view doc/sound-signals.dox @ 16341:786edf5e2144

The core portion of the migration code. This is implemented as I described in my e-mail a while back. If we have ~/.gaim and not ~/.purple (or we have ~/.purple, but the "migrating" file exists, indicating an incomplete previous migration), we copy all the files from ~/.gaim to ~/.purple and move and symlink directories, except for plugins and icons. For icons, we move and symlink any subdirectories, as a special case for the Album plugin (written by me). For this to work, it needs to be called by the UIs. Also, the icon migration code is not included in this commit, so I highly recommend you not test this on your main .gaim directory if you want a clean migration.
author Richard Laager <rlaager@wiktel.com>
date Mon, 23 Apr 2007 16:57:12 +0000
parents 1414e0e01dc5
children e0613cf8c493
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(PurpleSoundEventID event, PurpleAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when libpurple is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
// vim: syntax=c tw=75 et