view plugins/raw.c @ 6485:70d5122bc3ff

[gaim-migrate @ 6999] Removed the old event system and replaced it with a much better signal system. There will most likely be some bugs in this, but it seems to be working for now. Plugins can now generate their own signals, and other plugins can find those plugins and connect to them. This could give plugins a form of IPC. It's also useful for other things. It's rather flexible, except for the damn marshalling, but there's no way around that that I or the glib people can see. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 18 Aug 2003 01:03:43 +0000
parents 7788dd90cfe7
children ed89cd0c675e
line wrap: on
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#include "gtkinternal.h"

#include "conversation.h"
#include "debug.h"
#include "prpl.h"
#include "gtkplugin.h"
#include "gtkutils.h"

#ifdef MAX
# undef MAX
# undef MIN
#endif

#include "protocols/jabber/jabber.h"
#include "protocols/msn/session.h"

#define RAW_PLUGIN_ID "gtk-raw"

static GtkWidget *window = NULL;
static GaimAccount *account = NULL;
static GaimPlugin *my_plugin = NULL;

static int
window_closed_cb()
{
	gaim_plugin_unload(my_plugin);

	return FALSE;
}

static void
text_sent_cb(GtkEntry *entry)
{
	const char *txt;
	GaimConnection *gc;

	if (account == NULL)
		return;

	gc = gaim_account_get_connection(account);

	txt = gtk_entry_get_text(entry);

	switch (gaim_account_get_protocol(account)) {
		case GAIM_PROTO_TOC:
			{
				int *a = (int *)gc->proto_data;
				unsigned short seqno = htons(a[1]++ & 0xffff);
				unsigned short len = htons(strlen(txt) + 1);
				write(*a, "*\002", 2);
				write(*a, &seqno, 2);
				write(*a, &len, 2);
				write(*a, txt, ntohs(len));
				gaim_debug(GAIM_DEBUG_MISC, "raw", "TOC C: %s\n", txt);
			}
			break;

		case GAIM_PROTO_MSN:
			{
				MsnSession *session = gc->proto_data;
				char buf[strlen(txt) + 3];

				g_snprintf(buf, sizeof(buf), "%s\r\n", txt);
				msn_servconn_write(session->notification_conn, buf, strlen(buf));
			}
			break;

		case GAIM_PROTO_IRC:
			write(*(int *)gc->proto_data, txt, strlen(txt));
			write(*(int *)gc->proto_data, "\r\n", 2);
			gaim_debug(GAIM_DEBUG_MISC, "raw", "IRC C: %s\n", txt);
			break;

		case GAIM_PROTO_JABBER:
			jab_send_raw(*(jconn *)gc->proto_data, txt);
			break;

		default:
			break;
	}

	gtk_entry_set_text(entry, "");
}

static void
account_changed_cb(GtkWidget *dropdown, GaimAccount *new_account,
				   void *user_data)
{
	account = new_account;
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	GtkWidget *hbox;
	GtkWidget *entry;
	GtkWidget *dropdown;

	/* Setup the window. */
	window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_container_set_border_width(GTK_CONTAINER(window), 6);

	g_signal_connect(G_OBJECT(window), "delete_event",
					 G_CALLBACK(window_closed_cb), NULL);

	/* Main hbox */
	hbox = gtk_hbox_new(FALSE, 6);
	gtk_container_add(GTK_CONTAINER(window), hbox);

	/* Account drop-down menu. */
	dropdown = gaim_gtk_account_option_menu_new(NULL, FALSE,
			G_CALLBACK(account_changed_cb), NULL);

	if (gaim_connections_get_all())
		account = (GaimAccount *)gaim_connections_get_all()->data;

	gtk_box_pack_start(GTK_BOX(hbox), dropdown, FALSE, FALSE, 0);

	/* Entry box */
	entry = gtk_entry_new();
	gtk_box_pack_start(GTK_BOX(hbox), entry, FALSE, FALSE, 0);

	g_signal_connect(G_OBJECT(entry), "activate",
					 G_CALLBACK(text_sent_cb), NULL);

	gtk_widget_show_all(window);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	if (window)
		gtk_widget_destroy(window);

	window = NULL;

	return TRUE;
}

static GaimPluginInfo info =
{
	2,
	GAIM_PLUGIN_STANDARD,
	GAIM_GTK_PLUGIN_TYPE,
	0,
	NULL,
	GAIM_PRIORITY_DEFAULT,
	RAW_PLUGIN_ID,
	N_("Raw"),
	VERSION,
	N_("Lets you send raw input to text-based protocols."),
	N_("Lets you send raw input to text-based protocols (Jabber, MSN, IRC, "
	   "TOC). Hit 'Enter' in the entry box to send. Watch the debug window."),
	"Eric Warmenhoven <eric@warmenhoven.org>",
	GAIM_WEBSITE,
	plugin_load,
	plugin_unload,
	NULL,
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	my_plugin = plugin;
}

GAIM_INIT_PLUGIN(raw, init_plugin, info)