Mercurial > pidgin.yaz
view plugins/statenotify.c @ 5893:718c1e8d5728
[gaim-migrate @ 6325]
Dear Mark,
Chips and dip night was lots of fun! Thanks for the idea! I told you that
the 0x81 thing wasn't the problem. The server sends that when it already
has the icon with the given md5sum cached. The client then resends the SSI
modify packet to get the server to actually use that icon. This is not what
is causing the loop; the loop happened before I added that code, and happens
when that code doesn't get called.
Love, Sean.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Sun, 15 Jun 2003 15:09:01 +0000 |
parents | a18e88c4dace |
children | 7d385de2f9cd |
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#include "internal.h" #include "blist.h" #include "conversation.h" #include "debug.h" static void write_status(GaimConnection *gc, char *who, const char *message) { GaimConversation *conv; struct buddy *b; char buf[256]; conv = gaim_find_conversation_with_account(who, gc->account); if (conv == NULL) return; if ((b = gaim_find_buddy(gc->account, who)) != NULL) who = gaim_get_buddy_alias(b); g_snprintf(buf, sizeof(buf), "%s %s", who, message); gaim_conversation_write(conv, NULL, buf, -1, WFLAG_SYSTEM, time(NULL)); } static void buddy_away_cb(GaimConnection *gc, char *who, void *data) { write_status(gc, who, "has gone away."); } static void buddy_unaway_cb(GaimConnection *gc, char *who, void *data) { write_status(gc, who, "is no longer away."); } static void buddy_idle_cb(GaimConnection *gc, char *who, void *data) { write_status(gc, who, "has become idle."); } static void buddy_unidle_cb(GaimConnection *gc, char *who, void *data) { write_status(gc, who, "is no longer idle."); } static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(plugin, event_buddy_away, buddy_away_cb, NULL); gaim_signal_connect(plugin, event_buddy_back, buddy_unaway_cb, NULL); gaim_signal_connect(plugin, event_buddy_idle, buddy_idle_cb, NULL); gaim_signal_connect(plugin, event_buddy_unidle, buddy_unidle_cb, NULL); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Buddy State Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), /** description */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void __init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(statenotify, __init_plugin, info);