view src/core.h @ 5545:7a64114641c3

[gaim-migrate @ 5946] I've been rewriting the prefs to move from gaimrc to prefs.xml. This will NOT compile! I don't want to see complaints about this, as it's CVS, and you should only be using it if you can put up with things like this. Also, don't ask how long it'll take until it compiles again. It may be several days. This is a big migration. Even when it works, it may not run right. However, it's made a lot of progress, and I plan to actively work on it today and tomorrow. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 29 May 2003 19:10:24 +0000
parents 53c06031f86c
children 9eb5b13fd412
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/**
 * @file core.h Gaim Core
 * @defgroup core Gaim Core
 *
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _CORE_H_
#define _CORE_H_

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <sys/types.h>
#ifdef HAVE_ICONV
#include <iconv.h>
#endif

#ifdef HAVE_LANGINFO_CODESET
#include <langinfo.h>
#endif

#include <stdio.h>
#include <time.h>
#include <glib.h>
#include <gmodule.h>

struct gaim_account;
struct group;
struct buddy;


#include "debug.h"
#include "multi.h"
#include "conversation.h"
#include "ft.h"
#include "privacy.h"
#include "plugin.h"
#include "event.h"
#include "notify.h"
#include "request.h"

/* XXX Temporary! */
#define OPT_LOG_BUDDY_SIGNON    0x00000004
#define OPT_LOG_BUDDY_IDLE		0x00000008
#define OPT_LOG_BUDDY_AWAY		0x00000010
#define OPT_LOG_MY_SIGNON		0x00000020

/* Really user states are controlled by the PRPLs now. We just use this for event_away */
#define UC_UNAVAILABLE  1

/* This is far too long to be practical, but MSN users are probably used to long aliases */
#define SELF_ALIAS_LEN 400

struct gaim_account {
	char username[64];
	char alias[SELF_ALIAS_LEN]; 
	char password[32];
	char user_info[2048];
	int options;
	int protocol;
	/* prpls can use this to save information about the user,
	 * like which server to connect to, etc */
	char proto_opt[7][256];

	/* buddy icon file */
	char iconfile[256];

	struct gaim_proxy_info *gpi;

	struct gaim_connection *gc;
	gboolean connecting;

	GSList *permit;
	GSList *deny;
	int permdeny;
};

/* XXX Temporary, until we have better account-specific prefs. */
#define GAIM_ACCOUNT_CHECK_MAIL(account) \
	((account)->options & OPT_ACCT_MAIL_CHECK)

struct UI {
	GIOChannel *channel;
	guint inpa;
};

/* Globals in core.c */
extern GSList *uis;
extern int gaim_session;

/* Functions in core.c */
extern gint UI_write(struct UI *, guchar *, int);
extern void UI_build_write(struct UI *, guchar, guchar, ...);
extern void UI_broadcast(guchar *data, int);
extern void UI_build_broadcast(guchar, guchar, ...);
/* Don't ever use these; when gaim-core is done these will be
 * merged into the core's main() and won't be called directly */
extern int core_main();
extern void core_quit();

/* Functions in gaimrc.c */
extern void load_prefs();
extern void load_pounces();
extern void save_prefs();

/* Functions in server.c */
extern void serv_got_update(struct gaim_connection *, char *, int, int, time_t, time_t, int);
extern void serv_got_im(struct gaim_connection *, const char *, const char *, guint32, time_t, gint);
extern void serv_got_typing(struct gaim_connection *, char *, int, int);
extern void serv_got_typing_stopped(struct gaim_connection *, char *);
extern void serv_got_eviled(struct gaim_connection *, char *, int);
extern void serv_got_chat_invite(struct gaim_connection *, char *, char *, char *, GHashTable *);
extern struct gaim_conversation *serv_got_joined_chat(struct gaim_connection *, int, char *);
extern void serv_got_chat_left(struct gaim_connection *, int);
extern void serv_got_chat_in(struct gaim_connection *, int, char *, int, char *, time_t);
extern void serv_got_alias(struct gaim_connection *, char *, char *);
extern void serv_finish_login();

#endif /* _CORE_H_ */