view src/protocols/icq/list.h @ 8481:6d0869404696

[gaim-migrate @ 9214] " this fixes and should close 9, 10, and 12 on simguys list... those are... 9 Buttons that are pushed in when text is sent, stay pushed in. They should reset to the default for the line based on the B/I/U preferences. 10 Buttons are not properly pushed in if B/I/U are set in the prefs when the conversation window appears. 12 Buttons don't push in and out when the cursor enters regions that are differently formatted. For example, if you move the cursor to a place where the text is bold, the B button should probably be pushed in. While working on these i uncovered another bug which i'll start working on shortly, but thats no reason to hold this back when someone may find something I missed..." --Gary Kramlich as per his note, this does not fix moving the cursor with the mouse, but that doesn't work without this patch either. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 21 Mar 2004 18:38:30 +0000
parents 424a40f12a6c
children
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/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */

/*
 * $Id: list.h 2096 2001-07-31 01:00:39Z warmenhoven $
 *
 * Copyright (C) 1998-2001, Denis V. Dmitrienko <denis@null.net> and
 *                          Bill Soudan <soudan@kde.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *
 */

#ifndef _LIST_H
#define _LIST_H

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <stdarg.h>

#define icq_ListEnqueue(plist, p) \
   icq_ListInsert(plist, 0, p)

#define icq_ListDequeue(plist) \
  icq_ListRemoveNode(plist, plist->head)

typedef struct icq_ListNode_s icq_ListNode;
typedef struct icq_List_s icq_List;
typedef int (*icq_ListCompareFunc)(void *o1, void *o2);

struct icq_ListNode_s
{
  icq_ListNode *next;
  icq_ListNode *previous;
  void *item;
};

struct icq_List_s
{
  icq_ListNode *head;
  icq_ListNode *tail;
  int count;
  icq_ListCompareFunc compare_function;
};

icq_List *icq_ListNew(void);
void icq_ListDelete(icq_List *plist, void (*item_free_f)(void *));
void icq_ListFree(icq_List *plist, void (*item_free_f)(void *));
void icq_ListInsertSorted(icq_List *plist, void *pitem);
void icq_ListInsert(icq_List *plist, icq_ListNode *pnode, void *pitem);
void *icq_ListRemove(icq_List *plist, void *pitem);
void *icq_ListTraverse(icq_List *plist, int (*item_f)(void *, va_list), ...);
int icq_ListDump(icq_List *plist);
void *icq_ListFirst(icq_List *plist);
void *icq_ListLast(icq_List *plist);
void *icq_ListAt(icq_List *plist, int num);
icq_ListNode *icq_ListFind(icq_List *plist, void *pitem);
void *icq_ListRemoveNode(icq_List *plist, icq_ListNode *p);

#endif /* _LIST_H */