view PROGRAMMING_NOTES @ 5970:730015652f4d

[gaim-migrate @ 6417] Fixes one of those GDK warning things. Happened when clicking cancel on select font dialog for conversations. Problem was gtk_widget_destroy was getting called twice for gtkconv->dialogs.font, second time being passed NULL. This font stuff is ugly, IMHO. Like, look at show_font_dialog. Yeesh. No code re-use whatsoever. That function should either be split up or made to suck less. One of gai'ms young aspiring actors should take care of that. Aren't there always people that are like, "I want to code something but don't know what to do?!??" Well there you go. I also changed a bit o' proxy.c code in an attempt to fix KimuSan^'s problem. I'm not really sure what his problem is, but I have a strong feeling that the lines I changed are better the way they are now. If I'm wrong, someone should probably correct me. But if I'm right... we'll lets just say we'll all be a whole lot thinner. "And somebody get this walking carpet out of my way." "No reward is worth this." committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 28 Jun 2003 17:15:23 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)