that are differently formatted. For example, if you move the cursor to a place where the text is bold, the B button should probably be pushed in. While working on these i uncovered another bug which i'll start working on shortly, but thats no reason to hold this back when someone may find something I missed..." --Gary Kramlich as per his note, this does not fix moving the cursor with the mouse, but that doesn't work without this patch either. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 21 Mar 2004 18:38:30 +0000
parents 0d9559f3bd2e
children db62420a53a2
line wrap: on
line source

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 *  Gaim is the legal property of its developers, whose names are too numerous
 *  to list here.  Please refer to the COPYRIGHT file distributed with this
 *  source distribution.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
 *
 */

#ifndef __GAIM_DISCLOSURE_H__
#define __GAIM_DISCLOSURE_H__

#include "eventloop.h"

#include <gtk/gtkcheckbutton.h>

#ifdef __cplusplus
extern "C" {
#pragma }
#endif

#define GAIM_DISCLOSURE_TYPE (gaim_disclosure_get_type ())
#define GAIM_DISCLOSURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAIM_DISCLOSURE_TYPE, GaimDisclosure))
#define GAIM_DISCLOSURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GAIM_DISCLOSURE_TYPE, GaimDisclosureClass))
#define IS_GAIM_DISCLOSURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAIM_DISCLOSURE_TYPE))
#define IS_GAIM_DISCLOSURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAIM_DISCLOSURE_TYPE))

typedef struct _GaimDisclosure GaimDisclosure;
typedef struct _GaimDisclosureClass GaimDisclosureClass;
typedef struct _GaimDisclosurePrivate GaimDisclosurePrivate;

struct _GaimDisclosure {
	GtkCheckButton parent;

	GaimDisclosurePrivate *priv;
};

struct _GaimDisclosureClass {
	GtkCheckButtonClass parent_class;
};

GType gaim_disclosure_get_type (void);
GtkWidget *gaim_disclosure_new (const char *shown, const char *hidden);
void gaim_disclosure_set_container (GaimDisclosure *disclosure,
									GtkWidget *container);

#ifdef __cplusplus
}
#endif

#endif