Mercurial > pidgin.yaz
view src/stock.c @ 4866:703e02e52262
[gaim-migrate @ 5196]
Added new typed and typing images to replace the gear.
Missing stock icons now result in critical errors being shown.
Restored the away button icon.
Yay! You may now serve me cheese.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sat, 22 Mar 2003 22:24:33 +0000 |
parents | 0c85078fd371 |
children | aa273fba7b09 |
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/** * @file stock.c GTK+ Stock resources * * gaim * * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "stock.h" #include "core.h" #include <gtk/gtk.h> #include <string.h> #ifdef _WIN32 #include "win32dep.h" #endif static struct StockIcon { const char *name; const char *dir; const char *filename; } const stock_icons[] = { { GAIM_STOCK_BGCOLOR, "buttons", "change-bgcolor-small.png" }, { GAIM_STOCK_BLOCK, NULL, GTK_STOCK_STOP }, { GAIM_STOCK_DOWNLOAD, NULL, GTK_STOCK_GO_DOWN }, { GAIM_STOCK_FGCOLOR, "buttons", "change-fgcolor-small.png" }, { GAIM_STOCK_FILE_CANCELED, NULL, GTK_STOCK_CANCEL }, { GAIM_STOCK_FILE_DONE, NULL, GTK_STOCK_APPLY }, { GAIM_STOCK_IGNORE, NULL, GTK_STOCK_DIALOG_ERROR }, { GAIM_STOCK_IMAGE, "menus", "insert-image-small.png" }, { GAIM_STOCK_INFO, NULL, GTK_STOCK_FIND }, { GAIM_STOCK_INVITE, NULL, GTK_STOCK_JUMP_TO }, { GAIM_STOCK_LINK, "menus", "insert-link-small.png" }, { GAIM_STOCK_SEND, NULL, GTK_STOCK_CONVERT }, { GAIM_STOCK_SMILEY, "buttons", "insert-smiley-small.png" }, { GAIM_STOCK_TEXT_BIGGER, "buttons", "text_bigger.png" }, { GAIM_STOCK_TEXT_NORMAL, "buttons", "text_normal.png" }, { GAIM_STOCK_TEXT_SMALLER, "buttons", "text_smaller.png" }, { GAIM_STOCK_TYPED, "gaim", "typed.png" }, { GAIM_STOCK_TYPING, "gaim", "typing.png" }, { GAIM_STOCK_UPLOAD, NULL, GTK_STOCK_GO_UP }, { GAIM_STOCK_WARN, NULL, GTK_STOCK_DIALOG_WARNING }, { GAIM_STOCK_IM, NULL, GTK_STOCK_CONVERT }, { GAIM_STOCK_CHAT, NULL, GTK_STOCK_JUMP_TO }, { GAIM_STOCK_AWAY, "buttons", "away.xpm" } }; static gint stock_icon_count = sizeof(stock_icons) / sizeof(*stock_icons); static gchar * find_file(const char *dir, const char *base) { char *filename; if (base == NULL) return NULL; if (!strcmp(dir, "gaim")) filename = g_build_filename(DATADIR, "pixmaps", "gaim", base, NULL); else filename = g_build_filename(DATADIR, "pixmaps", "gaim", dir, base, NULL); if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { g_critical("Unable to load stock pixmap %s\n", base); g_free(filename); return NULL; } return filename; } void setup_stock() { GtkIconFactory *icon_factory; int i; GtkWidget *win; /* Setup the icon factory. */ icon_factory = gtk_icon_factory_new(); gtk_icon_factory_add_default(icon_factory); /* Er, yeah, a hack, but it works. :) */ win = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_widget_realize(win); for (i = 0; i < stock_icon_count; i++) { GdkPixbuf *pixbuf; GtkIconSet *iconset; gchar *filename; if (stock_icons[i].dir == NULL) { /* GTK+ Stock icon */ iconset = gtk_style_lookup_icon_set(gtk_widget_get_style(win), stock_icons[i].filename); } else { filename = find_file(stock_icons[i].dir, stock_icons[i].filename); if (filename == NULL) continue; pixbuf = gdk_pixbuf_new_from_file(filename, NULL); g_free(filename); iconset = gtk_icon_set_new_from_pixbuf(pixbuf); } gtk_icon_factory_add(icon_factory, stock_icons[i].name, iconset); gtk_icon_set_unref(iconset); } gtk_widget_destroy(win); g_object_unref(G_OBJECT(icon_factory)); }