view src/protocols/jabber/buddy.h @ 10684:72a5babfa8b4

[gaim-migrate @ 12231] the cipher api that grim has been working on for ages is finally done!! big congrats and thanks to him!! lots of modified files in this commit. it builds here. moved the md5 files to src/protocols/oscar so that it continues to depend on nothing in gaim. everything else uses the new centralized cipher api. I'm not sure if src/md5.* needs to be removed or not, so I left it there. someone let me know or do it directly. someone check if these need to be added to potfiles.in and let there be much rejoicing! committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 11 Mar 2005 13:05:31 +0000
parents 4e7249591251
children 828802f2251b
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/**
 * @file buddy.h Buddy handlers
 *
 * gaim
 *
 * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_JABBER_BUDDY_H_
#define _GAIM_JABBER_BUDDY_H_

#include "jabber.h"

typedef enum {
	JABBER_BUDDY_STATE_UNKNOWN = -2,
	JABBER_BUDDY_STATE_ERROR = -1,
	JABBER_BUDDY_STATE_UNAVAILABLE = 0,
	JABBER_BUDDY_STATE_ONLINE,
	JABBER_BUDDY_STATE_CHAT,
	JABBER_BUDDY_STATE_AWAY,
	JABBER_BUDDY_STATE_XA,
	JABBER_BUDDY_STATE_DND
} JabberBuddyState;

typedef struct _JabberBuddy {
	GList *resources;
	char *error_msg;
	enum {
		JABBER_INVISIBLE_NONE   = 0,
		JABBER_INVISIBLE_SERVER = 1 << 1,
		JABBER_INVIS_BUDDY      = 1 << 2
	} invisible;
	enum {
		JABBER_SUB_NONE    = 0,
		JABBER_SUB_PENDING = 1 << 1,
		JABBER_SUB_TO      = 1 << 2,
		JABBER_SUB_FROM    = 1 << 3,
		JABBER_SUB_BOTH    = (JABBER_SUB_TO | JABBER_SUB_FROM),
		JABBER_SUB_REMOVE  = 1 << 4
	} subscription;
} JabberBuddy;

typedef struct _JabberBuddyResource {
	JabberBuddy *jb;
	char *name;
	int priority;
	JabberBuddyState state;
	char *status;
	JabberCapabilities capabilities;
	char *thread_id;
} JabberBuddyResource;

void jabber_buddy_free(JabberBuddy *jb);
JabberBuddy *jabber_buddy_find(JabberStream *js, const char *name,
		gboolean create);
JabberBuddyResource *jabber_buddy_find_resource(JabberBuddy *jb,
		const char *resource);
JabberBuddyResource *jabber_buddy_track_resource(JabberBuddy *jb, const char *resource,
		int priority, JabberBuddyState state, const char *status);
void jabber_buddy_resource_free(JabberBuddyResource *jbr);
void jabber_buddy_remove_resource(JabberBuddy *jb, const char *resource);
const char *jabber_buddy_get_status_msg(JabberBuddy *jb);
void jabber_buddy_get_info(GaimConnection *gc, const char *who);
void jabber_buddy_get_info_chat(GaimConnection *gc, int id,
		const char *resource);

GList *jabber_blist_node_menu(GaimBlistNode *node);

void jabber_set_info(GaimConnection *gc, const char *info);
void jabber_setup_set_info(GaimPluginAction *action);
void jabber_set_buddy_icon(GaimConnection *gc, const char *iconfile);

const char *jabber_buddy_state_get_name(JabberBuddyState state);
const char *jabber_buddy_state_get_status_id(JabberBuddyState state);
JabberBuddyState jabber_buddy_status_id_get_state(const char *id);

#endif /* _GAIM_JABBER_BUDDY_H_ */