view plugins/Makefile.mingw @ 6485:70d5122bc3ff

[gaim-migrate @ 6999] Removed the old event system and replaced it with a much better signal system. There will most likely be some bugs in this, but it seems to be working for now. Plugins can now generate their own signals, and other plugins can find those plugins and connect to them. This could give plugins a form of IPC. It's also useful for other things. It's rather flexible, except for the damn marshalling, but there's no way around that that I or the glib people can see. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 18 Aug 2003 01:03:43 +0000
parents ea689dbf1a57
children c92dbccd7448
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim Plugins 
#

#
# PATHS
#

GAIM_PLUGINS := 	.
GAIM_TOP :=		..
GTK_TOP :=		../../win32-dev/gtk_2_0
OSCAR_ROOT :=		../src/protocols/oscar
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
TICKER :=		./ticker
TRANSPARENCY :=		./win32/transparency
WINPREFS :=		./win32/winprefs
PERL_PLUGIN_LOADER :=	./perl
DOCKLET :=		./docklet

##
## VARIABLE DEFINITIONS
##

# Compiler Options

CFLAGS =

DEFINES =

.SUFFIXES:
.SUFFIXES: .c .dll

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I$(OSCAR_ROOT) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP) \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src


##
## LIBRARIES
##

LIBS =			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgobject-2.0 \
			-lgmodule-2.0 \
			-lgdk_pixbuf-2.0 \
			-lpango-1.0 \
			-lintl \
			-lws2_32 \
			-lgaim

##
## RULES
##

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: plugins
	$(MAKE) -C $(TICKER) -f Makefile.mingw
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw
	$(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw
	$(MAKE) -C $(DOCKLET) -f Makefile.mingw

install:
	cp $(GAIM_PLUGINS)/*.dll $(GAIM_INSTALL_DIR)/plugins
	$(MAKE) -C $(TICKER) -f Makefile.mingw install
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw install
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install
	$(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw install
	$(MAKE) -C $(DOCKLET) -f Makefile.mingw install

#
# BUILD Plugin
#

.c.dll:
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@.o -c $<
	$(CC) -shared $@.o $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $@

plugins: \
		autorecon.dll \
		history.dll \
	 	iconaway.dll \
		idle.dll \
		spellchk.dll \
		statenotify.dll \
		timestamp.dll


##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf *.dll
	$(MAKE) -C $(TICKER) -f Makefile.mingw clean
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw clean
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw clean
	$(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw clean
	$(MAKE) -C $(DOCKLET) -f Makefile.mingw clean