view PROGRAMMING_NOTES @ 8317:6f549c1d0829

[gaim-migrate @ 9041] Because I won't be able to work on this until late this week at the earliest, here's GtkIMHtmlToolbar. It's a composite widget that attaches to an editable gtkimhtml and controls all the formatting with ease. All one has to do to get a formattable, editable, gtkimhtml now is to replace a gtktextview with a gtkimhtml (you can even leave all the other calls that control it as gtkimhtml descends from gtktextview) throw one of these toolbars in there and gtk_imhtml_toolbar_attach it to the gtkimhtml. That's what I did in the New Away Message dialog. This would also be nice in gtkrequest.c and gtkpounce.c. Of course, this isn't done and there's a ton of hacky commented out old code in there. Things like keyboard shortcut preferences don't currently work and there's a lot of things I want to move around yet. However, if anyone feels inspired to work on it before I get back to it feel free. Maybe you can IM me beforehand or something. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 23 Feb 2004 21:18:27 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)