view src/socket.c @ 7433:6fdc55dd636a

[gaim-migrate @ 8038] Because all the log reading and writing is abstracted, it makes it real easy to tell Gaim, "give me entire contents of the last conversation," which is useful for, say, a history.c plugin. This code is now much simpler, and it took no time at all to port it. Sort-by-log will be a bit harder. And because two people asked me within a minute of me committing it, there exists an "old log" GaimLogLogger that doesn't write logs, but can list and read them. So, you'll be able to seamlessly see your old logs along with your new logs together in the log viewer. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 05 Nov 2003 06:39:05 +0000
parents 43e396e94095
children fa6395637e2c
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/*
 * gaim-remote
 *
 * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* Somewhat inspired by XMMS:
 *  Copyright (C) 1998-2002  Peter Alm, Mikael Alm, Olle Hallnas,
 *                           Thomas Nilsson and 4Front Technologies
 *  Copyright (C) 1999-2002  Haavard Kvaalen 
 */
 
/* This provides code for connecting to a Gaim socket and communicating with
 * it.  It will eventually be made a library once the core and ui are split. */

#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include "gaim.h"
#include "gaim-socket.h"

void cui_send_packet (int fd, struct gaim_cui_packet *p) {
	int len = sizeof(p->type) + sizeof(p->subtype) + sizeof(p->length) + p->length;
	char *pack = g_malloc(len);
	char *a = pack;
	memcpy (a, &(p->type), sizeof(p->type));
	a = a + sizeof(p->type);
	memcpy (a, &(p->subtype), sizeof(p->subtype));
	a = a + sizeof(p->subtype);
	memcpy (a, &(p->length), sizeof(p->length));
	a = a + sizeof(p->length);
	memcpy (a, p->data, p->length);
	write(fd, pack, len);
	g_free(pack);
}


void cui_packet_append_string(struct gaim_cui_packet *p, char *str) {
	int len = p->length + strlen(str);
	char *k = g_malloc(len);
	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, strlen(str));
	if (p->data)
		g_free(p->data);
	p->data = k;
	p->length = len;
}

void cui_packet_append_char(struct gaim_cui_packet *p, char c) {
	int len = p->length + sizeof(char);
	char *k = g_malloc(len);
	memcpy(k, p->data, p->length);
	k[p->length] = c;
	if (p->data)
		g_free(p->data);
	p->data = k;
	p->length = len;
}

void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len) {
	int lent = p->length + len;
	char *k = g_malloc(lent);
	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, len);
	if (p->data)
		g_free(p->data);
	p->data = k;
	p->length = lent;
}

struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype) {
	struct gaim_cui_packet *p = g_new0(struct gaim_cui_packet, 1);
	p->type = type;
	p->subtype = subtype;
	p->length = 0;
	p->data = NULL;
	return p;
}

void cui_packet_free(struct gaim_cui_packet *p) {
	if (p->data)
		g_free(p->data);
	g_free(p);
}

struct gaim_cui_packet *cui_read_packet(int fd) {
	struct gaim_cui_packet *p = g_new0(struct gaim_cui_packet, 1);
	char *data = NULL;

	if (!(read(fd, &p->type, sizeof(p->type)))) {
		g_free(p);
		return NULL;
	}
	
	
	if (!(read(fd, &p->subtype, sizeof(p->subtype)))) {
		g_free(p);
		return NULL;
	}
	
	
	if (!(read(fd, &p->length, sizeof(p->length)))) {
		g_free(p);
		return NULL;
	}
	
	if (p->length) {
		data = g_malloc(p->length);
		if (!(read(fd, data, p->length))) {
			g_free(p);
			return NULL;
		}
	}
	p->data = data;
	return p;
}

/* copied directly from xmms_connect_to_session */
gint gaim_connect_to_session(gint session)
{
	gint fd;
	uid_t stored_uid, euid;
	struct sockaddr_un saddr;

	if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) != -1)
	{
		saddr.sun_family = AF_UNIX;
		stored_uid = getuid();
		euid = geteuid();
		setuid(euid);
		sprintf(saddr.sun_path, "%s/gaim_%s.%d", g_get_tmp_dir(), g_get_user_name(), session);
		setreuid(stored_uid, euid);
		if (connect(fd, (struct sockaddr *) &saddr, sizeof (saddr)) != -1)
			return fd;
	}
	close(fd);
	return -1;
}

gboolean gaim_session_exists(int sess)
{
	struct gaim_cui_packet *pack = NULL;

	int fd = gaim_connect_to_session(sess);
	if (fd > 0) {
		pack = cui_packet_new(CUI_TYPE_META, CUI_META_PING);
		cui_send_packet(fd, pack);
		cui_packet_free(pack);
		close(fd);
	} else {
		return FALSE;
	}
	return TRUE;
}