view src/log.h @ 5893:718c1e8d5728

[gaim-migrate @ 6325] Dear Mark, Chips and dip night was lots of fun! Thanks for the idea! I told you that the 0x81 thing wasn't the problem. The server sends that when it already has the icon with the given md5sum cached. The client then resends the SSI modify packet to get the server to actually use that icon. This is not what is causing the loop; the loop happened before I added that code, and happens when that code doesn't get called. Love, Sean. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Sun, 15 Jun 2003 15:09:01 +0000
parents 059d95c67cda
children 91ee71a394be
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/**
 * @file log.h Logging API
 * @ingroup core
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_LOG_H_
#define _GAIM_LOG_H_

#include "blist.h"
#include "connection.h"
#include "conversation.h"

/* XXX Temporary! */
#define OPT_LOG_BUDDY_SIGNON    0x00000004
#define OPT_LOG_BUDDY_IDLE		0x00000008
#define OPT_LOG_BUDDY_AWAY		0x00000010
#define OPT_LOG_MY_SIGNON		0x00000020


enum log_event {
	log_signon = 0,
	log_signoff,
	log_away,
	log_back,
	log_idle,
	log_unidle,
	log_quit
};

struct log_conversation {
	char name[80];
	char filename[512];
        struct log_conversation *next;
};

extern GList *log_conversations;

FILE *open_log_file (const char *, int);
void system_log(enum log_event, GaimConnection *, struct buddy *, int);
void rm_log(struct log_conversation *);
struct log_conversation *find_log_info(const char *);
void update_log_convs();
void save_convo(GtkWidget *save, GaimConversation *c);
char *html_logize(const char *p);

#endif /* _GAIM_LOG_H_ */