Mercurial > pidgin.yaz
view src/sound.c @ 5970:730015652f4d
[gaim-migrate @ 6417]
Fixes one of those GDK warning things. Happened when clicking cancel on
select font dialog for conversations. Problem was gtk_widget_destroy was
getting called twice for gtkconv->dialogs.font, second time being passed
NULL.
This font stuff is ugly, IMHO. Like, look at show_font_dialog. Yeesh.
No code re-use whatsoever. That function should either be split up or
made to suck less. One of gai'ms young aspiring actors should take care
of that. Aren't there always people that are like, "I want to code something
but don't know what to do?!??" Well there you go.
I also changed a bit o' proxy.c code in an attempt to fix KimuSan^'s
problem. I'm not really sure what his problem is, but I have a strong
feeling that the lines I changed are better the way they are now. If
I'm wrong, someone should probably correct me. But if I'm right... we'll
lets just say we'll all be a whole lot thinner.
"And somebody get this walking carpet out of my way."
"No reward is worth this."
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 28 Jun 2003 17:15:23 +0000 |
parents | 059d95c67cda |
children | 8f94cce8faa5 |
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/* * gaim * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "sound.h" #include "prefs.h" /* XXX: this goes away when away messages become sane */ #include "ui.h" static GaimSoundUiOps *sound_ui_ops = NULL; void gaim_set_sound_ui_ops(GaimSoundUiOps *ops) { if(sound_ui_ops && sound_ui_ops->shutdown) sound_ui_ops->shutdown(); sound_ui_ops = ops; if(sound_ui_ops && sound_ui_ops->init) sound_ui_ops->init(); } GaimSoundUiOps *gaim_get_sound_ui_ops(void) { return sound_ui_ops; } void gaim_sound_init() { gaim_prefs_add_none("/core/sound"); gaim_prefs_add_bool("/core/sound/while_away", FALSE); } void gaim_sound_shutdown() { if(sound_ui_ops && sound_ui_ops->shutdown) sound_ui_ops->shutdown(); } void gaim_sound_play_file(const char *filename) { if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) return; if(sound_ui_ops && sound_ui_ops->play_file) sound_ui_ops->play_file(filename); } void gaim_sound_play_event(GaimSoundEventID event) { if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) return; if(sound_ui_ops && sound_ui_ops->play_event) sound_ui_ops->play_event(event); }