view libpurple/sound.c @ 27243:7054f810b0f9

Check in code that connects to oscar using clientLogin. This is the authentication scheme they've publically documented. We still use the old MD5-style login as the default, but you can optionally try this out by checking a check box on the advanced tab of your oscar account. Functionally everything is supposed to be the same. However, for some reason users with Mobile IM forwarding turned on don't show up online and can't be messaged. Not sure why. Using clientLogin DOES make it easier for AOL to track us. And yes, it probably makes it easier for AOL to block us, too. But I don't believe they want to do that. I believe they're trying to keep their network open, and I think we should appreciate that and try to work with them. We're not just some small open source project that slips under the radar unnoticed anymore. It's good to have options, right? None of this code was taken from anywhere (outside of libpurple). I wrote it all from scratch (and took a few bits from other places in libpurple). I did use the documentation on http://dev.aol.com/aim , but I don't believe that affects us from a licensing standpoint in any way. If you disagree we should talk about it on the devel mailing list.
author Mark Doliner <mark@kingant.net>
date Tue, 23 Jun 2009 18:20:12 +0000
parents 25af9b1994c8
children
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/*
 * purple
 *
 * Purple is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111-1301  USA
 *
 */
#include "internal.h"

#include "blist.h"
#include "prefs.h"
#include "sound.h"
#include "sound-theme-loader.h"
#include "theme-manager.h"

static PurpleSoundUiOps *sound_ui_ops = NULL;

#define STATUS_AVAILABLE 1
#define STATUS_AWAY 2

static time_t last_played[PURPLE_NUM_SOUNDS];

static gboolean
purple_sound_play_required(const PurpleAccount *account)
{
	gint pref_status = purple_prefs_get_int("/purple/sound/while_status");

	if (pref_status == 3)
	{
		/* Play sounds: Always */
		return TRUE;
	}

	if (account != NULL)
	{
		PurpleStatus *status = purple_account_get_active_status(account);

		if (purple_status_is_online(status))
		{
			gboolean available = purple_status_is_available(status);
			return (( available && pref_status == STATUS_AVAILABLE) ||
			        (!available && pref_status == STATUS_AWAY));
		}
	}

	/* We get here a couple of ways.  Either the request has been OK'ed
	 * by purple_sound_play_event() and we're here because the UI has
	 * called purple_sound_play_file(), or we're here for something
	 * not related to an account (like testing a sound). */
	return TRUE;
}

void
purple_sound_play_file(const char *filename, const PurpleAccount *account)
{
	if (!purple_sound_play_required(account))
		return;

	if(sound_ui_ops && sound_ui_ops->play_file)
		sound_ui_ops->play_file(filename);
}

void
purple_sound_play_event(PurpleSoundEventID event, const PurpleAccount *account)
{
	if (!purple_sound_play_required(account))
		return;

	if (time(NULL) - last_played[event] < 2)
		return;
	last_played[event] = time(NULL);

	if(sound_ui_ops && sound_ui_ops->play_event) {
		int plugin_return;

		plugin_return = GPOINTER_TO_INT(purple_signal_emit_return_1(
			purple_sounds_get_handle(), "playing-sound-event",
			event, account));

		if (plugin_return)
			return;
		else
			sound_ui_ops->play_event(event);
	}
}

void
purple_sound_set_ui_ops(PurpleSoundUiOps *ops)
{
	if(sound_ui_ops && sound_ui_ops->uninit)
		sound_ui_ops->uninit();

	sound_ui_ops = ops;

	if(sound_ui_ops && sound_ui_ops->init)
		sound_ui_ops->init();
}

PurpleSoundUiOps *
purple_sound_get_ui_ops(void)
{
	return sound_ui_ops;
}

void
purple_sound_init()
{
	void *handle = purple_sounds_get_handle();

	/**********************************************************************
	 * Register signals
	**********************************************************************/

	purple_signal_register(handle, "playing-sound-event",
	                     purple_marshal_BOOLEAN__INT_POINTER,
	                     purple_value_new(PURPLE_TYPE_BOOLEAN), 2,
	                     purple_value_new(PURPLE_TYPE_INT),
	                     purple_value_new(PURPLE_TYPE_SUBTYPE,
	                                    PURPLE_SUBTYPE_ACCOUNT));

	purple_prefs_add_none("/purple/sound");
	purple_prefs_add_int("/purple/sound/while_status", STATUS_AVAILABLE);
	memset(last_played, 0, sizeof(last_played));

	purple_theme_manager_register_type(g_object_new(PURPLE_TYPE_SOUND_THEME_LOADER, "type", "sound", NULL));
}

void
purple_sound_uninit()
{
	if(sound_ui_ops && sound_ui_ops->uninit)
		sound_ui_ops->uninit();

	purple_signals_unregister_by_instance(purple_sounds_get_handle());
}

void *
purple_sounds_get_handle()
{
	static int handle;

	return &handle;
}