view po/README @ 5970:730015652f4d

[gaim-migrate @ 6417] Fixes one of those GDK warning things. Happened when clicking cancel on select font dialog for conversations. Problem was gtk_widget_destroy was getting called twice for gtkconv->dialogs.font, second time being passed NULL. This font stuff is ugly, IMHO. Like, look at show_font_dialog. Yeesh. No code re-use whatsoever. That function should either be split up or made to suck less. One of gai'ms young aspiring actors should take care of that. Aren't there always people that are like, "I want to code something but don't know what to do?!??" Well there you go. I also changed a bit o' proxy.c code in an attempt to fix KimuSan^'s problem. I'm not really sure what his problem is, but I have a strong feeling that the lines I changed are better the way they are now. If I'm wrong, someone should probably correct me. But if I'm right... we'll lets just say we'll all be a whole lot thinner. "And somebody get this walking carpet out of my way." "No reward is worth this." committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 28 Jun 2003 17:15:23 +0000
parents 3becf79500d2
children 89208bb9357a
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Translation README

Updated: 19-April-2003
------------------

To supply a new translation, you first need a copy of gaim.pot.
This can be built by typing:

./update.pl --pot

from the gaim/po/ directory.

To update an exsting translation, type:

./update.pl LANG

where LANG is the language code to update, such as fr or ja. This will build
a new gaim.pot and update the translation with the changes. You may then
begin editing the updated file.

New or updated translations should be sent to the gaim-devel listserv
(see http://lists.sourceforge.net/lists/listinfo/gaim-devel)

Please check your translations carefully. Make sure you have the same
number of newlines and %s or other formatting codes in the translation as
you have in the original.