view plugins/gaim.pl @ 6485:70d5122bc3ff

[gaim-migrate @ 6999] Removed the old event system and replaced it with a much better signal system. There will most likely be some bugs in this, but it seems to be working for now. Plugins can now generate their own signals, and other plugins can find those plugins and connect to them. This could give plugins a form of IPC. It's also useful for other things. It's rather flexible, except for the damn marshalling, but there's no way around that that I or the glib people can see. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 18 Aug 2003 01:03:43 +0000
parents e120097bbd72
children
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sub description {
        my($a, $b, $c, $d, $e, $f) = @_;
        ("Example", "1.0", "An example Gaim perl script that does nothing particularly useful:\n\t-Show a dialog on load\n\t-Set user idle for 6,000 seconds\n\t-Greets people signing on with \"Hello\"\n\t-Informs you when script has been loaded for one minute.", "Eric Warmenhoven &lt;eric\@warmenhoven.org>", "http://gaim.sf.net", "/dev/null");
}

$handle = GAIM::register("Example", "1.0", "goodbye", "");

GAIM::print("Perl Says", "Handle $handle");
		
$ver = GAIM::get_info(0);
@ids = GAIM::get_info(1);

$msg = "Gaim $ver:";
foreach $id (@ids) {
	$pro = GAIM::get_info(7, $id);
	$nam = GAIM::get_info(3, $id);
	$msg .= "\n$nam using $pro";
}


GAIM::command("idle", 6000);

GAIM::add_event_handler($handle, "event_buddy_signon", "echo_reply");
GAIM::add_timeout_handler($handle, 60, "notify");

sub echo_reply {
	$index = $_[0];
	$who = $_[1];
	GAIM::print_to_conv($index, $who, "Hello", 0);
}

sub notify {
	GAIM::print("1 minute", "gaim test has been loaded for 1 minute");
}

sub goodbye {
	GAIM::print("You Bastard!", "You killed Kenny!");
}