Mercurial > pidgin.yaz
view src/notify.h @ 10684:72a5babfa8b4
[gaim-migrate @ 12231]
the cipher api that grim has been working on for ages is finally done!! big
congrats and thanks to him!!
lots of modified files in this commit. it builds here.
moved the md5 files to src/protocols/oscar so that it continues to depend
on nothing in gaim. everything else uses the new centralized cipher api.
I'm not sure if src/md5.* needs to be removed or not, so I left it there.
someone let me know or do it directly.
someone check if these need to be added to potfiles.in
and let there be much rejoicing!
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 11 Mar 2005 13:05:31 +0000 |
parents | 62fc579810f4 |
children | 9480e0d0f563 |
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/** * @file notify.h Notification API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_NOTIFY_H_ #define _GAIM_NOTIFY_H_ #include <stdlib.h> #include <glib-object.h> #include <glib.h> #include "connection.h" /** * Notification types. */ typedef enum { GAIM_NOTIFY_MESSAGE = 0, /**< Message notification. */ GAIM_NOTIFY_EMAIL, /**< Single e-mail notification. */ GAIM_NOTIFY_EMAILS, /**< Multiple e-mail notification. */ GAIM_NOTIFY_FORMATTED, /**< Formatted text. */ GAIM_NOTIFY_SEARCHRESULTS, /**< Buddy search results. */ GAIM_NOTIFY_USERINFO, /**< Formatted userinfo text. */ GAIM_NOTIFY_URI /**< URI notification or display. */ } GaimNotifyType; /** * Notification message types. */ typedef enum { GAIM_NOTIFY_MSG_ERROR = 0, /**< Error notification. */ GAIM_NOTIFY_MSG_WARNING, /**< Warning notification. */ GAIM_NOTIFY_MSG_INFO /**< Information notification. */ } GaimNotifyMsgType; /** * Notification UI operations. */ typedef struct { void *(*notify_message)(GaimNotifyMsgType type, const char *title, const char *primary, const char *secondary, GCallback cb, void *user_data); void *(*notify_email)(const char *subject, const char *from, const char *to, const char *url, GCallback cb, void *user_data); void *(*notify_emails)(size_t count, gboolean detailed, const char **subjects, const char **froms, const char **tos, const char **urls, GCallback cb, void *user_data); void *(*notify_formatted)(const char *title, const char *primary, const char *secondary, const char *text, GCallback cb, void *user_data); void *(*notify_searchresults)(GaimConnection *gc, const char *title, const char *primary, const char *secondary, const char **results, GCallback cb, void *user_data); void *(*notify_userinfo)(GaimConnection *gc, const char *who, const char *title, const char *primary, const char *secondary, const char *text, GCallback cb, void *user_data); void *(*notify_uri)(const char *uri); void (*close_notify)(GaimNotifyType type, void *ui_handle); } GaimNotifyUiOps; #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Notification API */ /**************************************************************************/ /*@{*/ /** * Displays a notification message to the user. * * @param handle The plugin or connection handle. * @param type The notification type. * @param title The title of the message. * @param primary The main point of the message. * @param secondary The secondary information. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_message(void *handle, GaimNotifyMsgType type, const char *title, const char *primary, const char *secondary, GCallback cb, void *user_data); /** * Displays a single e-mail notification to the user. * * @param handle The plugin or connection handle. * @param subject The subject of the e-mail. * @param from The from address. * @param to The destination address. * @param url The URL where the message can be read. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_email(void *handle, const char *subject, const char *from, const char *to, const char *url, GCallback cb, void *user_data); /** * Displays a notification for multiple e-mails to the user. * * @param handle The plugin or connection handle. * @param count The number of e-mails. * @param detailed @c TRUE if there is information for each e-mail in the * arrays. * @param subjects The array of subjects. * @param froms The array of from addresses. * @param tos The array of destination addresses. * @param urls The URLs where the messages can be read. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_emails(void *handle, size_t count, gboolean detailed, const char **subjects, const char **froms, const char **tos, const char **urls, GCallback cb, void *user_data); /** * Displays a notification with formatted text. * * The text is essentially a stripped-down format of HTML, the same that * IMs may send. * * @param handle The plugin or connection handle. * @param title The title of the message. * @param primary The main point of the message. * @param secondary The secondary information. * @param text The formatted text. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_formatted(void *handle, const char *title, const char *primary, const char *secondary, const char *text, GCallback cb, void *user_data); /** * Displays results from a buddy search. This can be, for example, * a window with a list of all found buddies, where you are given the * option of adding buddies to your buddy list. * * @param gc The GaimConnection handle associated with the information. * @param title The title of the message. If this is NULL, the title * will be "Search Results." * @param primary The main point of the message. * @param secondary The secondary information. * @param results An null-terminated array of null-terminated buddy names. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_searchresults(GaimConnection *gc, const char *title, const char *primary, const char *secondary, const char **results, GCallback cb, void *user_data); /** * Displays user information with formatted text, passing information giving * the connection and username from which the user information came. * * The text is essentially a stripped-down format of HTML, the same that * IMs may send. * * @param gc The GaimConnection handle associated with the information. * @param who The username associated with the information. * @param title The title of the message. * @param primary The main point of the message. * @param secondary The secondary information. * @param text The formatted text. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_userinfo(GaimConnection *gc, const char *who, const char *title, const char *primary, const char *secondary, const char *text, GCallback cb, void *user_data); /** * Opens a URI or somehow presents it to the user. * * @param handle The plugin or connection handle. * @param uri The URI to display or go to. * * @return A UI-specific handle, if any. This may only be presented if * the UI code displays a dialog instead of a webpage, or something * similar. */ void *gaim_notify_uri(void *handle, const char *uri); /** * Closes a notification. * * This should be used only by the UI operation functions and part of the * core. * * @param type The notification type. * @param ui_handle The notification UI handle. */ void gaim_notify_close(GaimNotifyType type, void *ui_handle); /** * Closes all notifications registered with the specified handle. * * @param handle The handle. */ void gaim_notify_close_with_handle(void *handle); /** * A wrapper for gaim_notify_message that displays an information message. */ #define gaim_notify_info(handle, title, primary, secondary) \ gaim_notify_message((handle), GAIM_NOTIFY_MSG_INFO, (title), \ (primary), (secondary), NULL, NULL) /** * A wrapper for gaim_notify_message that displays a warning message. */ #define gaim_notify_warning(handle, title, primary, secondary) \ gaim_notify_message((handle), GAIM_NOTIFY_MSG_WARNING, (title), \ (primary), (secondary), NULL, NULL) /** * A wrapper for gaim_notify_message that displays an error message. */ #define gaim_notify_error(handle, title, primary, secondary) \ gaim_notify_message((handle), GAIM_NOTIFY_MSG_ERROR, (title), \ (primary), (secondary), NULL, NULL) /*@}*/ /**************************************************************************/ /** @name UI Registration Functions */ /**************************************************************************/ /*@{*/ /** * Sets the UI operations structure to be used when displaying a * notification. * * @param ops The UI operations structure. */ void gaim_notify_set_ui_ops(GaimNotifyUiOps *ops); /** * Returns the UI operations structure to be used when displaying a * notification. * * @return The UI operations structure. */ GaimNotifyUiOps *gaim_notify_get_ui_ops(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_NOTIFY_H_ */