Mercurial > pidgin.yaz
view PLUGIN_HOWTO @ 15257:7a94d65a8f6a
[gaim-migrate @ 18046]
When there is no away message specified in the info block and the contact is no longer away, clear the cached away message if there is one.
Previously, when a contact did the following:
1. Away with Message 1
2. Available
3. Away with Message 2
the 3rd event would lead to setting away first with Message 1 (cached in the old user_info object) and then with Message 2 (using a newly created user_info object).
I also changed 2 "#if 0" directives which together controlled logging unknown TLVs into "#ifdef LOG_UNKNOWN_TLV" and added a commented-out #define at the top of the file.
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Fri, 22 Dec 2006 08:33:12 +0000 |
parents | 7acebc9d043f |
children | cc3c50816cc9 |
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For information on writing a plugin for Gaim, go http://gaim.sourceforge.net/api/ and see the HOWTOs in the "Related Pages" section. You can also generate this documentation locally by installing doxygen and graphviz dot, then running "make docs" in the Gaim source tree. The documentation will be in the docs/html directory. This next paragraph is old and possibly out of date: Compilation of the plugins is fairly straight-forward; there is a Makefile in this directory that has a rule for making the .so file from a .c file. No modification of the Makefile should be necessary, unless if you simply want to type 'make' to have it made; otherwise, 'make filename.so' will take filename.c and make the .so plugin from it. If you need to link in with extra libraries, you can set the environment variable PLUGIN_LIBS to be the libraries you want to link with. It should be possible to compile plugins outside of the Gaim source tree, which is a much cleaner solution.