view src/internal.h @ 8481:6d0869404696

[gaim-migrate @ 9214] " this fixes and should close 9, 10, and 12 on simguys list... those are... 9 Buttons that are pushed in when text is sent, stay pushed in. They should reset to the default for the line based on the B/I/U preferences. 10 Buttons are not properly pushed in if B/I/U are set in the prefs when the conversation window appears. 12 Buttons don't push in and out when the cursor enters regions that are differently formatted. For example, if you move the cursor to a place where the text is bold, the B button should probably be pushed in. While working on these i uncovered another bug which i'll start working on shortly, but thats no reason to hold this back when someone may find something I missed..." --Gary Kramlich as per his note, this does not fix moving the cursor with the mouse, but that doesn't work without this patch either. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 21 Mar 2004 18:38:30 +0000
parents fa6395637e2c
children 8b935eddeb10
line wrap: on
line source

/**
 * @file internal.h Internal definitions and includes
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_INTERNAL_H_
#define _GAIM_INTERNAL_H_

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#ifdef ENABLE_NLS
#  include <libintl.h>
#  define _(x) gettext(x)
#  ifdef gettext_noop
#    define N_(String) gettext_noop (String)
#  else
#    define N_(String) (String)
#  endif
#else
#  define N_(String) (String)
#  define _(x) (x)
#  define ngettext(Singular, Plural, Number) ((Number == 1) ? (Singular) : (Plural))
#endif
/*
 * The Singular/Plural/Number ngettext define above was taken from 
 * an email to the texinfo mailing list by Manuel Guerrero.  Thank 
 * you Manuel, and thank you Alex's good friend Google.
 */

#ifdef HAVE_ENDIAN_H
# include <endian.h>
#endif

#define MSG_LEN 2048
/* The above should normally be the same as BUF_LEN,
 * but just so we're explictly asking for the max message
 * length. */
#define BUF_LEN MSG_LEN
#define BUF_LONG BUF_LEN * 2

#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#ifndef _WIN32
#include <sys/wait.h>
#endif
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#ifdef HAVE_ICONV
#include <iconv.h>
#endif

#ifdef HAVE_LANGINFO_CODESET
#include <langinfo.h>
#endif

#ifdef GAIM_PLUGINS
# include <gmodule.h>
# ifndef _WIN32
#  include <dlfcn.h>
# endif
#endif

#ifndef _WIN32
# include <netinet/in.h>
# include <sys/socket.h>
# include <arpa/inet.h>
# include <sys/un.h>
# include <sys/utsname.h>
# include <netdb.h>
# include <signal.h>
# include <unistd.h>
#endif

#ifndef MAXPATHLEN
# define MAXPATHLEN 1024
#endif

#ifndef HOST_NAME_MAX
# define HOST_NAME_MAX 255
#endif

#define PATHSIZE 1024

#include <glib.h>

#ifdef _WIN32
#include "win32dep.h"
#endif


#define GAIM_WEBSITE "http://gaim.sourceforge.net/"

#endif /* _GAIM_INTERNAL_H_ */