view src/stringref.c @ 8481:6d0869404696

[gaim-migrate @ 9214] " this fixes and should close 9, 10, and 12 on simguys list... those are... 9 Buttons that are pushed in when text is sent, stay pushed in. They should reset to the default for the line based on the B/I/U preferences. 10 Buttons are not properly pushed in if B/I/U are set in the prefs when the conversation window appears. 12 Buttons don't push in and out when the cursor enters regions that are differently formatted. For example, if you move the cursor to a place where the text is bold, the B button should probably be pushed in. While working on these i uncovered another bug which i'll start working on shortly, but thats no reason to hold this back when someone may find something I missed..." --Gary Kramlich as per his note, this does not fix moving the cursor with the mouse, but that doesn't work without this patch either. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 21 Mar 2004 18:38:30 +0000
parents ceb88c0a1abb
children
line wrap: on
line source

/**
 * @file stringref.c Reference-counted immutable strings
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "internal.h"

#include <string.h>
#include <stdarg.h>

#include "debug.h"
#include "stringref.h"

#define REFCOUNT(x) ((x) & 0x7fffffff)

static GList *gclist = NULL;

static void stringref_free(GaimStringref *stringref);
static gboolean gs_idle_cb(gpointer data);

GaimStringref *gaim_stringref_new(const char *value)
{
	GaimStringref *newref;

	if (value == NULL)
		return NULL;

	newref = g_malloc(sizeof(GaimStringref) + strlen(value));
	strcpy(newref->value, value);
	newref->ref = 1;

	return newref;
}

GaimStringref *gaim_stringref_new_noref(const char *value)
{
	GaimStringref *newref;

	if (value == NULL)
		return NULL;

	newref = g_malloc(sizeof(GaimStringref) + strlen(value));
	strcpy(newref->value, value);
	newref->ref = 0x80000000;

	if (gclist == NULL)
		g_idle_add(gs_idle_cb, NULL);
	gclist = g_list_prepend(gclist, newref);

	return newref;
}

GaimStringref *gaim_stringref_printf(const char *format, ...)
{
	GaimStringref *newref;
	va_list ap;

	if (format == NULL)
		return NULL;

	va_start(ap, format);
	newref = g_malloc(sizeof(GaimStringref) + g_printf_string_upper_bound(format, ap));
	vsprintf(newref->value, format, ap);
	va_end(ap);
	newref->ref = 1;

	return newref;
}

GaimStringref *gaim_stringref_ref(GaimStringref *stringref)
{
	if (stringref == NULL)
		return NULL;
	stringref->ref++;
	return stringref;
}

void gaim_stringref_unref(GaimStringref *stringref)
{
	if (stringref == NULL)
		return;
	if (REFCOUNT(--(stringref->ref)) == 0) {
		if (stringref->ref & 0x80000000)
			gclist = g_list_remove(gclist, stringref);
		stringref_free(stringref);
	}
}

const char *gaim_stringref_value(const GaimStringref *stringref)
{
	return (stringref == NULL ? NULL : stringref->value);
}

int gaim_stringref_cmp(const GaimStringref *s1, const GaimStringref *s2)
{
	return (s1 == s2 ? 0 : strcmp(gaim_stringref_value(s1), gaim_stringref_value(s2)));
}

size_t gaim_stringref_len(const GaimStringref *stringref)
{
	return strlen(gaim_stringref_value(stringref));
}

static void stringref_free(GaimStringref *stringref)
{
#ifdef DEBUG
	if (REFCOUNT(stringref->ref) != 0) {
		gaim_debug(GAIM_DEBUG_ERROR, "stringref", "Free of nonzero (%d) ref stringref!\n", REFCOUNT(stringref->ref));
		return;
	}
#endif /* DEBUG */
	g_free(stringref);
}

static gboolean gs_idle_cb(gpointer data)
{
	GaimStringref *ref;
	GList *del;

	while (gclist != NULL) {
		ref = gclist->data;
		if (REFCOUNT(ref->ref) == 0) {
			stringref_free(ref);
		}
		del = gclist;
		gclist = gclist->next;
		g_list_free_1(del);
	}

	return FALSE;
}