view plugins/gaim-remote/Makefile.am @ 6382:7074ea7d999e

[gaim-migrate @ 6887] KingAnt pointed out that we didn't set the plugins directory in the include path, so the gaim-remote.so plugin was only being compiled if you had it installed previously... How did I manage to not see that? I'm going to go sit in the corner. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Wed, 06 Aug 2003 03:14:05 +0000
parents 2e23ccbccdec
children 8044de0b0fc8
line wrap: on
line source

grincludedir = $(includedir)/gaim-remote

plugindir = $(libdir)/gaim

lib_LTLIBRARIES = libgaim-remote.la

grinclude_HEADERS = \
	remote-socket.h \
	remote.h

libgaim_remote_la_SOURCES = remote-socket.c


gaim_remote_la_LDFLAGS = -module -avoid-version

if PLUGINS

plugin_LTLIBRARIES = gaim-remote.la

gaim_remote_la_SOURCES = remote.c
gaim_remote_la_LIBADD = -lgaim-remote

endif

AM_CPPFLAGS = \
	-DDATADIR=\"$(datadir)\" \
	-DVERSION=\"$(VERSION)\" \
	-I$(top_srcdir) \
	-I$(top_srcdir)/plugins \
	-I$(top_srcdir)/src \
	$(GTK_CFLAGS) \
	$(DEBUG_CFLAGS)